📄 imfheader.h
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//-------------------------------------------------------------
// Sanity check -- examines the header, and throws an exception
// if it finds something wrong (empty display window, negative
// pixel aspect ratio, unknown compression sceme etc.)
//
// set isTiled to true if you are checking a tiled/multi-res
// header
//-------------------------------------------------------------
void sanityCheck (bool isTiled = false) const;
//----------------------------------------------------------------
// Maximum image size and maximim tile size:
//
// sanityCheck() will throw an exception if the width or height of
// the data window exceeds the maximum image width or height, or
// if the size of a tile exceeds the maximum tile width or height.
//
// At program startup the maximum image and tile width and height
// are set to zero, meaning that width and height are unlimited.
//
// Limiting image and tile width and height limits how much memory
// will be allocated when a file is opened. This can help protect
// applications from running out of memory while trying to read
// a damaged image file.
//----------------------------------------------------------------
static void setMaxImageSize (int maxWidth, int maxHeight);
static void setMaxTileSize (int maxWidth, int maxHeight);
//------------------------------------------------------------------
// Input and output:
//
// If the header contains a preview image attribute, then writeTo()
// returns the position of that attribute in the output stream; this
// information is used by OutputFile::updatePreviewImage().
// If the header contains no preview image attribute, then writeTo()
// returns 0.
//------------------------------------------------------------------
Int64 writeTo (OStream &os,
bool isTiled = false) const;
void readFrom (IStream &is, int &version);
private:
AttributeMap _map;
};
//----------
// Iterators
//----------
class Header::Iterator
{
public:
Iterator ();
Iterator (const Header::AttributeMap::iterator &i);
Iterator & operator ++ ();
Iterator operator ++ (int);
const char * name () const;
Attribute & attribute () const;
private:
friend class Header::ConstIterator;
Header::AttributeMap::iterator _i;
};
class Header::ConstIterator
{
public:
ConstIterator ();
ConstIterator (const Header::AttributeMap::const_iterator &i);
ConstIterator (const Header::Iterator &other);
ConstIterator & operator ++ ();
ConstIterator operator ++ (int);
const char * name () const;
const Attribute & attribute () const;
private:
friend bool operator == (const ConstIterator &, const ConstIterator &);
friend bool operator != (const ConstIterator &, const ConstIterator &);
Header::AttributeMap::const_iterator _i;
};
//------------------------------------------------------------------------
// Library initialization:
//
// In a multithreaded program, staticInitialize() must be called once
// during startup, before the program accesses any other functions or
// classes in the IlmImf library. Calling staticInitialize() in this
// way avoids races during initialization of the library's global
// variables.
//
// Single-threaded programs are not required to call staticInitialize();
// initialization of the library's global variables happens automatically.
//
//------------------------------------------------------------------------
void staticInitialize ();
//-----------------
// Inline Functions
//-----------------
inline
Header::Iterator::Iterator (): _i()
{
// empty
}
inline
Header::Iterator::Iterator (const Header::AttributeMap::iterator &i): _i (i)
{
// empty
}
inline Header::Iterator &
Header::Iterator::operator ++ ()
{
++_i;
return *this;
}
inline Header::Iterator
Header::Iterator::operator ++ (int)
{
Iterator tmp = *this;
++_i;
return tmp;
}
inline const char *
Header::Iterator::name () const
{
return *_i->first;
}
inline Attribute &
Header::Iterator::attribute () const
{
return *_i->second;
}
inline
Header::ConstIterator::ConstIterator (): _i()
{
// empty
}
inline
Header::ConstIterator::ConstIterator
(const Header::AttributeMap::const_iterator &i): _i (i)
{
// empty
}
inline
Header::ConstIterator::ConstIterator (const Header::Iterator &other):
_i (other._i)
{
// empty
}
inline Header::ConstIterator &
Header::ConstIterator::operator ++ ()
{
++_i;
return *this;
}
inline Header::ConstIterator
Header::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
++_i;
return tmp;
}
inline const char *
Header::ConstIterator::name () const
{
return *_i->first;
}
inline const Attribute &
Header::ConstIterator::attribute () const
{
return *_i->second;
}
inline bool
operator == (const Header::ConstIterator &x, const Header::ConstIterator &y)
{
return x._i == y._i;
}
inline bool
operator != (const Header::ConstIterator &x, const Header::ConstIterator &y)
{
return !(x == y);
}
//---------------------
// Template definitions
//---------------------
template <class T>
T &
Header::typedAttribute (const char name[])
{
Attribute *attr = &(*this)[name];
T *tattr = dynamic_cast <T*> (attr);
if (tattr == 0)
throw Iex::TypeExc ("Unexpected attribute type.");
return *tattr;
}
template <class T>
const T &
Header::typedAttribute (const char name[]) const
{
const Attribute *attr = &(*this)[name];
const T *tattr = dynamic_cast <const T*> (attr);
if (tattr == 0)
throw Iex::TypeExc ("Unexpected attribute type.");
return *tattr;
}
template <class T>
T *
Header::findTypedAttribute (const char name[])
{
AttributeMap::iterator i = _map.find (name);
return (i == _map.end())? 0: dynamic_cast <T*> (i->second);
}
template <class T>
const T *
Header::findTypedAttribute (const char name[]) const
{
AttributeMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: dynamic_cast <const T*> (i->second);
}
} // namespace Imf
#endif
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