📄 memalloc.c
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free (array6D);
}
else
{
error ("free_mem6Dshort: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 7D short memory array
* which was allocated with get_mem7Dshort()
************************************************************************
*/
void free_mem7Dshort(short *******array7D)
{
if (array7D)
{
free_mem6Dshort( *array7D);
free (array7D);
}
else
{
error ("free_mem7Dshort: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* Allocate 2D memory array -> double array2D[dim0][dim1]
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_mem2Ddouble(double ***array2D, int dim0, int dim1)
{
int i;
if((*array2D = (double**)malloc(dim0 * sizeof(double*))) == NULL)
no_mem_exit("get_mem2Ddouble: array2D");
if(((*array2D)[0] = (double* )calloc(dim0 * dim1,sizeof(double ))) == NULL)
no_mem_exit("get_mem2Ddouble: array2D");
for(i=1 ; i<dim0 ; i++)
(*array2D)[i] = (*array2D)[i-1] + dim1 ;
return dim0 * (sizeof(double*) + dim1 * sizeof(double));
}
/*!
************************************************************************
* \brief
* Allocate 2D memory array -> double array2D[dim0][dim1]
* Note that array is shifted towards offset allowing negative values
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_mem2Dodouble(double ***array2D, int dim0, int dim1, int offset)
{
int i;
if((*array2D = (double**)malloc(dim0 * sizeof(double*))) == NULL)
no_mem_exit("get_mem2Dodouble: array2D");
if(((*array2D)[0] = (double* )calloc(dim0 * dim1, sizeof(double ))) == NULL)
no_mem_exit("get_mem2Dodouble: array2D");
(*array2D)[0] += offset;
for(i=1 ; i<dim0 ; i++)
(*array2D)[i] = (*array2D)[i-1] + dim1 ;
return dim0 * (sizeof(double*) + dim1 * sizeof(double));
}
/*!
************************************************************************
* \brief
* Allocate 3D memory double array -> double array3D[dim0][dim1][dim2]
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_mem3Dodouble(double ****array3D, int dim0, int dim1, int dim2, int offset)
{
int i,j;
if(((*array3D) = (double***)malloc(dim0 * sizeof(double**))) == NULL)
no_mem_exit("get_mem3Dodouble: array3D");
if(((*array3D)[0] = (double** )calloc(dim0 * dim1, sizeof(double*))) == NULL)
no_mem_exit("get_mem3Dodouble: array3D");
(*array3D) [0] += offset;
for(i=1 ; i<dim0 ; i++)
(*array3D)[i] = (*array3D)[i-1] + dim1 ;
for (i = 0; i < dim0; i++)
for (j = -offset; j < dim1 - offset; j++)
if(((*array3D)[i][j] = (double* )calloc(dim2, sizeof(double))) == NULL)
no_mem_exit("get_mem3Dodouble: array3D");
return dim0*( sizeof(double**) + dim1 * ( sizeof(double*) + dim2 * sizeof(double)));
}
/*!
************************************************************************
* \brief
* Allocate 2D memory array -> int array2D[dim0][dim1]
* Note that array is shifted towards offset allowing negative values
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_offset_mem2Dshort(short ***array2D, int dim0, int dim1, int offset_y, int offset_x)
{
int i;
if((*array2D = (short**)malloc(dim0 * sizeof(short*))) == NULL)
no_mem_exit("get_offset_mem2Dshort: array2D");
if(((*array2D)[0] = (short* )calloc(dim0 * dim1, sizeof(short))) == NULL)
no_mem_exit("get_offset_mem2Dshort: array2D");
(*array2D)[0] += offset_x + offset_y * dim1;
for(i=-1 ; i > -offset_y - 1; i--)
{
(*array2D)[i] = (*array2D)[i+1] - dim1;
}
for(i=1 ; i < dim1 - offset_y; i++)
(*array2D)[i] = (*array2D)[i-1] + dim1;
return dim0 * (sizeof(short*) + dim1 * sizeof(short));
}
/*!
************************************************************************
* \brief
* Allocate 3D memory int array -> int array3D[dim0][dim1][dim2]
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_mem3Doint(int ****array3D, int dim0, int dim1, int dim2, int offset)
{
int i,j;
if(((*array3D) = (int***)malloc(dim0 * sizeof(int**))) == NULL)
no_mem_exit("get_mem3Doint: array3D");
if(((*array3D)[0] = (int** )calloc(dim0 * dim1, sizeof(int*))) == NULL)
no_mem_exit("get_mem3Doint: array3D");
(*array3D) [0] += offset;
for(i=1 ; i<dim0 ; i++)
(*array3D)[i] = (*array3D)[i-1] + dim1 ;
for (i = 0; i < dim0; i++)
for (j = -offset; j < dim1 - offset; j++)
if(((*array3D)[i][j] = (int* )calloc(dim2, sizeof(int))) == NULL)
no_mem_exit("get_mem3Doint: array3D");
return dim0 * (sizeof(int**) + dim1 * (sizeof(int*) + dim2 * sizeof(int)));
}
/*!
