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📄 imftiledoutputfile.cpp

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            dyStart = dy2;
            dyStop  = dy1 - 1;
            dY      = -1;
        }
        
        int numTiles = (dx2 - dx1 + 1) * (dy2 - dy1 + 1);
        int numTasks = min ((int)_data->tileBuffers.size(), numTiles);

        //
        // Create a task group for all tile buffer tasks.  When the
	// task group goes out of scope, the destructor waits until
	// all tasks are complete.
        //

        {
            TaskGroup taskGroup;
    
            //
            // Add in the initial compression tasks to the thread pool
            //
    
            int nextCompBuffer = 0;
	    int dxComp         = dx1;
	    int dyComp         = dyStart;

            while (nextCompBuffer < numTasks)
            {
                ThreadPool::addGlobalTask (new TileBufferTask (&taskGroup,
                                                               _data,
                                                               nextCompBuffer++,
                                                               dxComp, dyComp,
                                                               lx, ly));
                dxComp++;

                if (dxComp > dx2)
                {
                    dxComp = dx1;
                    dyComp += dY;
                }
            }
            
            //
            // Write the compressed buffers and add in more compression
	    // tasks until done
            //
    
            int nextWriteBuffer = 0;
	    int dxWrite         = dx1;
	    int dyWrite         = dyStart;

            while (nextWriteBuffer < numTiles)
            {
		//
                // Wait until the nextWriteBuffer is ready to be written
		//

                TileBuffer* writeBuffer =
                                    _data->getTileBuffer (nextWriteBuffer);

                writeBuffer->wait();
    
		//
                // Write the tilebuffer
		//

                bufferedTileWrite (_data, dxWrite, dyWrite, lx, ly,
                                   writeBuffer->dataPtr,
                                   writeBuffer->dataSize);
                
		//
                // Release the lock on nextWriteBuffer
		//

                writeBuffer->post();
                
		//
                // If there are no more tileBuffers to compress, then
		// only continue to write out remaining tileBuffers,
		// otherwise keep adding compression tasks.
		//

                if (nextCompBuffer < numTiles)
                {
		    //
                    // add nextCompBuffer as a compression Task
		    //

                    ThreadPool::addGlobalTask
			(new TileBufferTask (&taskGroup,
					     _data,
					     nextCompBuffer,
                                             dxComp, dyComp,
					     lx, ly));
                }
    
                nextWriteBuffer++;
                dxWrite++;

                if (dxWrite > dx2)
                {
                    dxWrite = dx1;
                    dyWrite += dY;
                }
                    
                nextCompBuffer++;
                dxComp++;

                if (dxComp > dx2)
                {
                    dxComp = dx1;
                    dyComp += dY;
                }
            }

	    //
            // finish all tasks
	    //
        }

	//
	// Exeption handling:
	//
	// TileBufferTask::execute() may have encountered exceptions, but
	// those exceptions occurred in another thread, not in the thread
	// that is executing this call to TiledOutputFile::writeTiles().
	// TileBufferTask::execute() has caught all exceptions and stored
	// the exceptions' what() strings in the tile buffers.
	// Now we check if any tile buffer contains a stored exception; if
	// this is the case then we re-throw the exception in this thread.
	// (It is possible that multiple tile buffers contain stored
	// exceptions.  We re-throw the first exception we find and
	// ignore all others.)
	//

	const string *exception = 0;

        for (int i = 0; i < _data->tileBuffers.size(); ++i)
	{
            TileBuffer *tileBuffer = _data->tileBuffers[i];

	    if (tileBuffer->hasException && !exception)
		exception = &tileBuffer->exception;

	    tileBuffer->hasException = false;
	}

	if (exception)
	    throw Iex::IoExc (*exception);
    }
    catch (Iex::BaseExc &e)
    {
        REPLACE_EXC (e, "Failed to write pixel data to image "
                        "file \"" << fileName() << "\". " << e);
        throw;
    }
}


void	
TiledOutputFile::writeTiles (int dx1, int dxMax, int dyMin, int dyMax, int l)
{
    writeTiles (dx1, dxMax, dyMin, dyMax, l, l);
}


void	
TiledOutputFile::writeTile (int dx, int dy, int lx, int ly)
{
    writeTiles (dx, dx, dy, dy, lx, ly);
}


void
TiledOutputFile::writeTile (int dx, int dy, int l)
{
    writeTile(dx, dy, l, l);
}


void	
TiledOutputFile::copyPixels (TiledInputFile &in)
{
    Lock lock (*_data);

