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📄 miscellaneous.h

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//**************************************************************************//// Copyright (c) 1997.//      Richard D. Irwin, Inc.//// This software may not be distributed further without permission from// Richard D. Irwin, Inc.//// This software is distributed WITHOUT ANY WARRANTY. No claims are made// as to its functionality or purpose.//// Author: Devon Lockwood// Date: 1/30/97// $Revision: 1.1 $// $Name: $////**************************************************************************/* EzWindows Library Header File   FILE:        Miscellaneous.h   AUTHOR:      Devon Lockwood   Time-stamp:  <97/01/16 19:17:52 dcl3a>   Description   ===========   As the name of the file suggests, a couple of miscellaneous    functions are grouped in this file.*///-----------------------------------------------------------------------\\// Functions://    MIN(a, b)//       Returns the minimum of the two parameters//    MAX(a, b)//       Returns the maximum of the two parameters//    float d_to_l(int DeviceCoord)//       Returns the logical equalent of the device coordinate passed as//       a parameter//       -- The parameter specifies a device coordinate//    int l_to_d(float LogicalCoord)//       Returns the device equalent of the logical coordinate passed as//       a parameter//       -- The parameter specifies a logical coordinate//    Position d_to_l(const GraphicPosition &DeviceLocation)//       Returns the logical position equivalent to the device position//       passed as a parameter //       -- The parameter specifies a device position.//    GraphicPosition l_to_d(const Position &LogicaLocation)//       Returns the device position equivalent to the logical position//       passed as a parameter //       -- The parameter specifies a logical position.//-----------------------------------------------------------------------//#ifndef MISCEL_H#define MISCEL_H#include "position.h"#define MIN(a, b) (((a) < (b)) ? (a) : (b))#define MAX(a, b) (((a) > (b)) ? (a) : (b))float           d_to_l(int   DeviceCoord);int             l_to_d(float LogicalCoord);Position        d_to_l(const GraphicPosition &DeviceLocation);GraphicPosition l_to_d(const Position        &LogicaLocation);#endif

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