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📄 oleacc.h

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#pragma warning( disable: 4049 )  /* more than 64k source lines */

/* this ALWAYS GENERATED file contains the definitions for the interfaces */


 /* File created by MIDL compiler version 6.00.0347 */
/* Compiler settings for oleacc.idl:
    Oicf, W1, Zp8, env=Win32 (32b run)
    protocol : dce , ms_ext, c_ext, robust
    error checks: allocation ref bounds_check enum stub_data 
    VC __declspec() decoration level: 
         __declspec(uuid()), __declspec(selectany), __declspec(novtable)
         DECLSPEC_UUID(), MIDL_INTERFACE()
*/
//@@MIDL_FILE_HEADING(  )


/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif

#include "rpc.h"
#include "rpcndr.h"

#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif // __RPCNDR_H_VERSION__

#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/

#ifndef __oleacc_h__
#define __oleacc_h__

#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif

/* Forward Declarations */ 

#ifndef __IAccessible_FWD_DEFINED__
#define __IAccessible_FWD_DEFINED__
typedef interface IAccessible IAccessible;
#endif 	/* __IAccessible_FWD_DEFINED__ */


#ifndef __IAccessibleHandler_FWD_DEFINED__
#define __IAccessibleHandler_FWD_DEFINED__
typedef interface IAccessibleHandler IAccessibleHandler;
#endif 	/* __IAccessibleHandler_FWD_DEFINED__ */


#ifndef __IAccIdentity_FWD_DEFINED__
#define __IAccIdentity_FWD_DEFINED__
typedef interface IAccIdentity IAccIdentity;
#endif 	/* __IAccIdentity_FWD_DEFINED__ */


#ifndef __IAccPropServer_FWD_DEFINED__
#define __IAccPropServer_FWD_DEFINED__
typedef interface IAccPropServer IAccPropServer;
#endif 	/* __IAccPropServer_FWD_DEFINED__ */


#ifndef __IAccPropServices_FWD_DEFINED__
#define __IAccPropServices_FWD_DEFINED__
typedef interface IAccPropServices IAccPropServices;
#endif 	/* __IAccPropServices_FWD_DEFINED__ */


#ifndef __IAccessible_FWD_DEFINED__
#define __IAccessible_FWD_DEFINED__
typedef interface IAccessible IAccessible;
#endif 	/* __IAccessible_FWD_DEFINED__ */


#ifndef __IAccessibleHandler_FWD_DEFINED__
#define __IAccessibleHandler_FWD_DEFINED__
typedef interface IAccessibleHandler IAccessibleHandler;
#endif 	/* __IAccessibleHandler_FWD_DEFINED__ */


#ifndef __IAccIdentity_FWD_DEFINED__
#define __IAccIdentity_FWD_DEFINED__
typedef interface IAccIdentity IAccIdentity;
#endif 	/* __IAccIdentity_FWD_DEFINED__ */


#ifndef __IAccPropServer_FWD_DEFINED__
#define __IAccPropServer_FWD_DEFINED__
typedef interface IAccPropServer IAccPropServer;
#endif 	/* __IAccPropServer_FWD_DEFINED__ */


#ifndef __IAccPropServices_FWD_DEFINED__
#define __IAccPropServices_FWD_DEFINED__
typedef interface IAccPropServices IAccPropServices;
#endif 	/* __IAccPropServices_FWD_DEFINED__ */


#ifndef __CAccPropServices_FWD_DEFINED__
#define __CAccPropServices_FWD_DEFINED__

#ifdef __cplusplus
typedef class CAccPropServices CAccPropServices;
#else
typedef struct CAccPropServices CAccPropServices;
#endif /* __cplusplus */

#endif 	/* __CAccPropServices_FWD_DEFINED__ */


/* header files for imported files */
#include "oaidl.h"

#ifdef __cplusplus
extern "C"{
#endif 

void * __RPC_USER MIDL_user_allocate(size_t);
void __RPC_USER MIDL_user_free( void * ); 

/* interface __MIDL_itf_oleacc_0000 */
/* [local] */ 

//=--------------------------------------------------------------------------=
// OLEACC.H
//=--------------------------------------------------------------------------=
// (C) Copyright (c) Microsoft Corporation. All rights reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=

