📄 imfscanlineinputfile.cpp
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class ScanLineInputFile
//
//-----------------------------------------------------------------------------
#include <ImfScanLineInputFile.h>
#include <ImfChannelList.h>
#include <ImfMisc.h>
#include <ImfStdIO.h>
#include <ImfCompressor.h>
#include "ImathBox.h"
#include "ImathFun.h"
#include <ImfXdr.h>
#include <ImfConvert.h>
#include <ImfThreading.h>
#include "IlmThreadPool.h"
#include "IlmThreadSemaphore.h"
#include "IlmThreadMutex.h"
#include "Iex.h"
#include <string>
#include <vector>
#include <assert.h>
namespace Imf {
using Imath::Box2i;
using Imath::divp;
using Imath::modp;
using std::string;
using std::vector;
using std::ifstream;
using std::min;
using std::max;
using IlmThread::Mutex;
using IlmThread::Lock;
using IlmThread::Semaphore;
using IlmThread::Task;
using IlmThread::TaskGroup;
using IlmThread::ThreadPool;
namespace {
struct InSliceInfo
{
PixelType typeInFrameBuffer;
PixelType typeInFile;
char * base;
size_t xStride;
size_t yStride;
int xSampling;
int ySampling;
bool fill;
bool skip;
double fillValue;
InSliceInfo (PixelType typeInFrameBuffer = HALF,
PixelType typeInFile = HALF,
char *base = 0,
size_t xStride = 0,
size_t yStride = 0,
int xSampling = 1,
int ySampling = 1,
bool fill = false,
bool skip = false,
double fillValue = 0.0);
};
InSliceInfo::InSliceInfo (PixelType tifb,
PixelType tifl,
char *b,
size_t xs, size_t ys,
int xsm, int ysm,
bool f, bool s,
double fv)
:
typeInFrameBuffer (tifb),
typeInFile (tifl),
base (b),
xStride (xs),
yStride (ys),
xSampling (xsm),
ySampling (ysm),
fill (f),
skip (s),
fillValue (fv)
{
// empty
}
struct LineBuffer
{
const char * uncompressedData;
char * buffer;
int dataSize;
int minY;
int maxY;
Compressor * compressor;
Compressor::Format format;
int number;
bool hasException;
string exception;
LineBuffer (Compressor * const comp);
~LineBuffer ();
inline void wait () {_sem.wait();}
inline void post () {_sem.post();}
private:
Semaphore _sem;
};
LineBuffer::LineBuffer (Compressor *comp):
uncompressedData (0),
buffer (0),
dataSize (0),
compressor (comp),
format (defaultFormat(compressor)),
number (-1),
hasException (false),
exception (),
_sem (1)
{
// empty
}
LineBuffer::~LineBuffer ()
{
delete compressor;
}
} // namespace
struct ScanLineInputFile::Data: public Mutex
{
Header header; // the image header
int version; // file's version
FrameBuffer frameBuffer; // framebuffer to write into
LineOrder lineOrder; // order of the scanlines in file
int minX; // data window's min x coord
int maxX; // data window's max x coord
int minY; // data window's min y coord
int maxY; // data window's max x coord
vector<Int64> lineOffsets; // stores offsets in file for
// each line
bool fileIsComplete; // True if no scanlines are missing
// in the file
int nextLineBufferMinY; // minimum y of the next linebuffer
vector<size_t> bytesPerLine; // combined size of a line over all
// channels
vector<size_t> offsetInLineBuffer; // offset for each scanline in its
// linebuffer
vector<InSliceInfo> slices; // info about channels in file
IStream * is; // file stream to read from
vector<LineBuffer*> lineBuffers; // each holds one line buffer
int linesInBuffer; // number of scanlines each buffer
// holds
size_t lineBufferSize; // size of the line buffer
Data (IStream *is, int numThreads);
~Data ();
inline LineBuffer * getLineBuffer (int number); // hash function from line
// buffer indices into our
// vector of line buffers
};
ScanLineInputFile::Data::Data (IStream *is, int numThreads):
is (is)
{
//
// We need at least one lineBuffer, but if threading is used,
// to keep n threads busy we need 2*n lineBuffers
//
lineBuffers.resize (max (1, 2 * numThreads));
}
ScanLineInputFile::Data::~Data ()
{
for (size_t i = 0; i < lineBuffers.size(); i++)
delete lineBuffers[i];
}
inline LineBuffer *
ScanLineInputFile::Data::getLineBuffer (int lineBufferNumber)
{
return lineBuffers[lineBufferNumber % lineBuffers.size()];
}
namespace {
void
reconstructLineOffsets (IStream &is,
LineOrder lineOrder,
vector<Int64> &lineOffsets)
{
Int64 position = is.tellg();
try
{
for (unsigned int i = 0; i < lineOffsets.size(); i++)
{
Int64 lineOffset = is.tellg();
int y;
Xdr::read <StreamIO> (is, y);
int dataSize;
Xdr::read <StreamIO> (is, dataSize);
Xdr::skip <StreamIO> (is, dataSize);
if (lineOrder == INCREASING_Y)
lineOffsets[i] = lineOffset;
else
lineOffsets[lineOffsets.size() - i - 1] = lineOffset;
}
}
catch (...)
{
//
// Suppress all exceptions. This functions is
// called only to reconstruct the line offset
// table for incomplete files, and exceptions
// are likely.
