📄 zipintmultshorthashmap.java
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//#condition MUJMAIL_COMPRESSED_CONNECTION/* * Created on 30-Nov-2005 at 23:12:37. * * Copyright (c) 2005 Robert Virkus / Enough Software * * This file is part of J2ME Polish. * * J2ME Polish is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * J2ME Polish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with J2ME Polish; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Commercial licenses are also available, please * refer to the accompanying LICENSE.txt or visit * http://www.j2mepolish.org for details. */package mujmail.connections.gzip;/** * <p>Provides the functionality of the J2SE java.util.HashMap for J2ME applications and uses reference checks for comparing keys.</p> * <p>WARNING: Only use this implementation when you can ensure that you always * use the original keys! (see below) * </p> * <p>In contrast to the java.util.Hashtable (which is available on J2ME platforms), * this implementation is not synchronized and faster. This implementation * also uses only reference checks (==) for testing keys and values on * equality instead of calling equals() for comparing them. This is considerably * faster, but you need to ensure that you only use references (=the original) keys when * storing or retrieving values. * </p> * <p>This implementation uses chains for resolving collisions, that means * when a key-value pair has the same hash code as a previous inserted item, * the new item is linked to the previous item. Depending on your situation * The OpenAddressingHashMap implementation might be better, especially when you * do not have many collisions (items with the same hash code). * </p> * * <p>Copyright (c) Enough Software 2005 - 2008</p> * <pre> * history * 30-Nov-2005 - rob creation * 28-Jun-2007 - Simon boiled down to short arrays * </pre> * @author Robert Virkus, j2mepolish@enough.de */public class ZipIntMultShortHashMap{ // /** The default capacity is 16 */// public static final int DEFAULT_INITIAL_CAPACITY = 16; /** The default load factor is 75 (=75%), so the HashMap is increased when 75% of it's capacity is reached */ public static final int DEFAULT_LOAD_FACTOR = 75; public static final int SUB_ELEMENT_SIZE =3; private final int loadFactor; private Element[] buckets; private final boolean isPowerOfTwo; private int size; /*/** * Creates a new HashMap with the default initial capacity 16 and a load factor of 75%. */ /*public ZipIntMultShortHashMap() { this( DEFAULT_INITIAL_CAPACITY, DEFAULT_LOAD_FACTOR ); }*/ /** * Creates a new HashMap with the specified initial capacity. * * @param initialCapacity the initial number of elements that this map can hold without needing to * increase it's internal size. */ public ZipIntMultShortHashMap(int initialCapacity ) { this( initialCapacity, DEFAULT_LOAD_FACTOR ); } /** * Creates a new HashMap with the specified initial capacity and the specified load factor. * * @param initialCapacity the initial number of elements that this map can hold without needing to * increase it's internal size. * @param loadFactor the loadfactor in percent, a number between 0 and 100. When the loadfactor is 100, * the size of this map is only increased after all slots have been filled. */ public ZipIntMultShortHashMap(int initialCapacity, int loadFactor) { initialCapacity = (initialCapacity * 100) / loadFactor; // check if initial capacity is a power of 2: int capacity = 1; while (initialCapacity > capacity) { capacity <<= 1; } this.isPowerOfTwo = (capacity == initialCapacity); //System.out.println("isPowerOfTwo: " + this.isPowerOfTwo ); this.buckets = new Element[ initialCapacity ]; this.loadFactor = loadFactor; } /* (non-Javadoc) * @see de.enough.polish.util.Map#put(java.lang.Object, java.lang.Object) */ public boolean put( int key, short value ) { if ( (this.size * 100) / this.buckets.length > this.loadFactor ) { increaseSize(); } int index; if (this.isPowerOfTwo) { index = (key & 0x7FFFFFFF) & (this.buckets.length - 1); } else { index = (key & 0x7FFFFFFF) % this.buckets.length; } Element element = this.buckets[ index ]; if (element == null) { // new List // new element element = new Element( key, new short[SUB_ELEMENT_SIZE] ); element.values[0]=value; element.size++; //==1 this.buckets[index] = element; this.size++; return true; } else { // add a value to the array Element lastElement = element; do { if (element.key == key ) { // element found! element.size++; // add data if(element.size==element.values.length){ // increase the value array short[] newValues = new short[element.values.length*2];//TODO constant System.arraycopy(element.values, 0, newValues, 0, element.values.length); element.values=newValues; } element.values[element.size-1]=value; return true; } lastElement = element; element = element.next; } while ( element != null ); // insert new element at the end since no other was found // new element element = new