📄 ntmsv1_0.h
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/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) 1989-1999 Microsoft Corporation
Module Name:
ntmsv1_0.h
Abstract:
This module contains the public data structures provided by
the MSV1_0 authentication package.
Author:
Jim Kelly (JimK) 12-April-1991
Revision History:
22-Apr-1991 (CliffV)
Added call package message types. Converted U_STRING to UNICODE_STRING.
11-Mar-1992 (DaveHart)
Added MsV1_0ChangePassword call package message type.
15-Jan-1998 (SField)
Added MsV1_0DeriveCredential call package message type.
--*/
#ifndef _NTMSV1_0_
#define _NTMSV1_0_
#if _MSC_VER > 1000
#pragma once
#endif
#include <ntlsa.h>
#include <ntsam.h>
#ifdef __cplusplus
extern "C" {
#endif
// begin_ntifs begin_ntsecapi
/////////////////////////////////////////////////////////////////////////
// //
// Name of the MSV1_0 authentication package //
// //
/////////////////////////////////////////////////////////////////////////
#define MSV1_0_PACKAGE_NAME "MICROSOFT_AUTHENTICATION_PACKAGE_V1_0"
#define MSV1_0_PACKAGE_NAMEW L"MICROSOFT_AUTHENTICATION_PACKAGE_V1_0"
#define MSV1_0_PACKAGE_NAMEW_LENGTH sizeof(MSV1_0_PACKAGE_NAMEW) - sizeof(WCHAR)
//
// Location of MSV authentication package data
//
#define MSV1_0_SUBAUTHENTICATION_KEY "SYSTEM\\CurrentControlSet\\Control\\Lsa\\MSV1_0"
#define MSV1_0_SUBAUTHENTICATION_VALUE "Auth"
/////////////////////////////////////////////////////////////////////////
// //
// Widely used MSV1_0 data types //
// //
/////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// //
// LOGON Related Data Structures
//
// //
///////////////////////////////////////////////////////////////////////////////
//
// When a LsaLogonUser() call is dispatched to the MsV1_0 authentication
// package, the beginning of the AuthenticationInformation buffer is
// cast to a MSV1_0_LOGON_SUBMIT_TYPE to determine the type of logon
// being requested. Similarly, upon return, the type of profile buffer
// can be determined by typecasting it to a MSV_1_0_PROFILE_BUFFER_TYPE.
//
//
// MSV1.0 LsaLogonUser() submission message types.
//
typedef enum _MSV1_0_LOGON_SUBMIT_TYPE {
MsV1_0InteractiveLogon = 2,
MsV1_0Lm20Logon,
MsV1_0NetworkLogon,
MsV1_0SubAuthLogon,
MsV1_0WorkstationUnlockLogon = 7
} MSV1_0_LOGON_SUBMIT_TYPE, *PMSV1_0_LOGON_SUBMIT_TYPE;
//
// MSV1.0 LsaLogonUser() profile buffer types.
//
typedef enum _MSV1_0_PROFILE_BUFFER_TYPE {
MsV1_0InteractiveProfile = 2,
MsV1_0Lm20LogonProfile,
MsV1_0SmartCardProfile
} MSV1_0_PROFILE_BUFFER_TYPE, *PMSV1_0_PROFILE_BUFFER_TYPE;
//
// MsV1_0InteractiveLogon
//
// The AuthenticationInformation buffer of an LsaLogonUser() call to
// perform an interactive logon contains the following data structure:
//
typedef struct _MSV1_0_INTERACTIVE_LOGON {
MSV1_0_LOGON_SUBMIT_TYPE MessageType;
UNICODE_STRING LogonDomainName;
UNICODE_STRING UserName;
UNICODE_STRING Password;
} MSV1_0_INTERACTIVE_LOGON, *PMSV1_0_INTERACTIVE_LOGON;
//
// Where:
//
// MessageType - Contains the type of logon being requested. This
// field must be set to MsV1_0InteractiveLogon.
//
// UserName - Is a string representing the user's account name. The
// name may be up to 255 characters long. The name is treated case
// insensitive.
//
// Password - Is a string containing the user's cleartext password.
// The password may be up to 255 characters long and contain any
// UNICODE value.
