📄 ay8910u.c
字号:
{ struct AY8910 *PSG = &AYPSG[chip]; DATATYPE *buf1,*buf2,*buf3; int outn; buf1 = (DATATYPE *)buffer[0]; buf2 = (DATATYPE *)buffer[1]; buf3 = (DATATYPE *)buffer[2]; /* The 8910 has three outputs, each output is the mix of one of the three */ /* tone generators and of the (single) noise generator. The two are mixed */ /* BEFORE going into the DAC. The formula to mix each channel is: */ /* (ToneOn | ToneDisable) & (NoiseOn | NoiseDisable). */ /* Note that this means that if both tone and noise are disabled, the output */ /* is 1, not 0, and can be modulated changing the volume. */ /* If the channels are disabled, set their output to 1, and increase the */ /* counter, if necessary, so they will not be inverted during this update. */ /* Setting the output to 1 is necessary because a disabled channel is locked */ /* into the ON state (see above); and it has no effect if the volume is 0. */ /* If the volume is 0, increase the counter, but don't touch the output. */ if (PSG->Regs[AY_ENABLE] & 0x01) { if (PSG->CountA <= length*STEP) PSG->CountA += length*STEP; PSG->OutputA = 1; } else if (PSG->Regs[AY_AVOL] == 0) { /* note that I do count += length, NOT count = length + 1. You might think */ /* it's the same since the volume is 0, but doing the latter could cause */ /* interferencies when the program is rapidly modulating the volume. */ if (PSG->CountA <= length*STEP) PSG->CountA += length*STEP; } if (PSG->Regs[AY_ENABLE] & 0x02) { if (PSG->CountB <= length*STEP) PSG->CountB += length*STEP; PSG->OutputB = 1; } else if (PSG->Regs[AY_BVOL] == 0) { if (PSG->CountB <= length*STEP) PSG->CountB += length*STEP; } if (PSG->Regs[AY_ENABLE] & 0x04) { if (PSG->CountC <= length*STEP) PSG->CountC += length*STEP; PSG->OutputC = 1; } else if (PSG->Regs[AY_CVOL] == 0) { if (PSG->CountC <= length*STEP) PSG->CountC += length*STEP; } /* for the noise channel we must not touch OutputN - it's also not necessary */ /* since we use outn. */ if ((PSG->Regs[AY_ENABLE] & 0x38) == 0x38) /* all off */ if (PSG->CountN <= length*STEP) PSG->CountN += length*STEP; outn = (PSG->OutputN | PSG->Regs[AY_ENABLE]); /* buffering loop */ while (length) { int vola,volb,volc; int left; /* vola, volb and volc keep track of how long each square wave stays */ /* in the 1 position during the sample period. */ vola = volb = volc = 0; left = STEP; do { int nextevent; if (PSG->CountN < left) nextevent = PSG->CountN; else nextevent = left; if (outn & 0x08) { if (PSG->OutputA) vola += PSG->CountA; PSG->CountA -= nextevent; /* PeriodA is the half period of the square wave. Here, in each */ /* loop I add PeriodA twice, so that at the end of the loop the */ /* square wave is in the same status (0 or 1) it was at the start. */ /* vola is also incremented by PeriodA, since the wave has been 1 */ /* exactly half of the time, regardless of the initial position. */ /* If we exit the loop in the middle, OutputA has to be inverted */ /* and vola incremented only if the exit status of the square */ /* wave is 1. */ while (PSG->CountA <= 0) { PSG->CountA += PSG->PeriodA; if (PSG->CountA > 0) { PSG->OutputA ^= 1; if (PSG->OutputA) vola += PSG->PeriodA; break; } PSG->CountA += PSG->PeriodA; vola += PSG->PeriodA; } if (PSG->OutputA) vola -= PSG->CountA; } else { PSG->CountA -= nextevent; while (PSG->CountA <= 0) { PSG->CountA += PSG->PeriodA; if (PSG->CountA > 0) { PSG->OutputA ^= 1; break; } PSG->CountA += PSG->PeriodA; } } if (outn & 0x10) { if (PSG->OutputB) volb += PSG->CountB; PSG->CountB -= nextevent; while (PSG->CountB <= 0) { PSG->CountB += PSG->PeriodB; if (PSG->CountB > 0) { PSG->OutputB ^= 1; if (PSG->OutputB) volb += PSG->PeriodB; break; } PSG->CountB += PSG->PeriodB; volb += PSG->PeriodB; } if (PSG->OutputB) volb -= PSG->CountB; } else { PSG->CountB -= nextevent; while (PSG->CountB <= 0) { PSG->CountB += PSG->PeriodB; if (PSG->CountB > 0) { PSG->OutputB ^= 1; break; } PSG->CountB += PSG->PeriodB; } } if (outn & 0x20) { if (PSG->OutputC) volc += PSG->CountC; PSG->CountC -= nextevent; while (PSG->CountC <= 0) { PSG->CountC += PSG->PeriodC; if (PSG->CountC > 0) { PSG->OutputC ^= 1; if (PSG->OutputC) volc += PSG->PeriodC; break; } PSG->CountC += PSG->PeriodC; volc += PSG->PeriodC; } if (PSG->OutputC) volc -= PSG->CountC; } else { PSG->CountC -= nextevent; while (PSG->CountC <= 0) { PSG->CountC += PSG->PeriodC; if (PSG->CountC > 0) { PSG->OutputC ^= 1; break; } PSG->CountC += PSG->PeriodC; } } PSG->CountN -= nextevent; if (PSG->CountN <= 0) { /* Is noise output going to change? */ if ((PSG->RNG + 1) & 2) /* (bit0^bit1)? */ { PSG->OutputN = ~PSG->OutputN; outn = (PSG->OutputN | PSG->Regs[AY_ENABLE]); } /* The Random Number Generator of the 8910 is a 17-bit shift */ /* register. The input to the shift register is bit0 XOR bit2 */ /* (bit0 is the output). */ /* The following is a fast way to compute bit 17 = bit0^bit2. */ /* Instead of doing all the logic operations, we only check */ /* bit 0, relying on the fact that after two shifts of the */ /* register, what now is bit 2 will become bit 0, and will */ /* invert, if necessary, bit 16, which previously was bit 18. */ if (PSG->RNG & 1) PSG->RNG ^= 0x28000; PSG->RNG >>= 1; PSG->CountN += PSG->PeriodN; } left -= nextevent; } while (left > 0); /* update envelope */ if (PSG->Holding == 0) { PSG->CountE -= STEP; if (PSG->CountE <= 0) { do { PSG->CountEnv--; PSG->CountE += PSG->PeriodE; } while (PSG->CountE <= 0); /* check envelope current position */ if (PSG->CountEnv < 0) { if (PSG->Hold) { if (PSG->Alternate) PSG->Attack ^= 0x1f; PSG->Holding = 1; PSG->CountEnv = 0; } else { /* if CountEnv has looped an odd number of times (usually 1), */ /* invert the output. */ if (PSG->Alternate && (PSG->CountEnv & 0x20)) PSG->Attack ^= 0x1f; PSG->CountEnv &= 0x1f; } } PSG->VolE = PSG->VolTable[PSG->CountEnv ^ PSG->Attack]; /* reload volume */ if (PSG->EnvelopeA) PSG->VolA = PSG->VolE; if (PSG->EnvelopeB) PSG->VolB = PSG->VolE; if (PSG->EnvelopeC) PSG->VolC = PSG->VolE; } } *(buf1++) = DATACONV(vola * PSG->VolA); *(buf2++) = DATACONV(volb * PSG->VolB); *(buf3++) = DATACONV(volc * PSG->VolC); length--; }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -