📄 win.m51
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BL51 BANKED LINKER/LOCATER V6.00 04/26/2009 20:56:26 PAGE 1
BL51 BANKED LINKER/LOCATER V6.00, INVOKED BY:
D:\KEILC51\C51\BIN\BL51.EXE music.obj TO win RAMSIZE (256)
MEMORY MODEL: SMALL
INPUT MODULES INCLUDED:
music.obj (MUSIC)
D:\KEILC51\C51\LIB\C51S.LIB (?C_STARTUP)
D:\KEILC51\C51\LIB\C51S.LIB (?C?CLDOPTR)
D:\KEILC51\C51\LIB\C51S.LIB (?C?IMUL)
D:\KEILC51\C51\LIB\C51S.LIB (?C?ILDOPTR)
D:\KEILC51\C51\LIB\C51S.LIB (?C?LMUL)
D:\KEILC51\C51\LIB\C51S.LIB (?C?SLDIV)
D:\KEILC51\C51\LIB\C51S.LIB (ISALPHA)
D:\KEILC51\C51\LIB\C51S.LIB (ISDIGIT)
D:\KEILC51\C51\LIB\C51S.LIB (?C_INIT)
D:\KEILC51\C51\LIB\C51S.LIB (?C?ULDIV)
LINK MAP OF MODULE: win (MUSIC)
TYPE BASE LENGTH RELOCATION SEGMENT NAME
-----------------------------------------------------
* * * * * * * D A T A M E M O R Y * * * * * * *
REG 0000H 0008H ABSOLUTE "REG BANK 0"
DATA 0008H 0010H UNIT ?DT?MUSIC
DATA 0018H 000BH UNIT ?DT?_PLAY?MUSIC
DATA 0023H 0008H UNIT ?DT?_GETFREQ?MUSIC
DATA 002BH 0006H UNIT ?DT?_DELAY?MUSIC
DATA 0031H 0004H UNIT ?DT?_SOUND?MUSIC
DATA 0035H 0002H UNIT ?DT?MAIN?MUSIC
IDATA 0037H 0001H UNIT ?STACK
* * * * * * * C O D E M E M O R Y * * * * * * *
CODE 0000H 0003H ABSOLUTE
CODE 0003H 0003H ABSOLUTE
0006H 0005H *** GAP ***
CODE 000BH 0003H ABSOLUTE
CODE 000EH 0007H UNIT ?PR?SOUNDOFF?MUSIC
0015H 0006H *** GAP ***
CODE 001BH 0003H ABSOLUTE
CODE 001EH 196EH UNIT ?CO?MUSIC
CODE 198CH 0194H UNIT ?C?LIB_CODE
CODE 1B20H 0184H UNIT ?PR?_PLAY?MUSIC
CODE 1CA4H 008CH UNIT ?C_C51STARTUP
CODE 1D30H 006BH UNIT ?PR?_GETFREQ?MUSIC
CODE 1D9BH 0067H UNIT ?PR?MAIN?MUSIC
CODE 1E02H 0052H UNIT ?PR?_SOUND?MUSIC
CODE 1E54H 004AH UNIT ?PR?KEYSCAN?MUSIC
CODE 1E9EH 0044H UNIT ?PR?EXTERNAL_0?MUSIC
CODE 1EE2H 0044H UNIT ?C?LDIV
CODE 1F26H 003EH UNIT ?PR?TIME1_INT?MUSIC
CODE 1F64H 003BH UNIT ?PR?_DELAY?MUSIC
CODE 1F9FH 001BH UNIT ?PR?_ISALPHA?ISALPHA
BL51 BANKED LINKER/LOCATER V6.00 04/26/2009 20:56:26 PAGE 2
CODE 1FBAH 0016H UNIT ?C_INITSEG
CODE 1FD0H 0011H UNIT ?PR?TIME0_INT?MUSIC
CODE 1FE1H 000FH UNIT ?PR?_ISDIGIT?ISDIGIT
OVERLAY MAP OF MODULE: win (MUSIC)
SEGMENT
+--> CALLED SEGMENT
---------------------
?C_C51STARTUP
+--> ?PR?MAIN?MUSIC
+--> ?C_INITSEG
?PR?MAIN?MUSIC
+--> ?PR?_DELAY?MUSIC
+--> ?CO?MUSIC
+--> ?PR?_PLAY?MUSIC
+--> ?PR?KEYSCAN?MUSIC
?PR?_PLAY?MUSIC
+--> ?PR?SOUNDOFF?MUSIC
+--> ?PR?_ISDIGIT?ISDIGIT
+--> ?PR?_ISALPHA?ISALPHA
+--> ?PR?_GETFREQ?MUSIC
+--> ?PR?_SOUND?MUSIC
