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📄 quat.cal

📁 Calc Software Package for Number Calc
💻 CAL
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/* * quat - alculate using quaternions of the form: a + bi + cj + dk * * Copyright (C) 1999  David I. Bell * * Calc is open software; you can redistribute it and/or modify it under * the terms of the version 2.1 of the GNU Lesser General Public License * as published by the Free Software Foundation. * * Calc is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE.	 See the GNU Lesser General * Public License for more details. * * A copy of version 2.1 of the GNU Lesser General Public License is * distributed with calc under the filename COPYING-LGPL.  You should have * received a copy with calc; if not, write to Free Software Foundation, Inc. * 59 Temple Place, Suite 330, Boston, MA  02111-1307, USA. * * @(#) $Revision: 29.2 $ * @(#) $Id: quat.cal,v 29.2 2000/06/07 14:02:25 chongo Exp $ * @(#) $Source: /usr/local/src/cmd/calc/cal/RCS/quat.cal,v $ * * Under source code control:	1990/02/15 01:50:35 * File existed as early as:	before 1990 * * Share and enjoy!  :-)	http://www.isthe.com/chongo/tech/comp/calc/ *//* * Routines to handle quaternions of the form: *	a + bi + cj + dk * * Note: In this module, quaternians are manipulated in the form: *	s + v * Where s is a scalar and v is a vector of size 3. */obj quat {s, v};		/* definition of the quaternion object */define quat(a,b,c,d){	local obj quat	x;	x.s = isnull(a) ? 0 : a;	mat x.v[3];	x.v[0] = isnull(b) ? 0 : b;	x.v[1] = isnull(c) ? 0 : c;	x.v[2] = isnull(d) ? 0 : d;	return x;}define quat_print(a){	print "quat(" : a.s : ", " : a.v[0] : ", " : a.v[1] : ", " : a.v[2] : ")" :;}define quat_norm(a){	return a.s^2 + dp(a.v, a.v);}define quat_abs(a, e){	return sqrt(a.s^2 + dp(a.v, a.v), e);}define quat_conj(a){	local obj quat	x;	x.s = a.s;	x.v = -a.v;	return x;}define quat_add(a, b){	local obj quat	x;	if (!istype(b, x)) {		x.s = a.s + b;		x.v = a.v;		return x;	}	if (!istype(a, x)) {		x.s = a + b.s;		x.v = b.v;		return x;	}	x.s = a.s + b.s;	x.v = a.v + b.v;	if (x.v)		return x;	return x.s;}define quat_sub(a, b){	local obj quat	x;	if (!istype(b, x)) {		x.s = a.s - b;		x.v = a.v;		return x;	}	if (!istype(a, x)) {		x.s = a - b.s;		x.v = -b.v;		return x;	}	x.s = a.s - b.s;	x.v = a.v - b.v;	if (x.v)		return x;	return x.s;}define quat_inc(a){	local	x;	x = a;	x.s++;	return x;}define quat_dec(a){	local	x;	x = a;	x.s--;	return x;}define quat_neg(a){	local obj quat	x;	x.s = -a.s;	x.v = -a.v;	return x;}define quat_mul(a, b){	local obj quat	x;	if (!istype(b, x)) {		x.s = a.s * b;		x.v = a.v * b;	} else if (!istype(a, x)) {		x.s = b.s * a;		x.v = b.v * a;	} else {		x.s = a.s * b.s - dp(a.v, b.v);		x.v = a.s * b.v + b.s * a.v + cp(a.v, b.v);	}	if (x.v)		return x;	return x.s;}define quat_div(a, b){	local obj quat	x;	if (!istype(b, x)) {		x.s = a.s / b;		x.v = a.v / b;		return x;	}	return a * quat_inv(b);}define quat_inv(a){	local	x, q2;	obj quat x;	q2 = a.s^2 + dp(a.v, a.v);	x.s = a.s / q2;	x.v = a.v / (-q2);	return x;}define quat_scale(a, b){	local obj quat	x;	x.s = scale(a.s, b);	x.v = scale(a.v, b);	return x;}define quat_shift(a, b){	local obj quat	x;	x.s = a.s << b;	x.v = a.v << b;	if (x.v)		return x;	return x.s;}if (config("resource_debug") & 3) {    print "obj quat {s, v} defined";}

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