//=--------------------------------------------------------------------------=
// Typedefs
//=--------------------------------------------------------------------------=

typedef LRESULT (STDAPICALLTYPE *LPFNLRESULTFROMOBJECT)(REFIID riid, WPARAM wParam, LPUNKNOWN punk);
typedef HRESULT (STDAPICALLTYPE *LPFNOBJECTFROMLRESULT)(LRESULT lResult, REFIID riid, WPARAM wParam, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLEOBJECTFROMWINDOW)(HWND hwnd, DWORD dwId, REFIID riid, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLEOBJECTFROMPOINT)(POINT ptScreen, IAccessible** ppacc, VARIANT* pvarChild);
typedef HRESULT (STDAPICALLTYPE *LPFNCREATESTDACCESSIBLEOBJECT)(HWND hwnd, LONG idObject, REFIID riid, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLECHILDREN)(IAccessible* paccContainer, LONG iChildStart,LONG cChildren,VARIANT* rgvarChildren,LONG* pcObtained);

//=--------------------------------------------------------------------------=
// GUIDs
//=--------------------------------------------------------------------------=

DEFINE_GUID(LIBID_Accessibility,     0x1ea4dbf0, 0x3c3b, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
DEFINE_GUID(IID_IAccessible,         0x618736e0, 0x3c3d, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
DEFINE_GUID(IID_IAccessibleHandler,  0x03022430, 0xABC4, 0x11d0, 0xBD, 0xE2, 0x00, 0xAA, 0x00, 0x1A, 0x19, 0x53);
DEFINE_GUID(IID_IAccIdentity,        0x7852b78d, 0x1cfd, 0x41c1, 0xa6, 0x15, 0x9c, 0x0c, 0x85, 0x96, 0x0b, 0x5f);
DEFINE_GUID(IID_IAccPropServer,      0x76c0dbbb, 0x15e0, 0x4e7b, 0xb6, 0x1b, 0x20, 0xee, 0xea, 0x20, 0x01, 0xe0);
DEFINE_GUID(IID_IAccPropServices,    0x6e26e776, 0x04f0, 0x495d, 0x80, 0xe4, 0x33, 0x30, 0x35, 0x2e, 0x31, 0x69);
DEFINE_GUID(IID_IAccPropMgrInternal, 0x2bd370a9, 0x3e7f, 0x4edd, 0x8a, 0x85, 0xf8, 0xfe, 0xd1, 0xf8, 0xe5, 0x1f);
DEFINE_GUID(CLSID_AccPropServices,   0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);
DEFINE_GUID(IIS_IsOleaccProxy,       0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);

//=--------------------------------------------------------------------------=
// MSAA API Prototypes
//=--------------------------------------------------------------------------=

STDAPI_(LRESULT) LresultFromObject(REFIID riid, WPARAM wParam, LPUNKNOWN punk);
STDAPI          ObjectFromLresult(LRESULT lResult, REFIID riid, WPARAM wParam, void** ppvObject);
STDAPI          WindowFromAccessibleObject(IAccessible*, HWND* phwnd);
STDAPI          AccessibleObjectFromWindow(HWND hwnd, DWORD dwId, REFIID riid, void **ppvObject);
STDAPI          AccessibleObjectFromEvent(HWND hwnd, DWORD dwId, DWORD dwChildId, IAccessible** ppacc, VARIANT* pvarChild);
STDAPI          AccessibleObjectFromPoint(POINT ptScreen, IAccessible ** ppacc, VARIANT* pvarChild);
STDAPI          AccessibleChildren (IAccessible* paccContainer, LONG iChildStart,LONG cChildren, VARIANT* rgvarChildren,LONG* pcObtained);

STDAPI_(UINT)   GetRoleTextA(DWORD lRole, LPSTR lpszRole, UINT cchRoleMax);
STDAPI_(UINT)   GetRoleTextW(DWORD lRole, LPWSTR lpszRole, UINT cchRoleMax);

