📄 charics.h
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#ifndef _CHARICS_H_
#define _CHARICS_H_
typedef struct sCharItem
{
long ItemNum; // MIL item number
long Quantity; // Quantity of item (ie coins)
sCharItem *Prev, *Next; // linked list pointers
long Index; // This items index #
long Owner; // Owner index #
sCharItem *Parent; // Parent of a contained item
sCharItem()
{
Prev = Next = Parent = NULL;
Index = 0; Owner = -1;
}
~sCharItem() { delete Next; }
} sCharItem;
class cCharICS
{
private:
long m_NumItems; // # items in inventory
sCharItem *m_ItemParent; // Linked list parent item
// Functions to read in next long or float # in file
long GetNextLong(FILE *fp);
float GetNextFloat(FILE *fp);
public:
cCharICS(); // Constructor
~cCharICS(); // Destructor
// Load, save, and free a list of items
BOOL Load(char *Filename);
BOOL Save(char *Filename);
BOOL Free();
// Add and remove an item
BOOL Add(long ItemNum, long Quantity,
sCharItem *OwnerItem = NULL);
BOOL Remove(sCharItem *Item);
// Retrieve # items or parent linked list object
long GetNumItems();
sCharItem *GetParentItem();
sCharItem *GetItem(long Num);
// Re-ordering functions
BOOL Arrange();
BOOL MoveUp(sCharItem *Item);
BOOL MoveDown(sCharItem *Item);
};
#endif
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