📄 imfoutputfile.cpp
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class OutputFile
//
//-----------------------------------------------------------------------------
#include <ImfOutputFile.h>
#include <ImfInputFile.h>
#include <ImfChannelList.h>
#include <ImfMisc.h>
#include <ImfStdIO.h>
#include <ImfCompressor.h>
#include "ImathBox.h"
#include "ImathFun.h"
#include <ImfArray.h>
#include <ImfXdr.h>
#include <ImfPreviewImageAttribute.h>
#include "IlmThreadPool.h"
#include "IlmThreadSemaphore.h"
#include "IlmThreadMutex.h"
#include "Iex.h"
#include <string>
#include <vector>
#include <fstream>
#include <assert.h>
namespace Imf {
using Imath::Box2i;
using Imath::divp;
using Imath::modp;
using std::string;
using std::vector;
using std::ofstream;
using std::min;
using std::max;
using IlmThread::Mutex;
using IlmThread::Lock;
using IlmThread::Semaphore;
using IlmThread::Task;
using IlmThread::TaskGroup;
using IlmThread::ThreadPool;
namespace {
struct OutSliceInfo
{
PixelType type;
const char * base;
size_t xStride;
size_t yStride;
int xSampling;
int ySampling;
bool zero;
OutSliceInfo (PixelType type = HALF,
const char *base = 0,
size_t xStride = 0,
size_t yStride = 0,
int xSampling = 1,
int ySampling = 1,
bool zero = false);
};
OutSliceInfo::OutSliceInfo (PixelType t,
const char *b,
size_t xs, size_t ys,
int xsm, int ysm,
bool z)
:
type (t),
base (b),
xStride (xs),
yStride (ys),
xSampling (xsm),
ySampling (ysm),
zero (z)
{
// empty
}
struct LineBuffer
{
Array<char> buffer;
const char * dataPtr;
int dataSize;
char * endOfLineBufferData;
int minY;
int maxY;
int scanLineMin;
int scanLineMax;
Compressor * compressor;
bool partiallyFull; // has incomplete data
bool hasException;
string exception;
LineBuffer (Compressor *comp);
~LineBuffer ();
void wait () {_sem.wait();}
void post () {_sem.post();}
private:
Semaphore _sem;
};
LineBuffer::LineBuffer (Compressor *comp) :
dataPtr (0),
dataSize (0),
compressor (comp),
partiallyFull (false),
hasException (false),
exception (),
_sem (1)
{
// empty
}
LineBuffer::~LineBuffer ()
{
delete compressor;
}
} // namespace
struct OutputFile::Data: public Mutex
{
Header header; // the image header
int version; // file format version
Int64 previewPosition; // file position for preview
FrameBuffer frameBuffer; // framebuffer to write into
int currentScanLine; // next scanline to be written
int missingScanLines; // number of lines to write
LineOrder lineOrder; // the file's lineorder
int minX; // data window's min x coord
int maxX; // data window's max x coord
int minY; // data window's min y coord
int maxY; // data window's max x coord
vector<Int64> lineOffsets; // stores offsets in file for
// each scanline
vector<size_t> bytesPerLine; // combined size of a line over
// all channels
vector<size_t> offsetInLineBuffer; // offset for each scanline in
// its linebuffer
Compressor::Format format; // compressor's data format
vector<OutSliceInfo> slices; // info about channels in file
OStream * os; // file stream to write to
bool deleteStream;
Int64 lineOffsetsPosition; // file position for line
// offset table
Int64 currentPosition; // current file position
vector<LineBuffer*> lineBuffers; // each holds one line buffer
int linesInBuffer; // number of scanlines each
// buffer holds
size_t lineBufferSize; // size of the line buffer
Data (bool deleteStream, int numThreads);
~Data ();
inline LineBuffer * getLineBuffer (int number); // hash function from line
// buffer indices into our
// vector of line buffers
};
OutputFile::Data::Data (bool deleteStream, int numThreads):
os (0),
deleteStream (deleteStream),
lineOffsetsPosition (0)
{
//
// We need at least one lineBuffer, but if threading is used,
// to keep n threads busy we need 2*n lineBuffers.