//
//
//
// The ProfileBuffer returned upon a successful logon of this type
// contains the following data structure:
//
typedef struct _MSV1_0_INTERACTIVE_PROFILE {
MSV1_0_PROFILE_BUFFER_TYPE MessageType;
USHORT LogonCount;
USHORT BadPasswordCount;
LARGE_INTEGER LogonTime;
LARGE_INTEGER LogoffTime;
LARGE_INTEGER KickOffTime;
LARGE_INTEGER PasswordLastSet;
LARGE_INTEGER PasswordCanChange;
LARGE_INTEGER PasswordMustChange;
UNICODE_STRING LogonScript;
UNICODE_STRING HomeDirectory;
UNICODE_STRING FullName;
UNICODE_STRING ProfilePath;
UNICODE_STRING HomeDirectoryDrive;
UNICODE_STRING LogonServer;
ULONG UserFlags;
} MSV1_0_INTERACTIVE_PROFILE, *PMSV1_0_INTERACTIVE_PROFILE;
//
// where:
//
// MessageType - Identifies the type of profile data being returned.
// Contains the type of logon being requested. This field must
// be set to MsV1_0InteractiveProfile.
//
// LogonCount - Number of times the user is currently logged on.
//
// BadPasswordCount - Number of times a bad password was applied to
// the account since last successful logon.
//
// LogonTime - Time when user last logged on. This is an absolute
// format NT standard time value.
//
// LogoffTime - Time when user should log off. This is an absolute
// format NT standard time value.
//
// KickOffTime - Time when system should force user logoff. This is
// an absolute format NT standard time value.
//
// PasswordLastChanged - Time and date the password was last
// changed. This is an absolute format NT standard time
// value.
//
// PasswordCanChange - Time and date when the user can change the
// password. This is an absolute format NT time value. To
// prevent a password from ever changing, set this field to a
// date very far into the future.
//
// PasswordMustChange - Time and date when the user must change the
// password. If the user can never change the password, this
// field is undefined. This is an absolute format NT time
// value.
//
// LogonScript - The (relative) path to the account's logon
// script.
//
// HomeDirectory - The home directory for the user.
//
//
// MsV1_0Lm20Logon and MsV1_0NetworkLogon
//
// The AuthenticationInformation buffer of an LsaLogonUser() call to
// perform an network logon contains the following data structure:
//
// MsV1_0NetworkLogon logon differs from MsV1_0Lm20Logon in that the
// ParameterControl field exists.
//
#define MSV1_0_CHALLENGE_LENGTH 8
#define MSV1_0_USER_SESSION_KEY_LENGTH 16
#define MSV1_0_LANMAN_SESSION_KEY_LENGTH 8
//
// Values for ParameterControl.
//
#define MSV1_0_CLEARTEXT_PASSWORD_ALLOWED 0x02
#define MSV1_0_UPDATE_LOGON_STATISTICS 0x04
#define MSV1_0_RETURN_USER_PARAMETERS 0x08
#define MSV1_0_DONT_TRY_GUEST_ACCOUNT 0x10
#define MSV1_0_ALLOW_SERVER_TRUST_ACCOUNT 0x20
#define MSV1_0_RETURN_PASSWORD_EXPIRY 0x40
// this next flag says that CaseInsensitiveChallengeResponse
// (aka LmResponse) contains a client challenge in the first 8 bytes
#define MSV1_0_USE_CLIENT_CHALLENGE 0x80
#define MSV1_0_TRY_GUEST_ACCOUNT_ONLY 0x100
#define MSV1_0_RETURN_PROFILE_PATH 0x200
#define MSV1_0_TRY_SPECIFIED_DOMAIN_ONLY 0x400
#define MSV1_0_ALLOW_WORKSTATION_TRUST_ACCOUNT 0x800
#define MSV1_0_DISABLE_PERSONAL_FALLBACK 0x00001000
#define MSV1_0_ALLOW_FORCE_GUEST 0x00002000
#define MSV1_0_CLEARTEXT_PASSWORD_SUPPLIED 0x00004000
#define MSV1_0_SUBAUTHENTICATION_DLL_EX 0x00100000
//
// The high order byte is a value indicating the SubAuthentication DLL.
// Zero indicates no SubAuthentication DLL.