#ifdef UNICODE
#define GetRoleText     GetRoleTextW
#else
#define GetRoleText     GetRoleTextA
#endif // UNICODE

STDAPI_(UINT)   GetStateTextA(DWORD lStateBit, LPSTR lpszState, UINT cchState);
STDAPI_(UINT)   GetStateTextW(DWORD lStateBit, LPWSTR lpszState, UINT cchState);
#ifdef UNICODE
#define GetStateText    GetStateTextW
#else
#define GetStateText    GetStateTextA
#endif // UNICODE

STDAPI_(VOID)   GetOleaccVersionInfo(DWORD* pVer, DWORD* pBuild);

STDAPI          CreateStdAccessibleObject(HWND hwnd, LONG idObject, REFIID riid, void** ppvObject);

STDAPI          CreateStdAccessibleProxyA(HWND hwnd, LPCSTR pClassName, LONG idObject, REFIID riid, void** ppvObject);
STDAPI          CreateStdAccessibleProxyW(HWND hwnd, LPCWSTR pClassName, LONG idObject, REFIID riid, void** ppvObject);

#ifdef UNICODE
#define CreateStdAccessibleProxy     CreateStdAccessibleProxyW
#else
#define CreateStdAccessibleProxy     CreateStdAccessibleProxyA
#endif // UNICODE


// Simple Owner-Drawn Menu support...

#define MSAA_MENU_SIG 0xAA0DF00DL

// Menu's dwItemData should point to one of these structs:
// (or can point to an app-defined struct containing this as the first member)
typedef struct tagMSAAMENUINFO {
    DWORD   dwMSAASignature; // Must be MSAA_MENU_SIG
    DWORD   cchWText;        // Length of text, in Unicode characters, excluding terminating NUL
    LPWSTR  pszWText;        // NUL-terminated text, in Unicode
} MSAAMENUINFO, *LPMSAAMENUINFO;


//=--------------------------------------------------------------------------=
// Property GUIDs (used by annotation interfaces)
//=--------------------------------------------------------------------------=

DEFINE_GUID( PROPID_ACC_NAME             , 0x608d3df8, 0x8128, 0x4aa7, 0xa4, 0x28, 0xf5, 0x5e, 0x49, 0x26, 0x72, 0x91);
DEFINE_GUID( PROPID_ACC_VALUE            , 0x123fe443, 0x211a, 0x4615, 0x95, 0x27, 0xc4, 0x5a, 0x7e, 0x93, 0x71, 0x7a);
DEFINE_GUID( PROPID_ACC_DESCRIPTION      , 0x4d48dfe4, 0xbd3f, 0x491f, 0xa6, 0x48, 0x49, 0x2d, 0x6f, 0x20, 0xc5, 0x88);
DEFINE_GUID( PROPID_ACC_ROLE             , 0xcb905ff2, 0x7bd1, 0x4c05, 0xb3, 0xc8, 0xe6, 0xc2, 0x41, 0x36, 0x4d, 0x70);
DEFINE_GUID( PROPID_ACC_STATE            , 0xa8d4d5b0, 0x0a21, 0x42d0, 0xa5, 0xc0, 0x51, 0x4e, 0x98, 0x4f, 0x45, 0x7b);
DEFINE_GUID( PROPID_ACC_HELP             , 0xc831e11f, 0x44db, 0x4a99, 0x97, 0x68, 0xcb, 0x8f, 0x97, 0x8b, 0x72, 0x31);
DEFINE_GUID( PROPID_ACC_KEYBOARDSHORTCUT , 0x7d9bceee, 0x7d1e, 0x4979, 0x93, 0x82, 0x51, 0x80, 0xf4, 0x17, 0x2c, 0x34);
DEFINE_GUID( PROPID_ACC_DEFAULTACTION    , 0x180c072b, 0xc27f, 0x43c7, 0x99, 0x22, 0xf6, 0x35, 0x62, 0xa4, 0x63, 0x2b);