    //
    // Check if this file's and and the InputFile's
    // headers are compatible.
    //

    const Header &hdr = _data->header;
    const Header &inHdr = in.header(); 

    if (!hdr.hasTileDescription() || !inHdr.hasTileDescription())
        THROW (Iex::ArgExc, "Cannot perform a quick pixel copy from image "
			    "file \"" << in.fileName() << "\" to image "
			    "file \"" << fileName() << "\".  The "
                            "output file is tiled, but the input file is not.  "
                            "Try using OutputFile::copyPixels() instead.");

    if (!(hdr.tileDescription() == inHdr.tileDescription()))
        THROW (Iex::ArgExc, "Quick pixel copy from image "
			    "file \"" << in.fileName() << "\" to image "
			    "file \"" << fileName() << "\" failed. "
			    "The files have different tile descriptions.");

    if (!(hdr.dataWindow() == inHdr.dataWindow()))
        THROW (Iex::ArgExc, "Cannot copy pixels from image "
			    "file \"" << in.fileName() << "\" to image "
			    "file \"" << fileName() << "\". The "
                            "files have different data windows.");

    if (!(hdr.lineOrder() == inHdr.lineOrder()))
        THROW (Iex::ArgExc, "Quick pixel copy from image "
			    "file \"" << in.fileName() << "\" to image "
			    "file \"" << fileName() << "\" failed. "
			    "The files have different line orders.");

    if (!(hdr.compression() == inHdr.compression()))
        THROW (Iex::ArgExc, "Quick pixel copy from image "
			    "file \"" << in.fileName() << "\" to image "
			    "file \"" << fileName() << "\" failed. "
			    "The files use different compression methods.");

    if (!(hdr.channels() == inHdr.channels()))
        THROW (Iex::ArgExc, "Quick pixel copy from image "
			     "file \"" << in.fileName() << "\" to image "
			     "file \"" << fileName() << "\" "
                             "failed.  The files have different channel "
                             "lists.");

    //
    // Verify that no pixel data have been written to this file yet.
    //

    if (!_data->tileOffsets.isEmpty())
        THROW (Iex::LogicExc, "Quick pixel copy from image "
			      "file \"" << in.fileName() << "\" to image "
			      "file \"" << _data->os->fileName() << "\" "
                              "failed. \"" << fileName() << "\" "
                              "already contains pixel data.");

    //
    // Calculate the total number of tiles in the file
    //

    int numAllTiles = 0;

    switch (levelMode ())
    {
      case ONE_LEVEL:
      case MIPMAP_LEVELS:

        for (size_t i_l = 0; i_l < numLevels (); ++i_l)
            numAllTiles += numXTiles (i_l) * numYTiles (i_l);

        break;

      case RIPMAP_LEVELS:

        for (size_t i_ly = 0; i_ly < numYLevels (); ++i_ly)
            for (size_t i_lx = 0; i_lx < numXLevels (); ++i_lx)
                numAllTiles += numXTiles (i_lx) * numYTiles (i_ly);

        break;

      default:

        throw Iex::ArgExc ("Unknown LevelMode format.");
    }

    for (int i = 0; i < numAllTiles; ++i)
    {
        const char *pixelData;
        int pixelDataSize;
        
        int dx = _data->nextTileToWrite.dx;
        int dy = _data->nextTileToWrite.dy;
        int lx = _data->nextTileToWrite.lx;
        int ly = _data->nextTileToWrite.ly;

        in.rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
        writeTileData (_data, dx, dy, lx, ly, pixelData, pixelDataSize);
    }
}


void	
TiledOutputFile::copyPixels (InputFile &in)
{
    copyPixels (*in.tFile());
}


unsigned int
TiledOutputFile::tileXSize () const
{
    return _data->tileDesc.xSize;
}


unsigned int
TiledOutputFile::tileYSize () const
{
    return _data->tileDesc.ySize;
}


LevelMode
TiledOutputFile::levelMode () const
{
    return _data->tileDesc.mode;
}


LevelRoundingMode
TiledOutputFile::levelRoundingMode () const
{
    return _data->tileDesc.roundingMode;
}


int
TiledOutputFile::numLevels () const
{
    if (levelMode() == RIPMAP_LEVELS)
	THROW (Iex::LogicExc, "Error calling numLevels() on image "
			      "file \"" << fileName() << "\" "
			      "(numLevels() is not defined for RIPMAPs).");
    return _data->numXLevels;
}


int
TiledOutputFile::numXLevels () const
{
    return _data->numXLevels;
}


int
TiledOutputFile::numYLevels () const
{
    return _data->numYLevels;
}


bool	
TiledOutputFile::isValidLevel (int lx, int ly) const
{
    if (lx < 0 || ly < 0)
	return false;

    if (levelMode() == MIPMAP_LEVELS && lx != ly)
	return false;

    if (lx >= numXLevels() || ly >= numYLevels())
	return false;

    return true;
}


int
TiledOutputFile::levelWidth (int lx) const
{
    try
    {
	int retVal = levelSize (_data->minX, _data->maxX, lx,
			        _data->tileDesc.roundingMode);
        