//
#define MSV1_0_SUBAUTHENTICATION_DLL 0xFF000000
#define MSV1_0_SUBAUTHENTICATION_DLL_SHIFT 24
#define MSV1_0_MNS_LOGON 0x01000000
//
// This is the list of subauthentication dlls used in MS
//
#define MSV1_0_SUBAUTHENTICATION_DLL_RAS 2
#define MSV1_0_SUBAUTHENTICATION_DLL_IIS 132
typedef struct _MSV1_0_LM20_LOGON {
MSV1_0_LOGON_SUBMIT_TYPE MessageType;
UNICODE_STRING LogonDomainName;
UNICODE_STRING UserName;
UNICODE_STRING Workstation;
UCHAR ChallengeToClient[MSV1_0_CHALLENGE_LENGTH];
STRING CaseSensitiveChallengeResponse;
STRING CaseInsensitiveChallengeResponse;
ULONG ParameterControl;
} MSV1_0_LM20_LOGON, * PMSV1_0_LM20_LOGON;
//
// NT 5.0 SubAuth dlls can use this struct
//
typedef struct _MSV1_0_SUBAUTH_LOGON{
MSV1_0_LOGON_SUBMIT_TYPE MessageType;
UNICODE_STRING LogonDomainName;
UNICODE_STRING UserName;
UNICODE_STRING Workstation;
UCHAR ChallengeToClient[MSV1_0_CHALLENGE_LENGTH];
STRING AuthenticationInfo1;
STRING AuthenticationInfo2;
ULONG ParameterControl;
ULONG SubAuthPackageId;
} MSV1_0_SUBAUTH_LOGON, * PMSV1_0_SUBAUTH_LOGON;
//
// Values for UserFlags.
//
#define LOGON_GUEST 0x01
#define LOGON_NOENCRYPTION 0x02
#define LOGON_CACHED_ACCOUNT 0x04
#define LOGON_USED_LM_PASSWORD 0x08
#define LOGON_EXTRA_SIDS 0x20
#define LOGON_SUBAUTH_SESSION_KEY 0x40
#define LOGON_SERVER_TRUST_ACCOUNT 0x80
#define LOGON_NTLMV2_ENABLED 0x100 // says DC understands NTLMv2
#define LOGON_RESOURCE_GROUPS 0x200
#define LOGON_PROFILE_PATH_RETURNED 0x400
//
// The high order byte is reserved for return by SubAuthentication DLLs.
//
#define MSV1_0_SUBAUTHENTICATION_FLAGS 0xFF000000
// Values returned by the MSV1_0_MNS_LOGON SubAuthentication DLL
#define LOGON_GRACE_LOGON 0x01000000
typedef struct _MSV1_0_LM20_LOGON_PROFILE {
MSV1_0_PROFILE_BUFFER_TYPE MessageType;
LARGE_INTEGER KickOffTime;
LARGE_INTEGER LogoffTime;
ULONG UserFlags;
UCHAR UserSessionKey[MSV1_0_USER_SESSION_KEY_LENGTH];
UNICODE_STRING LogonDomainName;
UCHAR LanmanSessionKey[MSV1_0_LANMAN_SESSION_KEY_LENGTH];
UNICODE_STRING LogonServer;
UNICODE_STRING UserParameters;
} MSV1_0_LM20_LOGON_PROFILE, * PMSV1_0_LM20_LOGON_PROFILE;
//
// Supplemental credentials structure used for passing credentials into
// MSV1_0 from other packages
//
#define MSV1_0_OWF_PASSWORD_LENGTH 16
#define MSV1_0_CRED_LM_PRESENT 0x1
#define MSV1_0_CRED_NT_PRESENT 0x2
#define MSV1_0_CRED_VERSION 0
typedef struct _MSV1_0_SUPPLEMENTAL_CREDENTIAL {
ULONG Version;
ULONG Flags;
UCHAR LmPassword[MSV1_0_OWF_PASSWORD_LENGTH];
UCHAR NtPassword[MSV1_0_OWF_PASSWORD_LENGTH];
} MSV1_0_SUPPLEMENTAL_CREDENTIAL, *PMSV1_0_SUPPLEMENTAL_CREDENTIAL;
//
// NTLM3 definitions.
//
#define MSV1_0_NTLM3_RESPONSE_LENGTH 16
#define MSV1_0_NTLM3_OWF_LENGTH 16
//
// this is the longest amount of time we'll allow challenge response
// pairs to be used. Note that this also has to allow for worst case clock skew
//
#define MSV1_0_MAX_NTLM3_LIFE 129600 // 36 hours (in seconds)
#define MSV1_0_MAX_AVL_SIZE 64000
//
// MsvAvFlags bit values
//
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