📄 imfxdr.h
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_XDR_H
#define INCLUDED_IMF_XDR_H
//----------------------------------------------------------------------------
//
// Xdr -- routines to convert data between the machine's native
// format and a machine-independent external data representation:
//
// write<R> (T &o, S v); converts a value, v, of type S
// into a machine-independent
// representation and stores the
// result in an output buffer, o.
//
// read<R> (T &i, S &v); reads the machine-independent
// representation of a value of type
// S from input buffer i, converts
// the value into the machine's native
// representation, and stores the result
// in v.
//
// size<S>(); returns the size, in bytes, of the
// machine-independent representation
// of an object of type S.
//
// The write() and read() routines are templates; data can be written
// to and read from any output or input buffer type T for which a helper
// class, R, exits. Class R must define a method to store a char array
// in a T, and a method to read a char array from a T:
//
// struct R
// {
// static void
// writeChars (T &o, const char c[/*n*/], int n)
// {
// ... // Write c[0], c[1] ... c[n-1] to output buffer o.
// }
//
// static void
// readChars (T &i, char c[/*n*/], int n)
// {
// ... // Read n characters from input buffer i
// // and copy them to c[0], c[1] ... c[n-1].
// }
// };
//
// Example - writing to and reading from iostreams:
//
// struct CharStreamIO
// {
// static void
// writeChars (ostream &os, const char c[], int n)
// {
// os.write (c, n);
// }
//
// static void
// readChars (istream &is, char c[], int n)
// {
// is.read (c, n);
// }
// };
//
// ...
//
// Xdr::write<CharStreamIO> (os, 3);
// Xdr::write<CharStreamIO> (os, 5.0);
//
//----------------------------------------------------------------------------
#include <ImfInt64.h>
#include "IexMathExc.h"
#include "half.h"
#include <limits.h>
namespace Imf {
namespace Xdr {
//-------------------------------
// Write data to an output stream
//-------------------------------
template <class S, class T>
void
write (T &out, bool v);
template <class S, class T>
void
write (T &out, char v);
template <class S, class T>
void
write (T &out, signed char v);
template <class S, class T>
void
write (T &out, unsigned char v);
template <class S, class T>
void
write (T &out, signed short v);
template <class S, class T>
void
write (T &out, unsigned short v);
template <class S, class T>
void
write (T &out, signed int v);
template <class S, class T>
void
write (T &out, unsigned int v);
template <class S, class T>
void
write (T &out, signed long v);
template <class S, class T>
void
write (T &out, unsigned long v);
#if ULONG_MAX != 18446744073709551615LU
template <class S, class T>
void
write (T &out, Int64 v);
#endif
template <class S, class T>
void
write (T &out, float v);
template <class S, class T>
void
write (T &out, double v);
template <class S, class T>
void
write (T &out, half v);
template <class S, class T>
void
write (T &out, const char v[/*n*/], int n); // fixed-size char array
template <class S, class T>
void
write (T &out, const char v[]); // zero-terminated string
//-----------------------------------------
// Append padding bytes to an output stream
//-----------------------------------------
template <class S, class T>
void
pad (T &out, int n); // write n padding bytes
//-------------------------------
// Read data from an input stream
//-------------------------------
template <class S, class T>
void
read (T &in, bool &v);
template <class S, class T>
void
read (T &in, char &v);
template <class S, class T>
void
read (T &in, signed char &v);
template <class S, class T>
void
read (T &in, unsigned char &v);
template <class S, class T>
void
read (T &in, signed short &v);
template <class S, class T>
void
read (T &in, unsigned short &v);
template <class S, class T>
void
read (T &in, signed int &v);
template <class S, class T>
void
read (T &in, unsigned int &v);
template <class S, class T>
void
read (T &in, signed long &v);
template <class S, class T>
void
read (T &in, unsigned long &v);
#if ULONG_MAX != 18446744073709551615LU
template <class S, class T>
void
read (T &in, Int64 &v);
#endif
template <class S, class T>
void
read (T &in, float &v);
template <class S, class T>
void
read (T &in, double &v);
template <class S, class T>
void
read (T &in, half &v);
template <class S, class T>
void
read (T &in, char v[/*n*/], int n); // fixed-size char array
template <class S, class T>
void
read (T &in, int n, char v[/*n*/]); // zero-terminated string
//-------------------------------------------
// Skip over padding bytes in an input stream
//-------------------------------------------
template <class S, class T>
void
skip (T &in, int n); // skip n padding bytes
//--------------------------------------
// Size of the machine-independent
// representation of an object of type S
//--------------------------------------
template <class S>
int
size ();
//---------------
// Implementation
//---------------
template <class S, class T>
inline void
writeSignedChars (T &out, const signed char c[], int n)
{
S::writeChars (out, (const char *) c, n);
}
template <class S, class T>
inline void
writeUnsignedChars (T &out, const unsigned char c[], int n)
{
S::writeChars (out, (const char *) c, n);
}
template <class S, class T>
inline void
readSignedChars (T &in, signed char c[], int n)
{
S::readChars (in, (char *) c, n);
}
template <class S, class T>
inline void
readUnsignedChars (T &in, unsigned char c[], int n)
{
S::readChars (in, (char *) c, n);
}
template <class S, class T>
inline void
write (T &out, bool v)
{
char c = !!v;
S::writeChars (out, &c, 1);
}
template <class S, class T>
inline void
write (T &out, char v)
{
S::writeChars (out, &v, 1);
}
template <class S, class T>
inline void
write (T &out, signed char v)
{
writeSignedChars<S> (out, &v, 1);
}
template <class S, class T>
inline void
write (T &out, unsigned char v)
{
writeUnsignedChars<S> (out, &v, 1);
}
template <class S, class T>
void
write (T &out, signed short v)
{
signed char b[2];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
writeSignedChars<S> (out, b, 2);
}
template <class S, class T>
void
write (T &out, unsigned short v)
{
unsigned char b[2];
b[0] = (unsigned char) (v);
b[1] = (unsigned char) (v >> 8);
writeUnsignedChars<S> (out, b, 2);
}
template <class S, class T>
void
write (T &out, signed int v)
{
signed char b[4];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
b[2] = (signed char) (v >> 16);
b[3] = (signed char) (v >> 24);
writeSignedChars<S> (out, b, 4);
}
template <class S, class T>
void
write (T &out, unsigned int v)
{
unsigned char b[4];
b[0] = (unsigned char) (v);
b[1] = (unsigned char) (v >> 8);
b[2] = (unsigned char) (v >> 16);
b[3] = (unsigned char) (v >> 24);
writeUnsignedChars<S> (out, b, 4);
}
template <class S, class T>
void
write (T &out, signed long v)
{
signed char b[8];
b[0] = (signed char) (v);
b[1] = (signed char) (v >> 8);
b[2] = (signed char) (v >> 16);
b[3] = (signed char) (v >> 24);
#if LONG_MAX == 2147483647
if (v >= 0)
{
b[4] = 0;
b[5] = 0;
b[6] = 0;
b[7] = 0;
}
else
{
b[4] = ~0;
b[5] = ~0;
b[6] = ~0;
b[7] = ~0;
}
#elif LONG_MAX == 9223372036854775807L
b[4] = (signed char) (v >> 32);
b[5] = (signed char) (v >> 40);
b[6] = (signed char) (v >> 48);
b[7] = (signed char) (v >> 56);
#else
#error write<T> (T &out, signed long v) not implemented
#endif
writeSignedChars<S> (out, b, 8);
}
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