DEFINE_GUID( PROPID_ACC_HELPTOPIC        , 0x787d1379, 0x8ede, 0x440b, 0x8a, 0xec, 0x11, 0xf7, 0xbf, 0x90, 0x30, 0xb3);
DEFINE_GUID( PROPID_ACC_FOCUS            , 0x6eb335df, 0x1c29, 0x4127, 0xb1, 0x2c, 0xde, 0xe9, 0xfd, 0x15, 0x7f, 0x2b);
DEFINE_GUID( PROPID_ACC_SELECTION        , 0xb99d073c, 0xd731, 0x405b, 0x90, 0x61, 0xd9, 0x5e, 0x8f, 0x84, 0x29, 0x84);
DEFINE_GUID( PROPID_ACC_PARENT           , 0x474c22b6, 0xffc2, 0x467a, 0xb1, 0xb5, 0xe9, 0x58, 0xb4, 0x65, 0x73, 0x30);

DEFINE_GUID( PROPID_ACC_NAV_UP           , 0x016e1a2b, 0x1a4e, 0x4767, 0x86, 0x12, 0x33, 0x86, 0xf6, 0x69, 0x35, 0xec);
DEFINE_GUID( PROPID_ACC_NAV_DOWN         , 0x031670ed, 0x3cdf, 0x48d2, 0x96, 0x13, 0x13, 0x8f, 0x2d, 0xd8, 0xa6, 0x68);
DEFINE_GUID( PROPID_ACC_NAV_LEFT         , 0x228086cb, 0x82f1, 0x4a39, 0x87, 0x05, 0xdc, 0xdc, 0x0f, 0xff, 0x92, 0xf5);
DEFINE_GUID( PROPID_ACC_NAV_RIGHT        , 0xcd211d9f, 0xe1cb, 0x4fe5, 0xa7, 0x7c, 0x92, 0x0b, 0x88, 0x4d, 0x09, 0x5b);
DEFINE_GUID( PROPID_ACC_NAV_PREV         , 0x776d3891, 0xc73b, 0x4480, 0xb3, 0xf6, 0x07, 0x6a, 0x16, 0xa1, 0x5a, 0xf6);
DEFINE_GUID( PROPID_ACC_NAV_NEXT         , 0x1cdc5455, 0x8cd9, 0x4c92, 0xa3, 0x71, 0x39, 0x39, 0xa2, 0xfe, 0x3e, 0xee);
DEFINE_GUID( PROPID_ACC_NAV_FIRSTCHILD   , 0xcfd02558, 0x557b, 0x4c67, 0x84, 0xf9, 0x2a, 0x09, 0xfc, 0xe4, 0x07, 0x49);
DEFINE_GUID( PROPID_ACC_NAV_LASTCHILD    , 0x302ecaa5, 0x48d5, 0x4f8d, 0xb6, 0x71, 0x1a, 0x8d, 0x20, 0xa7, 0x78, 0x32);

// Value map, used by sliders and other controls...
DEFINE_GUID( PROPID_ACC_ROLEMAP          , 0xf79acda2, 0x140d, 0x4fe6, 0x89, 0x14, 0x20, 0x84, 0x76, 0x32, 0x82, 0x69);
DEFINE_GUID( PROPID_ACC_VALUEMAP         , 0xda1c3d79, 0xfc5c, 0x420e, 0xb3, 0x99, 0x9d, 0x15, 0x33, 0x54, 0x9e, 0x75);
DEFINE_GUID( PROPID_ACC_STATEMAP         , 0x43946c5e, 0x0ac0, 0x4042, 0xb5, 0x25, 0x07, 0xbb, 0xdb, 0xe1, 0x7f, 0xa7);
DEFINE_GUID( PROPID_ACC_DESCRIPTIONMAP   , 0x1ff1435f, 0x8a14, 0x477b, 0xb2, 0x26, 0xa0, 0xab, 0xe2, 0x79, 0x97, 0x5d);

DEFINE_GUID( PROPID_ACC_DODEFAULTACTION  , 0x1ba09523, 0x2e3b, 0x49a6, 0xa0, 0x59, 0x59, 0x68, 0x2a, 0x3c, 0x48, 0xfd);

//=--------------------------------------------------------------------------=
// Interface Definitions
//=--------------------------------------------------------------------------=



extern RPC_IF_HANDLE __MIDL_itf_oleacc_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_oleacc_0000_v0_0_s_ifspec;

