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📄 d3d10.h

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    typedef struct ID3D10RasterizerStateVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            ID3D10RasterizerState * This,
            /* [in] */ REFIID riid,
            /* [iid_is][out] */ 
            __RPC__deref_out  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            ID3D10RasterizerState * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            ID3D10RasterizerState * This);
        
        void ( STDMETHODCALLTYPE *GetDevice )( 
            ID3D10RasterizerState * This,
            /*  */ 
            __out  ID3D10Device **ppDevice);
        
        HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( 
            ID3D10RasterizerState * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __inout  UINT *pDataSize,
            /*  */ 
            __out_bcount_opt(*pDataSize)  void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( 
            ID3D10RasterizerState * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in  UINT DataSize,
            /*  */ 
            __in_bcount_opt(DataSize)  const void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( 
            ID3D10RasterizerState * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in_opt  const IUnknown *pData);
        
        void ( STDMETHODCALLTYPE *GetDesc )( 
            ID3D10RasterizerState * This,
            /*  */ 
            __out  D3D10_RASTERIZER_DESC *pDesc);
        
        END_INTERFACE
    } ID3D10RasterizerStateVtbl;

    interface ID3D10RasterizerState
    {
        CONST_VTBL struct ID3D10RasterizerStateVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define ID3D10RasterizerState_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define ID3D10RasterizerState_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define ID3D10RasterizerState_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define ID3D10RasterizerState_GetDevice(This,ppDevice)	\
    ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) 

#define ID3D10RasterizerState_GetPrivateData(This,guid,pDataSize,pData)	\
    ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) 

#define ID3D10RasterizerState_SetPrivateData(This,guid,DataSize,pData)	\
    ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) 

#define ID3D10RasterizerState_SetPrivateDataInterface(This,guid,pData)	\
    ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) 


#define ID3D10RasterizerState_GetDesc(This,pDesc)	\
    ( (This)->lpVtbl -> GetDesc(This,pDesc) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* __ID3D10RasterizerState_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_d3d10_0000_0004 */
/* [local] */ 

#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus )
inline UINT D3D10CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT MipLevels )
{ return MipSlice + ArraySlice * MipLevels; }
#endif
typedef struct D3D10_SUBRESOURCE_DATA
    {
    const void *pSysMem;
    UINT SysMemPitch;
    UINT SysMemSlicePitch;
    } 	D3D10_SUBRESOURCE_DATA;



extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0004_v0_0_s_ifspec;

#ifndef __ID3D10Resource_INTERFACE_DEFINED__
#define __ID3D10Resource_INTERFACE_DEFINED__

/* interface ID3D10Resource */
/* [unique][local][object][uuid] */ 


EXTERN_C const IID IID_ID3D10Resource;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("9B7E4C01-342C-4106-A19F-4F2704F689F0")
    ID3D10Resource : public ID3D10DeviceChild
    {
    public:
        virtual void STDMETHODCALLTYPE GetType( 
            /*  */ 
            __out  D3D10_RESOURCE_DIMENSION *rType) = 0;
        
        virtual void STDMETHODCALLTYPE SetEvictionPriority( 
            /*  */ 
            __in  UINT EvictionPriority) = 0;
        
        virtual UINT STDMETHODCALLTYPE GetEvictionPriority( void) = 0;
        
    };
    
#else 	/* C style interface */

    typedef struct ID3D10ResourceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            ID3D10Resource * This,
            /* [in] */ REFIID riid,
            /* [iid_is][out] */ 
            __RPC__deref_out  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            ID3D10Resource * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            ID3D10Resource * This);
        
        void ( STDMETHODCALLTYPE *GetDevice )( 
            ID3D10Resource * This,
            /*  */ 
            __out  ID3D10Device **ppDevice);
        
        HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( 
            ID3D10Resource * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __inout  UINT *pDataSize,
            /*  */ 
            __out_bcount_opt(*pDataSize)  void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( 
            ID3D10Resource * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in  UINT DataSize,
            /*  */ 
            __in_bcount_opt(DataSize)  const void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( 
            ID3D10Resource * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in_opt  const IUnknown *pData);
        
        void ( STDMETHODCALLTYPE *GetType )( 
            ID3D10Resource * This,
            /*  */ 
            __out  D3D10_RESOURCE_DIMENSION *rType);
        
        void ( STDMETHODCALLTYPE *SetEvictionPriority )( 
            ID3D10Resource * This,
            /*  */ 
            __in  UINT EvictionPriority);
        
        UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( 
            ID3D10Resource * This);
        
        END_INTERFACE
    } ID3D10ResourceVtbl;

    interface ID3D10Resource
    {
        CONST_VTBL struct ID3D10ResourceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define ID3D10Resource_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define ID3D10Resource_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define ID3D10Resource_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define ID3D10Resource_GetDevice(This,ppDevice)	\
    ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) 

#define ID3D10Resource_GetPrivateData(This,guid,pDataSize,pData)	\
    ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) 

#define ID3D10Resource_SetPrivateData(This,guid,DataSize,pData)	\
    ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) 

#define ID3D10Resource_SetPrivateDataInterface(This,guid,pData)	\
    ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) 


#define ID3D10Resource_GetType(This,rType)	\
    ( (This)->lpVtbl -> GetType(This,rType) ) 