//
lineBuffers.resize (max (1, 2 * numThreads));
}
OutputFile::Data::~Data ()
{
if (deleteStream)
delete os;
for (size_t i = 0; i < lineBuffers.size(); i++)
delete lineBuffers[i];
}
LineBuffer*
OutputFile::Data::getLineBuffer (int number)
{
return lineBuffers[number % lineBuffers.size()];
}
namespace {
Int64
writeLineOffsets (OStream &os, const vector<Int64> &lineOffsets)
{
Int64 pos = os.tellp();
if (pos == -1)
Iex::throwErrnoExc ("Cannot determine current file position (%T).");
for (unsigned int i = 0; i < lineOffsets.size(); i++)
Xdr::write <StreamIO> (os, lineOffsets[i]);
return pos;
}
void
writePixelData (OutputFile::Data *ofd,
int lineBufferMinY,
const char pixelData[],
int pixelDataSize)
{
//
// Store a block of pixel data in the output file, and try
// to keep track of the current writing position the file
// without calling tellp() (tellp() can be fairly expensive).
//
Int64 currentPosition = ofd->currentPosition;
ofd->currentPosition = 0;
if (currentPosition == 0)
currentPosition = ofd->os->tellp();
ofd->lineOffsets[(ofd->currentScanLine - ofd->minY) / ofd->linesInBuffer] =
currentPosition;
#ifdef DEBUG
assert (ofd->os->tellp() == currentPosition);
#endif
Xdr::write <StreamIO> (*ofd->os, lineBufferMinY);
Xdr::write <StreamIO> (*ofd->os, pixelDataSize);
ofd->os->write (pixelData, pixelDataSize);
ofd->currentPosition = currentPosition +
Xdr::size<int>() +
Xdr::size<int>() +
pixelDataSize;
}
inline void
writePixelData (OutputFile::Data *ofd, const LineBuffer *lineBuffer)
{
writePixelData (ofd,
lineBuffer->minY,
lineBuffer->dataPtr,
lineBuffer->dataSize);
}
void
convertToXdr (OutputFile::Data *ofd,
Array<char> &lineBuffer,
int lineBufferMinY,
int lineBufferMaxY,
int inSize)
{
//
// Convert the contents of a lineBuffer from the machine's native
// representation to Xdr format. This function is called by
// CompressLineBuffer::execute(), below, if the compressor wanted
// its input pixel data in the machine's native format, but then
// failed to compress the data (most compressors will expand rather
// than compress random input data).
//
// Note that this routine assumes that the machine's native
// representation of the pixel data has the same size as the
// Xdr representation. This makes it possible to convert the
// pixel data in place, without an intermediate temporary buffer.
//
int startY, endY; // The first and last scanlines in
// the file that are in the lineBuffer.
int step;
if (ofd->lineOrder == INCREASING_Y)
{
startY = max (lineBufferMinY, ofd->minY);
endY = min (lineBufferMaxY, ofd->maxY) + 1;
step = 1;
}
else
{
startY = min (lineBufferMaxY, ofd->maxY);
endY = max (lineBufferMinY, ofd->minY) - 1;
step = -1;
}
//
// Iterate over all scanlines in the lineBuffer to convert.
//
for (int y = startY; y != endY; y += step)
{
//
// Set these to point to the start of line y.
// We will write to writePtr from readPtr.
//
char *writePtr = lineBuffer + ofd->offsetInLineBuffer[y - ofd->minY];
const char *readPtr = writePtr;
//
// Iterate over all slices in the file.
//
for (unsigned int i = 0; i < ofd->slices.size(); ++i)
{
//
// Test if scan line y of this channel is
// contains any data (the scan line contains
// data only if y % ySampling == 0).
//
const OutSliceInfo &slice = ofd->slices[i];
if (modp (y, slice.ySampling) != 0)
continue;
//
// Find the number of sampled pixels, dMaxX-dMinX+1, for
// slice i in scan line y (i.e. pixels within the data window
// for which x % xSampling == 0).
//
int dMinX = divp (ofd->minX, slice.xSampling);
int dMaxX = divp (ofd->maxX, slice.xSampling);
//
// Convert the samples in place.
//
convertInPlace (writePtr, readPtr, slice.type, dMaxX - dMinX + 1);
}
}
}
//
// A LineBufferTask encapsulates the task of copying a set of scanlines
// from the user's frame buffer into a LineBuffer object, compressing
// the data if necessary.
//
class LineBufferTask: public Task
{
public:
LineBufferTask (TaskGroup *group,
OutputFile::Data *ofd,
int number,
int scanLineMin,
int scanLineMax);
virtual ~LineBufferTask ();
virtual void execute ();
private:
OutputFile::Data * _ofd;
LineBuffer * _lineBuffer;
};
LineBufferTask::LineBufferTask
(TaskGroup *group,
OutputFile::Data *ofd,
int number,
int scanLineMin,
int scanLineMax)
:
Task (group),
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