Element( key, new short[SUB_ELEMENT_SIZE] ); element.values[0]=value; element.size++; //==1 this.buckets[index] = element; this.size++; lastElement.next = element; return true; } } /* (non-Javadoc) * @see de.enough.polish.util.Map#get(java.lang.Object) */ public Element get( int key ) { int index; if (this.isPowerOfTwo) { index = (key & 0x7FFFFFFF) & (this.buckets.length - 1); } else { index = (key & 0x7FFFFFFF) % this.buckets.length; } Element element = this.buckets[ index ]; if (element == null) { return null; } do { if (element.key == key ) { return element; } element = element.next; } while (element != null); return null; } /* (non-Javadoc) * @see de.enough.polish.util.Map#remove(java.lang.Object) */ public short remove( int key ) { int index; if (this.isPowerOfTwo) { index = (key & 0x7FFFFFFF) & (this.buckets.length - 1); } else { index = (key & 0x7FFFFFFF) % this.buckets.length; } Element element = this.buckets[ index ]; if (element == null) { //System.out.println("remove: No bucket found for key " + key + ", containsKey()=" + containsKey(key)); return -1; } Element lastElement = null; do { if (element.key == key ) { if (lastElement == null) { this.buckets[ index ] = element.next; } else { lastElement.next = element.next; } this.size--; return 1;//element.values; } lastElement = element; element = element.next; } while (element != null); //System.out.println("No element found for key " + key + ", containsKey()=" + containsKey(key)); return -1; } /* (non-Javadoc) * @see de.enough.polish.util.Map#isEmpty() */ public boolean isEmpty() { return (this.size == 0); } /* (non-Javadoc) * @see de.enough.polish.util.Map#size() */ public int size() { return this.size; } /* (non-Javadoc) * @see de.enough.polish.util.Map#containsKey(java.lang.Object) */ public boolean containsKey( int key ) { return get( key ) != null; } /* (non-Javadoc) * @see de.enough.polish.util.Map#containsValue(java.lang.Object) */ /*public boolean containsValue( short value ) { for (int i = 0; i < this.buckets.length; i++) { Element element = this.buckets[i]; while (element != null) { if (element.values == value ) { return true; } element = element.next; } } return false; }*/ /* (non-Javadoc) * @see de.enough.polish.util.Map#clear() */ public void clear() { for (int i = 0; i < this.buckets.length; i++) { this.buckets[i] = null; } this.size = 0; } /* (non-Javadoc) * @see de.enough.polish.util.Map#values() */ /*public short[] values() { return values( new short[ this.size ] ); }*/ /* (non-Javadoc) * @see de.enough.polish.util.Map#values(java.lang.Object[]) */ /*public short[] values(short[] objects) { int index = 0; for (int i = 0; i < this.buckets.length; i++) { Element element = this.buckets[i]; while (element != null) { objects[index] = element.values; index++; element = element.next; } } return objects; }*/ /* (non-Javadoc) * @see de.enough.polish.util.Map#keys() */ public int[] keys() { int[] keys = new int[ this.size ]; int index = 0; for (int i = 0; i < this.buckets.length; i++) { Element element = this.buckets[i]; while (element != null) { keys[index] = element.key; index++; element = element.next; } } return keys; } /** * Returns String containing the String representations of all objects of this map. * * @return the stored elements in a String representation. */ /*public String toString() { StringBuffer buffer = new StringBuffer( this.size * 23 ); buffer.append( super.toString() ).append( "{\n" ); short[] values = values(); for (int i = 0; i < values.length; i++) { buffer.append( values[i] ); buffer.append('\n'); } buffer.append('}'); return buffer.toString(); }*/ /** * Increaases the internal capacity of this map. */ private void increaseSize() { int newCapacity; if (this.isPowerOfTwo) { newCapacity = this.buckets.length << 1; // * 2 } else { newCapacity = (this.buckets.length << 1) - 1; // * 2 - 1 } Element[] newBuckets = new Element[ newCapacity ]; for (int i = 0; i < this.buckets.length; i++) { Element element = this.buckets[i]; while (element != null) { int index; if (this.isPowerOfTwo) { index = (element.key & 0x7FFFFFFF) & (newCapacity - 1); } else { index = (element.key & 0x7FFFFFFF) % newCapacity; } Element newElement = newBuckets[ index ]; if (newElement == null ) { newBuckets[ index ] = element; } else { // add element at the end of the bucket: while (newElement.next != null) { newElement = newElement.next; } newElement.next = element; } Element lastElement = element; element = element.next; lastElement.next = null; } } this.buckets = newBuckets; } /** * Class internally used by {@link mujmail.connections.gzip.ZipIntMultShortHashMap}. * Represents pair <key, value>. */ public static final class Element { public final int key; public short[] values; public short size; // TODO undefined == value<0 public Element next; public Element ( int key, short[] value ) { this.key = key; this.values = value; } }}
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