📄 scoregui.java
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import java.awt.*;import java.awt.event.*;import java.io.File;import javax.swing.*;import java.util.*;import java.io.*;public class ScoreGui extends JDialog implements ActionListener{ public ScoreGui() { super(); } public void ScoreGui()//the ScoreGui Method displays the scores in order from lowest to highest. { Container cp = getContentPane(); JButton ok = new JButton("OK"); ok.setActionCommand("OK"); ok.addActionListener(this); int lineNum=0; cp.add(ok,BorderLayout.SOUTH); try{ String line = ""; String[] myScoreArray = new String[100]; for(int i=0; i<myScoreArray.length;i++) myScoreArray[i]=" "; String line1=""; BufferedReader br1 = new BufferedReader(new InputStreamReader(new FileInputStream("scores.txt")));//read in the scores data int recordsCount=0; while((line = br1.readLine()) != null) { line = br1.readLine(); if(line!="") { recordsCount+=1; int tempPOS = line.indexOf("*");//use the star to indicate the next charator is going to be the maze level which we will sort by. String pos=line.substring(tempPOS+1); int index = Integer.parseInt(pos); if(myScoreArray[index] == " ") myScoreArray[index]=line;//add in the score to the array. else { for(int i=0; i<myScoreArray.length;i++) { if(index+i<myScoreArray.length)//prevent array out of bounds errors. { if(myScoreArray[index+i].equals(" ")) { myScoreArray[index+1]=line;//add in a score to the next available area of the array } }//end first if }//end for loop }//end else JPanel scorePanel = new JPanel(); scorePanel.setLayout(new GridLayout(recordsCount,recordsCount)); for(int i=0; i<myScoreArray.length;i++) { if(myScoreArray[i]!=" ") { mainLabel=new JLabel(myScoreArray[i], JLabel.LEFT);//display the score on the screen scorePanel.add(mainLabel); } }//end for loop cp.add(scorePanel); }//end very first if }//end first while loop }//end try catch(IOException ex) { JFrame frame = new JFrame("Alert"); JOptionPane.showMessageDialog(frame, "Problem with scores.txt file. Cant load high Scores"); }//end catch pack(); setVisible (true); }//end constructor public void actionPerformed(ActionEvent e) { dispose(); }private JLabel mainLabel;}//end class
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