//
}
is.clear();
is.seekg (position);
}
void
readLineOffsets (IStream &is,
LineOrder lineOrder,
vector<Int64> &lineOffsets,
bool &complete)
{
for (unsigned int i = 0; i < lineOffsets.size(); i++)
{
Xdr::read <StreamIO> (is, lineOffsets[i]);
}
complete = true;
for (unsigned int i = 0; i < lineOffsets.size(); i++)
{
if (lineOffsets[i] <= 0)
{
//
// Invalid data in the line offset table mean that
// the file is probably incomplete (the table is
// the last thing written to the file). Either
// some process is still busy writing the file,
// or writing the file was aborted.
//
// We should still be able to read the existing
// parts of the file. In order to do this, we
// have to make a sequential scan over the scan
// line data to reconstruct the line offset table.
//
complete = false;
reconstructLineOffsets (is, lineOrder, lineOffsets);
break;
}
}
}
void
readPixelData (ScanLineInputFile::Data *ifd,
int minY,
char *&buffer,
int &dataSize)
{
//
// Read a single line buffer from the input file.
//
// If the input file is not memory-mapped, we copy the pixel data into
// into the array pointed to by buffer. If the file is memory-mapped,
// then we change where buffer points to instead of writing into the
// array (hence buffer needs to be a reference to a char *).
//
Int64 lineOffset =
ifd->lineOffsets[(minY - ifd->minY) / ifd->linesInBuffer];
if (lineOffset == 0)
THROW (Iex::InputExc, "Scan line " << minY << " is missing.");
//
// Seek to the start of the scan line in the file,
// if necessary.
//
if (ifd->nextLineBufferMinY != minY)
ifd->is->seekg (lineOffset);
//
// Read the data block's header.
//
int yInFile;
Xdr::read <StreamIO> (*ifd->is, yInFile);
Xdr::read <StreamIO> (*ifd->is, dataSize);
if (yInFile != minY)
throw Iex::InputExc ("Unexpected data block y coordinate.");
if (dataSize > (int) ifd->lineBufferSize)
throw Iex::InputExc ("Unexpected data block length.");
//
// Read the pixel data.
//
if (ifd->is->isMemoryMapped ())
buffer = ifd->is->readMemoryMapped (dataSize);
else
ifd->is->read (buffer, dataSize);
//
// Keep track of which scan line is the next one in
// the file, so that we can avoid redundant seekg()
// operations (seekg() can be fairly expensive).
//
if (ifd->lineOrder == INCREASING_Y)
ifd->nextLineBufferMinY = minY + ifd->linesInBuffer;
else
ifd->nextLineBufferMinY = minY - ifd->linesInBuffer;
}
//
// A LineBufferTask encapsulates the task uncompressing a set of
// scanlines (line buffer) and copying them into the frame buffer.
//
class LineBufferTask : public Task
{
public:
LineBufferTask (TaskGroup *group,
ScanLineInputFile::Data *ifd,
LineBuffer *lineBuffer,
int scanLineMin,
int scanLineMax);
virtual ~LineBufferTask ();
virtual void execute ();
private:
ScanLineInputFile::Data * _ifd;
LineBuffer * _lineBuffer;
int _scanLineMin;
int _scanLineMax;
};
LineBufferTask::LineBufferTask
(TaskGroup *group,
ScanLineInputFile::Data *ifd,
LineBuffer *lineBuffer,
int scanLineMin,
int scanLineMax)
:
Task (group),
_ifd (ifd),
_lineBuffer (lineBuffer),
_scanLineMin (scanLineMin),
_scanLineMax (scanLineMax)
{
// empty
}
LineBufferTask::~LineBufferTask ()
{
//
// Signal that the line buffer is now free
//
_lineBuffer->post ();
}
void
LineBufferTask::execute ()
{
try
{
//
// Uncompress the data, if necessary
//
if (_lineBuffer->uncompressedData == 0)
{
int uncompressedSize = 0;
int maxY = min (_lineBuffer->maxY, _ifd->maxY);
for (int i = _lineBuffer->minY - _ifd->minY;
i <= maxY - _ifd->minY;
++i)
{
uncompressedSize += (int) _ifd->bytesPerLine[i];
}
if (_lineBuffer->compressor &&
_lineBuffer->dataSize < uncompressedSize)
{
_lineBuffer->format = _lineBuffer->compressor->format();
_lineBuffer->dataSize = _lineBuffer->compressor->uncompress
(_lineBuffer->buffer, _lineBuffer->dataSize,
_lineBuffer->minY, _lineBuffer->uncompressedData);
}
else
{
//
// If the line is uncompressed, it's in XDR format,
// regardless of the compressor's output format.
//
_lineBuffer->format = Compressor::XDR;
_lineBuffer->uncompressedData = _lineBuffer->buffer;
}
}
int yStart, yStop, dy;
if (_ifd->lineOrder == INCREASING_Y)
{
yStart = _scanLineMin;
yStop = _scanLineMax + 1;
dy = 1;
}
else
{
yStart = _scanLineMax;
yStop = _scanLineMin - 1;
dy = -1;
}
for (int y = yStart; y != yStop; y += dy)
{
//
// Convert one scan line's worth of pixel data back
// from the machine-independent representation, and
// store the result in the frame buffer.
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