📄 winnt.h
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#define MAXLONGLONG (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif //_MAC and int64
#endif
typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;
// Update Sequence Number
typedef LONGLONG USN;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
struct {
DWORD LowPart;
LONG HighPart;
};
struct {
DWORD LowPart;
LONG HighPart;
} u;
#endif //MIDL_PASS
LONGLONG QuadPart;
} LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
struct {
DWORD LowPart;
DWORD HighPart;
};
struct {
DWORD LowPart;
DWORD HighPart;
} u;
#endif //MIDL_PASS
ULONGLONG QuadPart;
} ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// end_ntminiport end_ntndis end_ntminitape
//
// Locally Unique Identifier
//
typedef struct _LUID {
DWORD LowPart;
LONG HighPart;
} LUID, *PLUID;
#define _DWORDLONG_
typedef ULONGLONG DWORDLONG;
typedef DWORDLONG *PDWORDLONG;
//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//
#if defined(MIDL_PASS) || defined(RC_INVOKED)
//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_MRX000)
//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//
#define Int32x32To64 __emul
#define UInt32x32To64 __emulu
#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift
#if defined (__cplusplus)
extern "C" {
#endif
LONGLONG
NTAPI
Int32x32To64 (
LONG Multiplier,
LONG Multiplicand
);
ULONGLONG
NTAPI
UInt32x32To64 (
DWORD Multiplier,
DWORD Multiplicand
);
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
#if defined (__cplusplus)
};
#endif
#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)
#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4035) // re-enable below
__inline ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shld edx, eax, cl
shl eax, cl
}
}
__inline LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
sar edx, cl
}
}
__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
shr edx, cl
}
}
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4035)
#endif
#elif defined(_M_ALPHA)
//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_PPC)
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_68K_) || defined(_MPPC_)
//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_IA64) || defined(_M_AMD64)
//
// IA64 has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
#define ANSI_NULL ((CHAR)0)
#define UNICODE_NULL ((WCHAR)0)
#define UNICODE_STRING_MAX_BYTES ((WORD ) 65534)
#define UNICODE_STRING_MAX_CHARS (32767)
typedef BYTE BOOLEAN;
typedef BOOLEAN *PBOOLEAN;
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY {
struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
//
// These are needed for portable debugger support.
//
typedef struct LIST_ENTRY32 {
DWORD Flink;
DWORD Blink;
} LIST_ENTRY32;
typedef LIST_ENTRY32 *PLIST_ENTRY32;
typedef struct LIST_ENTRY64 {
ULONGLONG Flink;
ULONGLONG Blink;
} LIST_ENTRY64;
typedef LIST_ENTRY64 *PLIST_ENTRY64;
#include <guiddef.h>
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage;
DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED
#define MINCHAR 0x80
#define MAXCHAR 0x7f
#define MINSHORT 0x8000
#define MAXSHORT 0x7fff
#define MINLONG 0x80000000
#define MAXLONG 0x7fffffff
#define MAXBYTE 0xff
#define MAXWORD 0xffff
#define MAXDWORD 0xffffffff
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)(LONG_PTR)&(((type *)0)->field))
#if(_WIN32_WINNT > 0x0500)
//
// Calculate the size of a field in a structure of type type, without
// knowing or stating the type of the field.
//
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))
//
// Calculate the size of a structure of type type up through and
// including a field.
//
#define RTL_SIZEOF_THROUGH_FIELD(type, field) \
(FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))
//
// RTL_CONTAINS_FIELD usage:
//
// if (RTL_CONTAINS_FIELD(pBlock, pBlock->cbSize, dwMumble)) { // safe to use pBlock->dwMumble
//
#define RTL_CONTAINS_FIELD(Struct, Size, Field) \
( (((PCHAR)(&(Struct)->Field)) + sizeof((Struct)->Field)) <= (((PCHAR)(Struct))+(Size)) )
//
// Return the number of elements in a statically sized array.
// DWORD Buffer[100];
// RTL_NUMBER_OF(Buffer) == 100
// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc.
//
#define RTL_NUMBER_OF(A) (sizeof(A)/sizeof((A)[0]))
//
// An expression that yields the type of a field in a struct.
//
#define RTL_FIELD_TYPE(type, field) (((type*)0)->field)
// RTL_ to avoid collisions in the global namespace.
//
// Given typedef struct _FOO { BYTE Bar[123]; } FOO;
// RTL_NUMBER_OF_FIELD(FOO, Bar) == 123
//
#define RTL_NUMBER_OF_FIELD(type, field) (RTL_NUMBER_OF(RTL_FIELD_TYPE(type, field)))
//
// eg:
// typedef struct FOO {
// DWORD Integer;
// PVOID Pointer;
// } FOO;
//
// RTL_PADDING_BETWEEN_FIELDS(FOO, Integer, Pointer) == 0 for Win32, 4 for Win64
//
#define RTL_PADDING_BETWEEN_FIELDS(T, F1, F2) \
((FIELD_OFFSET(T, F2) > FIELD_OFFSET(T, F1)) \
? (FIELD_OFFSET(T, F2) - FIELD_OFFSET(T, F1) - RTL_FIELD_SIZE(T, F1)) \
: (FIELD_OFFSET(T, F1) - FIELD_OFFSET(T, F2) - RTL_FIELD_SIZE(T, F2)))
// RTL_ to avoid collisions in the global namespace.
#if defined(__cplusplus)
#define RTL_CONST_CAST(type) const_cast<type>
#else
#define RTL_CONST_CAST(type) (type)
#endif
// like sizeof
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