************************************************************************
* \brief
* Allocate 2D memory array -> int array2D[dim0][dim1]
* Note that array is shifted towards offset allowing negative values
*
* \par Output:
* memory size in bytes
************************************************************************
*/
int get_mem2Doint(int ***array2D, int dim0, int dim1, int offset)
{
int i;
if((*array2D = (int**)malloc(dim0 * sizeof(int*))) == NULL)
no_mem_exit("get_mem2Dint: array2D");
if(((*array2D)[0] = (int* )calloc(dim0 * dim1, sizeof(int))) == NULL)
no_mem_exit("get_mem2Dint: array2D");
(*array2D)[0] += offset;
for(i=1 ; i<dim0 ; i++)
(*array2D)[i] = (*array2D)[i-1] + dim1 ;
return dim0 * (sizeof(int*) + dim1 * sizeof(int));
}
/*!
************************************************************************
* \brief
* Allocate 3D memory array -> int array3D[dim0][dim1][dim2]
*
* \par Output:
* memory size in bytes
************************************************************************
*/
// same change as in get_mem3Dint
int get_mem3Ddouble(double ****array3D, int dim0, int dim1, int dim2)
{
int j, mem_size = dim0 * sizeof(double**);
double **array2D;
if(((*array3D) = (double***)malloc(dim0 * sizeof(double**))) == NULL)
no_mem_exit("get_mem3Ddouble: array3D");
mem_size += get_mem2Ddouble(&array2D, dim0 * dim1, dim2);
for(j = 0; j < dim0; j++)
{
(*array3D)[j] = &array2D[j * dim1];
}
return mem_size;
}
/*!
************************************************************************
* \brief
* free 2D double memory array
* which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_mem2Ddouble(double **array2D)
{
if (array2D)
{
if (*array2D)
free (*array2D);
else
error ("free_mem2Ddouble: trying to free unused memory",100);
free (array2D);
}
else
{
error ("free_mem2Ddouble: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 2D double memory array (with offset)
* which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_mem2Dodouble(double **array2D, int offset)
{
if (array2D)
{
array2D[0] -= offset;
if (array2D[0])
free (array2D[0]);
else error ("free_mem2Dodouble: trying to free unused memory",100);
free (array2D);
} else
{
error ("free_mem2Dodouble: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 3D memory array with offset
************************************************************************
*/
void free_mem3Dodouble(double ***array3D, int dim0, int dim1, int offset)
{
int i, j;
if (array3D)
{
for (i = 0; i < dim0; i++)
{
for (j = -offset; j < dim1 - offset; j++)
{
if (array3D[i][j])
free(array3D[i][j]);
else
error ("free_mem3Dodouble: trying to free unused memory",100);
}
}
array3D[0] -= offset;
if (array3D[0])
free(array3D[0]);
else
error ("free_mem3Dodouble: trying to free unused memory",100);
free (array3D);
}
else
{
error ("free_mem3Dodouble: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 3D memory array with offset
************************************************************************
*/
void free_mem3Doint(int ***array3D, int dim0, int dim1, int offset)
{
int i, j;
if (array3D)
{
for (i = 0; i < dim0; i++)
{
for (j = -offset; j < dim1 - offset; j++)
{
if (array3D[i][j])
free(array3D[i][j]);
else
error ("free_mem3Doint: trying to free unused memory",100);
}
}
array3D[0] -= offset;
if (array3D[0])
free(array3D[0]);
else
error ("free_mem3Doint: trying to free unused memory",100);
free (array3D);
}
else
{
error ("free_mem3Doint: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 2D double memory array (with offset)
* which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_mem2Doint(int **array2D, int offset)
{
if (array2D)
{
array2D[0] -= offset;
if (array2D[0])
free (array2D[0]);
else
error ("free_mem2Doint: trying to free unused memory",100);
free (array2D);
}
else
{
error ("free_mem2Doint: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 2D double memory array (with offset)
* which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_offset_mem2Dshort(short **array2D, int dim1, int offset_y, int offset_x)
{
if (array2D)
{
array2D[0] -= offset_x + offset_y * dim1;
if (array2D[0])
free (array2D[0]);
else
error ("free_offset_mem2Dshort: trying to free unused memory",100);
free (array2D);
}
else
{
error ("free_offset_mem2Dshort: trying to free unused memory",100);
}
}
/*!
************************************************************************
* \brief
* free 3D memory array
* which was alocated with get_mem3Dint()
************************************************************************
*/
void free_mem3Ddouble(double ***array3D)
{
if (array3D)
{
free_mem2Ddouble(*array3D);
free (array3D);
}
else
{
error ("free_mem3D: trying to free unused memory",100);
}
}
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