📄 flashwnd.h
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/********************************************************************
created: 2006/07/19
created: 19:7:2006 22:36
filename: D:\BeiJing\VC6\SmallTech\MFCFlash\FlashWnd.h
file path: D:\BeiJing\VC6\SmallTech\MFCFlash
file base: FlashWnd
file ext: h
author: 万连文
purpose: 现实Flash的窗口类
*********************************************************************/
#if !defined(AFX_FLASHWND_H__83C6CE52_391A_47C7_9403_BD1920E5D59E__INCLUDED_)
#define AFX_FLASHWND_H__83C6CE52_391A_47C7_9403_BD1920E5D59E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CFlashWnd window
class CFlashWnd : public CWnd
{
// Construction
public:
CFlashWnd();
// Attributes
public:
// Operations
public:
const CLSID& GetCLSID();
BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext=NULL);
void PutFlashFile(CString strPath);
void Play();
CString GetVariable(LPCTSTR name);
void SetVariable(LPCTSTR name, LPCTSTR value);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFlashWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CFlashWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CFlashWnd)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FLASHWND_H__83C6CE52_391A_47C7_9403_BD1920E5D59E__INCLUDED_)
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