📄 fastblurfilter.java
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/*
* $Id: FastBlurFilter.java,v 1.1 2007/01/15 16:12:02 gfx Exp $
*
* Dual-licensed under LGPL (Sun and Romain Guy) and BSD (Romain Guy).
*
* Copyright 2006 Sun Microsystems, Inc., 4150 Network Circle,
* Santa Clara, California 95054, U.S.A. All rights reserved.
*
* Copyright (c) 2006 Romain Guy <romain.guy@mac.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.progx.artemis.image;
import java.awt.image.BufferedImage;
import org.progx.artemis.graphics.GraphicsUtilities;
/**
*
* @author Romain Guy <romain.guy@mac.com>
*/
public class FastBlurFilter extends AbstractFilter {
private final int radius;
public FastBlurFilter() {
this(3);
}
public FastBlurFilter(int radius) {
if (radius < 1) {
radius = 1;
}
this.radius = radius;
}
public int getRadius() {
return radius;
}
/**
* {@inheritDoc}
*/
@Override
public BufferedImage filter(BufferedImage src, BufferedImage dst) {
int width = src.getWidth();
int height = src.getHeight();
if (dst == null) {
dst = createCompatibleDestImage(src, null);
}
int[] srcPixels = new int[width * height];
int[] dstPixels = new int[width * height];
GraphicsUtilities.getPixels(src, 0, 0, width, height, srcPixels);
// horizontal pass
blur(srcPixels, dstPixels, width, height, radius);
// vertical pass
blur(dstPixels, srcPixels, height, width, radius);
// the result is now stored in srcPixels due to the 2nd pass
GraphicsUtilities.setPixels(dst, 0, 0, width, height, srcPixels);
return dst;
}
private static void blur(int[] srcPixels, int[] dstPixels,
int width, int height, int radius) {
int windowSize = radius * 2 + 1;
int sumAlpha;
int sumRed;
int sumGreen;
int sumBlue;
int srcIndex = 0;
int dstIndex;
int pixel;
for (int y = 0; y < height; y++) {
sumAlpha = sumRed = sumGreen = sumBlue = 0;
dstIndex = y;
pixel = srcPixels[srcIndex];
sumAlpha += (radius + 1) * ((pixel >> 24) & 0xFF);
sumRed += (radius + 1) * ((pixel >> 16) & 0xFF);
sumGreen += (radius + 1) * ((pixel >> 8) & 0xFF);
sumBlue += (radius + 1) * ( pixel & 0xFF);
for (int i = 1; i <= radius; i++) {
pixel = srcPixels[srcIndex + (i <= width - 1 ? i : width - 1)];
sumAlpha += (pixel >> 24) & 0xFF;
sumRed += (pixel >> 16) & 0xFF;
sumGreen += (pixel >> 8) & 0xFF;
sumBlue += pixel & 0xFF;
}
for (int x = 0; x < width; x++) {
dstPixels[dstIndex] = sumAlpha / windowSize << 24 |
sumRed / windowSize << 16 |
sumGreen / windowSize << 8 |
sumBlue / windowSize;
dstIndex += height;
int nextPixelIndex = x + radius + 1;
if (nextPixelIndex >= width) {
nextPixelIndex = width - 1;
}
int previousPixelIndex = x - radius;
if (previousPixelIndex < 0) {
previousPixelIndex = 0;
}
int nextPixel = srcPixels[srcIndex + nextPixelIndex];
int previousPixel = srcPixels[srcIndex + previousPixelIndex];
sumAlpha += (nextPixel >> 24) & 0xFF;
sumAlpha -= (previousPixel >> 24) & 0xFF;
sumRed += (nextPixel >> 16) & 0xFF;
sumRed -= (previousPixel >> 16) & 0xFF;
sumGreen += (nextPixel >> 8) & 0xFF;
sumGreen -= (previousPixel >> 8) & 0xFF;
sumBlue += nextPixel & 0xFF;
sumBlue -= previousPixel & 0xFF;
}
srcIndex += width;
}
}
}
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