📄 nurbsview.cpp
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// NURBSView.cpp : implementation of the CNURBSView class
//
#include "stdafx.h"
#include "NURBS.h"
#include "NURBSDoc.h"
#include "NURBSView.h"
//add down加入OpenGL头文件
#include "gl\gl.h"
#include "gl\glu.h"
#include "gl\glaux.h"
#include <stdlib.h>
#include <stdio.h>
GLfloat ctlpoints[4][4][3];
GLUnurbsObj *theNurb;
//add up加入OpenGL头文件
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/*
* Initializes the control points of the surface to a small hill.
* The control points range from -3 to +3 in x, y, and z
*/
void init_surface(void)
{
int u, v;
for (u = 0; u < 4; u++) {
for (v = 0; v < 4; v++) {
ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
if ( (u == 1 || u == 2) && (v == 1 || v == 2))
ctlpoints[u][v][2] = 3.0;
else
ctlpoints[u][v][2] = -3.0;
}
}
}
/////////////////////////////////////////////////////////////////////////////
// CNURBSView
IMPLEMENT_DYNCREATE(CNURBSView, CView)
BEGIN_MESSAGE_MAP(CNURBSView, CView)
//{{AFX_MSG_MAP(CNURBSView)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_ERASEBKGND()
ON_WM_SIZE()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNURBSView construction/destruction
CNURBSView::CNURBSView()
{
//add down
m_pDC = NULL;
//add up
}
CNURBSView::~CNURBSView()
{
}
BOOL CNURBSView::PreCreateWindow(CREATESTRUCT& cs)
{
//add down
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
//add up
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CNURBSView drawing
void CNURBSView::OnDraw(CDC* pDC)
{
CNURBSDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
//add down
DrawScene();
//add up
}
/////////////////////////////////////////////////////////////////////////////
// CNURBSView printing
BOOL CNURBSView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CNURBSView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CNURBSView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CNURBSView diagnostics
#ifdef _DEBUG
void CNURBSView::AssertValid() const
{
CView::AssertValid();
}
void CNURBSView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CNURBSDoc* CNURBSView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CNURBSDoc)));
return (CNURBSDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CNURBSView message handlers
int CNURBSView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
//add down
Init(); //初始化 OpenGL
//add up
return 0;
}
void CNURBSView::OnDestroy()
{
//add down
HGLRC hrc;
hrc = ::wglGetCurrentContext();
::wglMakeCurrent(NULL, NULL);
if (hrc)
::wglDeleteContext(hrc);
if (m_pDC)
delete m_pDC;
//add up
CView::OnDestroy();
}
BOOL CNURBSView::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}
void CNURBSView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
glViewport(0, 0, (GLsizei) cx, (GLsizei) cy);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective (45.0, (GLdouble)cx/(GLdouble)cy, 3.0, 8.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef (0.0, 0.0, -5.0);
}
//add down
void CNURBSView::Init()
{
PIXELFORMATDESCRIPTOR pfd;
int n;
HGLRC hrc;
m_pDC = new CClientDC(this);
ASSERT(m_pDC != NULL);
if (!bSetupPixelFormat())
return;
n = ::GetPixelFormat(m_pDC->GetSafeHdc());
::DescribePixelFormat(m_pDC->GetSafeHdc(), n, sizeof(pfd), &pfd);
hrc = wglCreateContext(m_pDC->GetSafeHdc());
wglMakeCurrent(m_pDC->GetSafeHdc(), hrc);
GLfloat mat_diffuse[] = { 1.0, 0.0, 0.0, 0.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_shininess[] = { 100.0 };
glClearColor (0.0, 1.0, 0.0, 0.0);
glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_DEPTH_TEST);
glEnable(GL_AUTO_NORMAL);
glEnable(GL_NORMALIZE);
init_surface();
theNurb = gluNewNurbsRenderer();
gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
}
BOOL CNURBSView::bSetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
if ( (pixelformat = ChoosePixelFormat(m_pDC->GetSafeHdc(), &pfd)) == 0 )
{
MessageBox("ChoosePixelFormat failed");
return FALSE;
}
if (SetPixelFormat(m_pDC->GetSafeHdc(), pixelformat, &pfd) == FALSE)
{
MessageBox("SetPixelFormat failed");
return FALSE;
}
return TRUE;
}
void CNURBSView::DrawScene(void)
{
GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(330.0, 1.,0.,0.);
glScalef (0.5, 0.5, 0.5);
gluBeginSurface(theNurb);
gluNurbsSurface(theNurb, 8, knots, 8, knots,
4 * 3, 3, &ctlpoints[0][0][0],
4, 4, GL_MAP2_VERTEX_3);
gluEndSurface(theNurb);
glPopMatrix();
SwapBuffers(wglGetCurrentDC());
}
//add up
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