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📄 smp16bit.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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/******************************************************************************//*                                                                            *//*     16-BIT SAMPLE PLAYBACK (odd samples - nichibutsu dac, cabal adpcm)     *//*                                                                            *//******************************************************************************/#include "raine.h"#include "sasound.h"#include "smp16bit.h"#ifdef RAINE_DEBUG#include "debug.h"#include "ingame.h"#endif/*todo:- different sample rate for each sample, maybe also volume and panning?*/static DEF_INLINE int aLimit( int val, int max, int min ){  if ( val > max )    val = max;  else if ( val < min )    val = min;  return val;}static int ad_sample;static int ad_index;static int ad_index_table[8] ={  -1, -1, -1, -1, 2, 4, 6, 8};static int ad_offset_table[49] ={  0x0010, 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001c, 0x001f,  0x0022, 0x0025, 0x0029, 0x002d, 0x0032, 0x0037, 0x003c, 0x0042,  0x0049, 0x0050, 0x0058, 0x0061, 0x006b, 0x0076, 0x0082, 0x008f,  0x009d, 0x00ad, 0x00be, 0x00d1, 0x00e6, 0x00fd, 0x0117, 0x0133,  0x0151, 0x0173, 0x0198, 0x01c1, 0x01ee, 0x0220, 0x0256, 0x0292,  0x02d4, 0x031c, 0x036c, 0x03c3, 0x0424, 0x048e, 0x0502, 0x0583,  0x0610};static void ad_decode(int ad_code){  int ad_base;  int ad_offset;  ad_base   = ad_offset_table[ad_index];  ad_offset = ad_base/8;    if( ad_code&0x01 ) ad_offset += ad_base>>2;  if( ad_code&0x02 ) ad_offset += ad_base>>1;  if( ad_code&0x04 ) ad_offset += ad_base;  if( ad_code&0x08 ) ad_offset  = 0 - ad_offset;  ad_sample = aLimit( ad_sample + ad_offset , 0x7FF, -0x800 );  ad_index = aLimit( ad_index + ad_index_table[ad_code&7], 48, 0 );}// Type 0 - adpcm (cabal)void decode_sample_adpcm(UINT8 *src, UINT32 size, UINT16 *dest, int volume){   UINT32 ta;   ad_sample = 0;   ad_index = 0;   for(ta=0;ta<size;ta++){      ad_decode((src[ta]>>4)&0x0F);      *dest++ = (INT16) aLimit((((ad_sample * 16) * volume)/16), 0x7FFF, -0x8000);      ad_decode((src[ta]>>0)&0x0F);      *dest++ = (INT16) aLimit((((ad_sample * 16) * volume)/16), 0x7FFF, -0x8000);   }}// Type 1 - 8bit dac (nichibutsu)void decode_sample_8bit(UINT8 *src, UINT32 size, UINT16 *dest, int volume){   UINT32 ta;   ad_sample = 0;   ad_index = 0;   for(ta=0;ta<size;ta++){      *dest++ = (INT16) aLimit(((((src[ta]-0x80) * 256) * volume)/16), 0x7FFF, -0x8000);   }}SMP16Rec SMP16_entry[SMP16BF_MAX], *SMP16;static int chip_max;static int sample_len;static int emu_rate;static int stream[SMP16BF_MAX];#define UPDATE_SHIFT (8)/**************************************************//*    sh start                                    *//**************************************************/int SMP16buffer_sh_start( struct SMP16buffer_interface *intf ){  char buf[40];  int ta, i;  int rate;  SMP16_ROM *rom;  SMP16_SAMPLE *sample_decode;  rate       = audio_sample_rate;  chip_max   = intf->num;  sample_len = rate / 60;  emu_rate   = sample_len * 60;  for( i = 0; i < chip_max; i++ ){    SMP16_entry[i].rate    = intf->sample_rate[i];    SMP16_entry[i].command = -1;    SMP16_entry[i].add     = (UINT32) (((float)intf->sample_rate[i] / (float)emu_rate)*(1<<UPDATE_SHIFT));    SMP16_entry[i].offset  = (UINT32) -1;    SMP16_entry[i].req_len = 0;    SMP16_entry[i].req_buf = NULL;    // rom bank base pointers    rom = intf->rom[i];    // Calculate sample count    ta=0;    while(rom[ta].data){       ta++;    }    SMP16_entry[i].samples = ta;    // Make decode rom data    sample_decode = (SMP16_SAMPLE *) malloc(SMP16_entry[i].samples * sizeof(SMP16_SAMPLE));    SMP16_entry[i].sample_decode = sample_decode;    // malloc error    if(!sample_decode)       SMP16_entry[i].samples = 0;    // Decode them    for(ta = 0; (UINT32)ta < SMP16_entry[i].samples; ta++){       switch(rom[ta].type){       case 0x00:       sample_decode[ta].len  = (UINT32)  (rom[ta].size * 2);       sample_decode[ta].data = (INT16 *) malloc(sample_decode[ta].len * 2);       decode_sample_adpcm(rom[ta].data, rom[ta].size, sample_decode[ta].data, 24);       break;       case 0x01:       sample_decode[ta].len  = (UINT32)  (rom[ta].size * 1);       sample_decode[ta].data = (INT16 *) malloc(sample_decode[ta].len * 2);       decode_sample_8bit(rom[ta].data, rom[ta].size, sample_decode[ta].data, 24);       break;       }    }    // Stream setup    sprintf( buf, "SMP16 #%d", i );    stream[i] = stream_init( buf, emu_rate, 16, i, SMP16buffer_UpdateOne );  }  return 0;}/**************************************************//*    sh end                                      *//**************************************************/void SMP16buffer_sh_stop( void ){  int ta,i;  SMP16_SAMPLE *sample_decode;  for(i = 0; i < chip_max; i++){    sample_decode = SMP16_entry[i].sample_decode;    for(ta = 0; (UINT32)ta < SMP16_entry[i].samples; ta++){       if(sample_decode[ta].data) free(sample_decode[ta].data);    }  }  chip_max = 0;}/**************************************************//*    request                                     *//**************************************************/void SMP16buffer_request( int num, int code ){   SMP16_SAMPLE *sample_decode;   if( num >= chip_max ) return;   SMP16 = &SMP16_entry[num];   sample_decode = SMP16->sample_decode;   if((sample_decode) && ((UINT32)code < SMP16->samples)){      SMP16->req_buf = (INT16 *) (sample_decode[code].data);      SMP16->req_len = (sample_decode[code].len) << UPDATE_SHIFT;      SMP16->offset  = 0;   }   else{      SMP16->req_buf = NULL;   }   if(!(SMP16->req_buf)){      SMP16->offset = (UINT32) -1;#ifdef RAINE_DEBUG      print_ingame(120,"Now SMP16(%d) not samp[%02x]", num, code );#endif   }}/**************************************************//*    read status                                 *//**************************************************/// 0 = not playing// 1 = playingint SMP16buffer_status( int num ){  int ret;  if( num >= chip_max ) return 0;  ret = 0;  SMP16 = &SMP16_entry[num];  if( SMP16->offset != (UINT32) -1 ) ret |= 1;  return ret;}/**************************************************//*    update                                      *//**************************************************/void SMP16buffer_UpdateOne( int num, void *buffer, int length ){   int data;   INT16 *sp;   if(!length) return;   sp = (INT16 *) buffer;   SMP16 = &SMP16_entry[num];   do{      data = 0;      if(SMP16->offset != (UINT32) -1){         data += *( SMP16->req_buf + (SMP16->offset >> UPDATE_SHIFT) );         if( (SMP16->offset += SMP16->add) >= SMP16->req_len )            SMP16->offset = (UINT32) -1;      }      *sp++ = aLimit( data, 32767, -32768 );   }while(--length);}/**************** end of file ****************/

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