sprite.h

来自「source code for mini mario」· C头文件 代码 · 共 30 行

H
30
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#pragma once
#include "MyBitmap.h"

class Sprite
{
public:

	int m_frameDirection; //0 vertical, 1 horizontal
	int m_loopType; //0 loop back to begining, 1 bounce between begin and end
	int m_loopDirection;
	int m_frameCount;
	int m_currentFrame;
	int m_srcX;
	int m_srcY;
	int m_frameDelay;
	int m_curDelay;
	MyBitmap *m_image;
	int Width;
	int Height;

	Sprite(int srcX, int srcY, int Width, int Height, int frameDirection, int frameCount, int frameDelay, MyBitmap *image);
	void SetLoopType(int loopType);
	void NextFrame();
	void PreviousFrame();
	void SetDelay(int Delay);
	void Render(int X, int Y, CDC *pDC);
	Sprite(void);
	~Sprite(void);
};

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