📄 backmusic.cpp
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// backmusic.cpp : implementation file
//
#include "stdafx.h"
#include "man.h"
#include "backmusic.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// backmusic
IMPLEMENT_DYNCREATE(backmusic, CWinThread)
backmusic::backmusic()
{
m_wDeviceID=0;
}
backmusic::~backmusic()
{
}
BOOL backmusic::InitInstance()
{
// TODO: perform and per-thread initialization here
return TRUE;
}
int backmusic::ExitInstance()
{
// TODO: perform any per-thread cleanup here
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(backmusic, CWinThread)
//{{AFX_MSG_MAP(backmusic)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
ON_THREAD_MESSAGE(WM_PLAYMMSOUND_PLAYFILE,PlaySoundFile)
ON_THREAD_MESSAGE(WM_PLAYMMSOUND_CLOSEFILE,CloseSoundFile)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// backmusic message handlers
void backmusic::PlaySoundFile(WPARAM wParam,LPARAM lParam)
{
mciOpenParms.lpstrElementName=TEXT("Music1.mid");
mciSendCommand(0,MCI_OPEN,MCI_WAIT|MCI_OPEN_ELEMENT,
(DWORD)(LPMCI_OPEN_PARMS)&mciOpenParms);
m_wDeviceID=mciOpenParms.wDeviceID;
mciPlayParms.dwCallback=(DWORD)GetMainWnd();
mciPlayParms.dwFrom=0;
mciPlayParms.dwTo=0;
mciSendCommand(m_wDeviceID,MCI_PLAY,MCI_NOTIFY,(DWORD)(LPMCI_OPEN_PARMS)&mciPlayParms);
}
void backmusic::CloseSoundFile(WPARAM wParam,LPARAM lParam)
{
mciSendCommand(m_wDeviceID,MCI_CLOSE,1,NULL);
}
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