        return retVal;
    }
    catch (Iex::BaseExc &e)
    {
	REPLACE_EXC (e, "Error calling levelWidth() on image "
			"file \"" << fileName() << "\". " << e);
	throw;
    }
}


int
TiledOutputFile::levelHeight (int ly) const
{
    try
    {
	return levelSize (_data->minY, _data->maxY, ly,
			  _data->tileDesc.roundingMode);
    }
    catch (Iex::BaseExc &e)
    {
	REPLACE_EXC (e, "Error calling levelHeight() on image "
			"file \"" << fileName() << "\". " << e);
	throw;
    }
}


int
TiledOutputFile::numXTiles (int lx) const
{
    if (lx < 0 || lx >= _data->numXLevels)
	THROW (Iex::LogicExc, "Error calling numXTiles() on image "
			      "file \"" << _data->os->fileName() << "\" "
			      "(Argument is not in valid range).");

    return _data->numXTiles[lx];
}


int
TiledOutputFile::numYTiles (int ly) const
{
   if (ly < 0 || ly >= _data->numYLevels)
	THROW (Iex::LogicExc, "Error calling numXTiles() on image "
			      "file \"" << _data->os->fileName() << "\" "
			      "(Argument is not in valid range).");

    return _data->numYTiles[ly];
}


Box2i
TiledOutputFile::dataWindowForLevel (int l) const
{
    return dataWindowForLevel (l, l);
}


Box2i
TiledOutputFile::dataWindowForLevel (int lx, int ly) const
{
    try
    {
	return Imf::dataWindowForLevel (_data->tileDesc,
			        	_data->minX, _data->maxX,
				        _data->minY, _data->maxY,
					lx, ly);
    }
    catch (Iex::BaseExc &e)
    {
	REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
			"file \"" << fileName() << "\". " << e);
	throw;
    }
}


Box2i
TiledOutputFile::dataWindowForTile (int dx, int dy, int l) const
{
    return dataWindowForTile (dx, dy, l, l);
}


Box2i
TiledOutputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
{
    try
    {
	if (!isValidTile (dx, dy, lx, ly))
	    throw Iex::ArgExc ("Arguments not in valid range.");

	return Imf::dataWindowForTile (_data->tileDesc,
		        	       _data->minX, _data->maxX,
			               _data->minY, _data->maxY,
        			       dx, dy,
	        		       lx, ly);
    }
    catch (Iex::BaseExc &e)
    {
	REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
			"file \"" << fileName() << "\". " << e);
	throw;
    }
}


bool
TiledOutputFile::isValidTile (int dx, int dy, int lx, int ly) const
{
    return ((lx < _data->numXLevels && lx >= 0) &&
	    (ly < _data->numYLevels && ly >= 0) &&
	    (dx < _data->numXTiles[lx] && dx >= 0) &&
	    (dy < _data->numYTiles[ly] && dy >= 0));
}


void
TiledOutputFile::updatePreviewImage (const PreviewRgba newPixels[])
{
    Lock lock (*_data);

    if (_data->previewPosition <= 0)
	THROW (Iex::LogicExc, "Cannot update preview image pixels. "
			      "File \"" << fileName() << "\" does not "
			      "contain a preview image.");

    //
    // Store the new pixels in the header's preview image attribute.
    //

    PreviewImageAttribute &pia =
	_data->header.typedAttribute <PreviewImageAttribute> ("preview");

    PreviewImage &pi = pia.value();
    PreviewRgba *pixels = pi.pixels();
    int numPixels = pi.width() * pi.height();

    for (int i = 0; i < numPixels; ++i)
	pixels[i] = newPixels[i];

    //
    // Save the current file position, jump to the position in
    // the file where the preview image starts, store the new
    // preview image, and jump back to the saved file position.
    //

    Int64 savedPosition = _data->os->tellp();

    try
    {
	_data->os->seekp (_data->previewPosition);
	pia.writeValueTo (*_data->os, _data->version);
	_data->os->seekp (savedPosition);
    }
    catch (Iex::BaseExc &e)
    {
	REPLACE_EXC (e, "Cannot update preview image pixels for "
			"file \"" << fileName() << "\". " << e);
	throw;
    }
}


void
TiledOutputFile::breakTile 
    (int dx, int dy,
     int lx, int ly,
     int offset,
     int length,
     char c)
{
    Lock lock (*_data);

    Int64 position = _data->tileOffsets (dx, dy, lx, ly);

    if (!position)
	THROW (Iex::ArgExc,
	       "Cannot overwrite tile "
	       "(" << dx << ", " << dy << ", " << lx << "," << ly << "). "
	       "The tile has not yet been stored in "
	       "file \"" << fileName() << "\".");

    _data->currentPosition = 0;
    _data->os->seekp (position + offset);

    for (int i = 0; i < length; ++i)
	_data->os->write (&c, 1);
}

} // namespace Imf

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