📄 hw4_3view.h
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// hw4_3View.h : interface of the CHw4_3View class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_HW4_3VIEW_H__3DBF4B3B_03BC_49B0_8F42_AC951D35E3C9__INCLUDED_)
#define AFX_HW4_3VIEW_H__3DBF4B3B_03BC_49B0_8F42_AC951D35E3C9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <list>
using namespace std;
#include <math.h>
class CHw4_3View : public CView
{
protected: // create from serialization only
CHw4_3View();
DECLARE_DYNCREATE(CHw4_3View)
// Attributes
public:
CHw4_3Doc* GetDocument();
int num;
int y_min, y_max;
typedef struct node
{
float x;
float k_r;
int ymin;
node(float x1 = 0.0, float k_r1 = 0.0, int y1 = 0) : x(x1), k_r(k_r1), ymin(y1) {};
bool operator < (const node& node1)
{
if (fabs(x - node1.x) < 0.000001)
return (k_r < node1.k_r);
else return (x < node1.x);
}
} node;
list<node> AET;
list<node> *m_ET;
// Operations
public:
void DrawEdge(CDC *pDC, list<CPoint> &polygon, int color);
void ScanFill(CDC *pDC, list<CPoint> &polygon, int color);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHw4_3View)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CHw4_3View();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CHw4_3View)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in hw4_3View.cpp
inline CHw4_3Doc* CHw4_3View::GetDocument()
{ return (CHw4_3Doc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HW4_3VIEW_H__3DBF4B3B_03BC_49B0_8F42_AC951D35E3C9__INCLUDED_)
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