#define ID3D10Resource_SetEvictionPriority(This,EvictionPriority)	\
    ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) 

#define ID3D10Resource_GetEvictionPriority(This)	\
    ( (This)->lpVtbl -> GetEvictionPriority(This) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* __ID3D10Resource_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_d3d10_0000_0005 */
/* [local] */ 

typedef struct D3D10_BUFFER_DESC
    {
    UINT ByteWidth;
    D3D10_USAGE Usage;
    UINT BindFlags;
    UINT CPUAccessFlags;
    UINT MiscFlags;
    } 	D3D10_BUFFER_DESC;

#if !defined( D3D10_NO_HELPERS ) && defined( __cplusplus )
struct CD3D10_BUFFER_DESC : public D3D10_BUFFER_DESC
{
    CD3D10_BUFFER_DESC()
    {}
    explicit CD3D10_BUFFER_DESC( const D3D10_BUFFER_DESC& o ) :
        D3D10_BUFFER_DESC( o )
    {}
    explicit CD3D10_BUFFER_DESC(
        UINT byteWidth,
        UINT bindFlags,
        D3D10_USAGE usage = D3D10_USAGE_DEFAULT,
        UINT cpuaccessFlags = 0,
        UINT miscFlags = 0 )
    {
        ByteWidth = byteWidth;
        Usage = usage;
        BindFlags = bindFlags;
        CPUAccessFlags = cpuaccessFlags ;
        MiscFlags = miscFlags;
    }
    ~CD3D10_BUFFER_DESC() {}
    operator const D3D10_BUFFER_DESC&() const { return *this; }
};
#endif


extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0005_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0005_v0_0_s_ifspec;

#ifndef __ID3D10Buffer_INTERFACE_DEFINED__
#define __ID3D10Buffer_INTERFACE_DEFINED__

/* interface ID3D10Buffer */
/* [unique][local][object][uuid] */ 


EXTERN_C const IID IID_ID3D10Buffer;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("9B7E4C02-342C-4106-A19F-4F2704F689F0")
    ID3D10Buffer : public ID3D10Resource
    {
    public:
        virtual HRESULT STDMETHODCALLTYPE Map( 
            /*  */ 
            __in  D3D10_MAP MapType,
            /*  */ 
            __in  UINT MapFlags,
            /*  */ 
            __out  void **ppData) = 0;
        
        virtual void STDMETHODCALLTYPE Unmap( void) = 0;
        
        virtual void STDMETHODCALLTYPE GetDesc( 
            /*  */ 
            __out  D3D10_BUFFER_DESC *pDesc) = 0;
        
    };
    
#else 	/* C style interface */

    typedef struct ID3D10BufferVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            ID3D10Buffer * This,
            /* [in] */ REFIID riid,
            /* [iid_is][out] */ 
            __RPC__deref_out  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            ID3D10Buffer * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            ID3D10Buffer * This);
        
        void ( STDMETHODCALLTYPE *GetDevice )( 
            ID3D10Buffer * This,
            /*  */ 
            __out  ID3D10Device **ppDevice);
        
        HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( 
            ID3D10Buffer * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __inout  UINT *pDataSize,
            /*  */ 
            __out_bcount_opt(*pDataSize)  void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( 
            ID3D10Buffer * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in  UINT DataSize,
            /*  */ 
            __in_bcount_opt(DataSize)  const void *pData);
        
        HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( 
            ID3D10Buffer * This,
            /*  */ 
            __in  REFGUID guid,
            /*  */ 
            __in_opt  const IUnknown *pData);
        
        void ( STDMETHODCALLTYPE *GetType )( 
            ID3D10Buffer * This,
            /*  */ 
            __out  D3D10_RESOURCE_DIMENSION *rType);
        
        void ( STDMETHODCALLTYPE *SetEvictionPriority )( 
            ID3D10Buffer * This,
            /*  */ 
            __in  UINT EvictionPriority);
        
        UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( 
            ID3D10Buffer * This);
        
        HRESULT ( STDMETHODCALLTYPE *Map )( 
            ID3D10Buffer * This,
            /*  */ 
            __in  D3D10_MAP MapType,
            /*  */ 
            __in  UINT MapFlags,
            /*  */ 
            __out  void **ppData);
        
        void ( STDMETHODCALLTYPE *Unmap )( 
            ID3D10Buffer * This);
        
        void ( STDMETHODCALLTYPE *GetDesc )( 
            ID3D10Buffer * This,
            /*  */ 
            __out  D3D10_BUFFER_DESC *pDesc);
        
        END_INTERFACE
    } ID3D10BufferVtbl;

    interface ID3D10Buffer
    {
        CONST_VTBL struct ID3D10BufferVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define ID3D10Buffer_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define ID3D10Buffer_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define ID3D10Buffer_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define ID3D10Buffer_GetDevice(This,ppDevice)	\
    ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) 

#define ID3D10Buffer_GetPrivateData(This,guid,pDataSize,pData)	\
    ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) 

#define ID3D10Buffer_SetPrivateData(This,guid,DataSize,pData)	\
    ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) 

#define ID3D10Buffer_SetPrivateDataInterface(This,guid,pData)	\

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