+--> ?PR?_DELAY?MUSIC
?PR?_GETFREQ?MUSIC
+--> ?CO?MUSIC
?PR?_SOUND?MUSIC
+--> ?PR?_DELAY?MUSIC
?PR?KEYSCAN?MUSIC
+--> ?PR?_DELAY?MUSIC
SYMBOL TABLE OF MODULE: win (MUSIC)
VALUE TYPE NAME
----------------------------------
------- MODULE MUSIC
C:0000H SYMBOL _ICE_DUMMY_
D:0008H PUBLIC second
D:0090H PUBLIC P1
D:00A0H PUBLIC P2
D:00B0H PUBLIC P3
B:00A8H.7 PUBLIC EA
C:005EH PUBLIC halfnotefreq
D:00A8H PUBLIC IE
C:1FD0H PUBLIC time0_int
C:1F26H PUBLIC time1_int
BL51 BANKED LINKER/LOCATER V6.00 04/26/2009 20:56:26 PAGE 3
C:1D30H PUBLIC _GetFreq
D:000AH PUBLIC minute
D:00B8H PUBLIC IP
D:000CH PUBLIC order
D:000DH PUBLIC n1
D:000FH PUBLIC n2
C:008CH PUBLIC title
C:1D9BH PUBLIC main
C:000EH PUBLIC SoundOff
D:0011H PUBLIC count
B:00A0H.0 PUBLIC Buzz
D:0098H PUBLIC SCON
D:0089H PUBLIC TMOD
D:0088H PUBLIC TCON
B:00A8H.1 PUBLIC ET0
B:00A8H.3 PUBLIC ET1
D:008CH PUBLIC TH0
D:0012H PUBLIC flag1
B:0088H.0 PUBLIC IT0
D:008DH PUBLIC TH1
D:0013H PUBLIC flag2
D:008AH PUBLIC TL0
D:008BH PUBLIC TL1
B:0088H.4 PUBLIC TR0
B:0088H.6 PUBLIC TR1
C:0048H PUBLIC notename
D:00C8H PUBLIC T2CON
D:0014H PUBLIC i
D:0016H PUBLIC temp1
C:001EH PUBLIC notefreq
D:0017H PUBLIC temp2
C:1E02H PUBLIC _Sound
C:1F64H PUBLIC _delay
C:1E54H PUBLIC keyscan
C:1B20H PUBLIC _Play
C:1E9EH PUBLIC external_0
C:007CH PUBLIC halfnotename
D:00D0H PUBLIC PSW
B:00B0H.0 PUBLIC key1
B:00B0H.1 PUBLIC key2
------- PROC _DELAY
D:002BH SYMBOL x
------- DO
D:002DH SYMBOL a
D:002FH SYMBOL b
------- ENDDO
C:1F64H LINE# 90
C:1F68H LINE# 91
C:1F68H LINE# 93
C:1F79H LINE# 94
C:1F9EH LINE# 95
------- ENDPROC _DELAY
------- PROC _SOUND
D:0031H SYMBOL freq
------- DO
D:0033H SYMBOL timreg
------- ENDDO
BL51 BANKED LINKER/LOCATER V6.00 04/26/2009 20:56:26 PAGE 4
C:1E02H LINE# 96
C:1E06H LINE# 97
C:1E06H LINE# 99
C:1E35H LINE# 100
C:1E3CH LINE# 101
C:1E43H LINE# 102
C:1E49H LINE# 103
C:1E4CH LINE# 104
C:1E4FH LINE# 105
C:1E51H LINE# 106
C:1E53H LINE# 107
------- ENDPROC _SOUND
------- PROC SOUNDOFF
C:000EH LINE# 108
C:000EH LINE# 109
C:000EH LINE# 110
C:0010H LINE# 111
C:0012H LINE# 112
C:0014H LINE# 113
------- ENDPROC SOUNDOFF
------- PROC _GETFREQ
D:0023H SYMBOL ch
------- DO
D:0024H SYMBOL pn
D:0027H SYMBOL j
D:0028H SYMBOL pf
------- ENDDO
C:1D30H LINE# 114
C:1D32H LINE# 115
C:1D32H LINE# 116
C:1D35H LINE# 118
C:1D41H LINE# 119
C:1D4DH LINE# 120
C:1D4DH LINE# 121
C:1D4DH LINE# 122
C:1D67H LINE# 123
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