📄 consolelog.h
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/**********@@@SOFT@@@WARE@@@COPY@@@RIGHT@@@**********************************
* DIALOGIC CONFIDENTIAL
*
* Copyright (C) 2006-2007 Dialogic Corporation. All Rights Reserved.
* The source code contained or described herein and all documents related
* to the source code ("Material") are owned by Dialogic Corporation or its
* suppliers or licensors. Title to the Material remains with Dialogic Corporation
* or its suppliers and licensors. The Material contains trade secrets and
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* reproduced, modified, published, uploaded, posted, transmitted, distributed,
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***********************************@@@SOFT@@@WARE@@@COPY@@@RIGHT@@@**********/
//***********************************************************************
//***********************************************************************
// ConsileLog.h: interface for the ConsoleLog class.
//
//////////////////////////////////////////////////////////////////////
#if !defined (CONSOLELOG_H__13533711_30EF_11D6_B01F_00B0D041E606__INCLUDED_)
#define CONSOLELOG_H__13533711_30EF_11D6_B01F_00B0D041E606__INCLUDED_
#include "GenLog.h"
typedef class ConsoleLog * PConsoleLog;
//----------------------------------------------
// Implementation of console log
class ConsoleLog : public CGenLog {
public:
ConsoleLog(){};
virtual ~ConsoleLog(){};
private:
// device specific output:
// advance to new line and log a message
virtual bool doLog(MSG_TYPE msg_type, const char *message);
}; // class ConsoleLog
#endif // !defined(CONSOLELOG_H__13533711_30EF_11D6_B01F_00B0D041E606__INCLUDED_)
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