#ifndef __IAccessible_INTERFACE_DEFINED__
#define __IAccessible_INTERFACE_DEFINED__

/* interface IAccessible */
/* [unique][dual][hidden][uuid][object] */ 

#define	DISPID_ACC_PARENT	( -5000 )

#define	DISPID_ACC_CHILDCOUNT	( -5001 )

#define	DISPID_ACC_CHILD	( -5002 )

#define	DISPID_ACC_NAME	( -5003 )

#define	DISPID_ACC_VALUE	( -5004 )

#define	DISPID_ACC_DESCRIPTION	( -5005 )

#define	DISPID_ACC_ROLE	( -5006 )

#define	DISPID_ACC_STATE	( -5007 )

#define	DISPID_ACC_HELP	( -5008 )

#define	DISPID_ACC_HELPTOPIC	( -5009 )

#define	DISPID_ACC_KEYBOARDSHORTCUT	( -5010 )

#define	DISPID_ACC_FOCUS	( -5011 )

#define	DISPID_ACC_SELECTION	( -5012 )

#define	DISPID_ACC_DEFAULTACTION	( -5013 )

#define	DISPID_ACC_SELECT	( -5014 )

#define	DISPID_ACC_LOCATION	( -5015 )

#define	DISPID_ACC_NAVIGATE	( -5016 )

#define	DISPID_ACC_HITTEST	( -5017 )

#define	DISPID_ACC_DODEFAULTACTION	( -5018 )

typedef /* [unique] */ IAccessible *LPACCESSIBLE;

#define	NAVDIR_MIN	( 0 )

#define	NAVDIR_UP	( 0x1 )

#define	NAVDIR_DOWN	( 0x2 )

#define	NAVDIR_LEFT	( 0x3 )

#define	NAVDIR_RIGHT	( 0x4 )

#define	NAVDIR_NEXT	( 0x5 )

#define	NAVDIR_PREVIOUS	( 0x6 )

#define	NAVDIR_FIRSTCHILD	( 0x7 )

#define	NAVDIR_LASTCHILD	( 0x8 )

#define	NAVDIR_MAX	( 0x9 )

#define	SELFLAG_NONE	( 0 )

#define	SELFLAG_TAKEFOCUS	( 0x1 )

#define	SELFLAG_TAKESELECTION	( 0x2 )

#define	SELFLAG_EXTENDSELECTION	( 0x4 )

#define	SELFLAG_ADDSELECTION	( 0x8 )

#define	SELFLAG_REMOVESELECTION	( 0x10 )

#define	SELFLAG_VALID	( 0x1f )

#ifndef STATE_SYSTEM_UNAVAILABLE
#define	STATE_SYSTEM_NORMAL	( 0 )

#define	STATE_SYSTEM_UNAVAILABLE	( 0x1 )

#define	STATE_SYSTEM_SELECTED	( 0x2 )

#define	STATE_SYSTEM_FOCUSED	( 0x4 )

#define	STATE_SYSTEM_PRESSED	( 0x8 )

#define	STATE_SYSTEM_CHECKED	( 0x10 )

#define	STATE_SYSTEM_MIXED	( 0x20 )

#define	STATE_SYSTEM_INDETERMINATE	( STATE_SYSTEM_MIXED )

#define	STATE_SYSTEM_READONLY	( 0x40 )

#define	STATE_SYSTEM_HOTTRACKED	( 0x80 )

#define	STATE_SYSTEM_DEFAULT	( 0x100 )

#define	STATE_SYSTEM_EXPANDED	( 0x200 )

#define	STATE_SYSTEM_COLLAPSED	( 0x400 )

#define	STATE_SYSTEM_BUSY	( 0x800 )

#define	STATE_SYSTEM_FLOATING	( 0x1000 )

#define	STATE_SYSTEM_MARQUEED	( 0x2000 )

#define	STATE_SYSTEM_ANIMATED	( 0x4000 )

#define	STATE_SYSTEM_INVISIBLE	( 0x8000 )

#define	STATE_SYSTEM_OFFSCREEN	( 0x10000 )

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