⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 memalloc.c

📁 H.264基于baseline解码器的C++实现源码
💻 C
📖 第 1 页 / 共 3 页
字号:
    free (array6D);
  }
  else
  {
    error ("free_mem6Dshort: trying to free unused memory",100);
  }
}

/*!
 ************************************************************************
 * \brief
 *    free 7D short memory array
 *    which was allocated with get_mem7Dshort()
 ************************************************************************
 */
void free_mem7Dshort(short *******array7D)
{
  if (array7D)
  {
    free_mem6Dshort( *array7D);
    free (array7D);
  }
  else
  {
    error ("free_mem7Dshort: trying to free unused memory",100);
  }
}

/*!
 ************************************************************************
 * \brief
 *    Allocate 2D memory array -> double array2D[dim0][dim1]
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_mem2Ddouble(double ***array2D, int dim0, int dim1)
{
  int i;

  if((*array2D      = (double**)malloc(dim0 * sizeof(double*))) == NULL)
    no_mem_exit("get_mem2Ddouble: array2D");
  
  if(((*array2D)[0] = (double* )calloc(dim0 * dim1,sizeof(double ))) == NULL)
    no_mem_exit("get_mem2Ddouble: array2D");

  for(i=1 ; i<dim0 ; i++)
    (*array2D)[i] =  (*array2D)[i-1] + dim1  ;

  return dim0 * (sizeof(double*) + dim1 * sizeof(double));
}

/*!
 ************************************************************************
 * \brief
 *    Allocate 2D memory array -> double array2D[dim0][dim1]
 *    Note that array is shifted towards offset allowing negative values
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_mem2Dodouble(double ***array2D, int dim0, int dim1, int offset)
{
  int i;

  if((*array2D      = (double**)malloc(dim0 *       sizeof(double*))) == NULL)
    no_mem_exit("get_mem2Dodouble: array2D");
  if(((*array2D)[0] = (double* )calloc(dim0 * dim1, sizeof(double ))) == NULL)
    no_mem_exit("get_mem2Dodouble: array2D");

  (*array2D)[0] += offset;

  for(i=1 ; i<dim0 ; i++)
    (*array2D)[i] =  (*array2D)[i-1] + dim1  ;

  return dim0 * (sizeof(double*) + dim1 * sizeof(double));
}

/*!
 ************************************************************************
 * \brief
 *    Allocate 3D memory double array -> double array3D[dim0][dim1][dim2]
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_mem3Dodouble(double ****array3D, int dim0, int dim1, int dim2, int offset)
{
  int  i,j;

  if(((*array3D) = (double***)malloc(dim0 * sizeof(double**))) == NULL)
    no_mem_exit("get_mem3Dodouble: array3D");

  if(((*array3D)[0] = (double** )calloc(dim0 * dim1, sizeof(double*))) == NULL)
    no_mem_exit("get_mem3Dodouble: array3D");

  (*array3D) [0] += offset;

  for(i=1 ; i<dim0 ; i++)
    (*array3D)[i] =  (*array3D)[i-1] + dim1  ;

  for (i = 0; i < dim0; i++)
    for (j = -offset; j < dim1 - offset; j++)
      if(((*array3D)[i][j] = (double* )calloc(dim2, sizeof(double))) == NULL)
        no_mem_exit("get_mem3Dodouble: array3D");

  return dim0*( sizeof(double**) + dim1 * ( sizeof(double*) + dim2 * sizeof(double)));
}


/*!
 ************************************************************************
 * \brief
 *    Allocate 2D memory array -> int array2D[dim0][dim1]
 *    Note that array is shifted towards offset allowing negative values
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_offset_mem2Dshort(short ***array2D, int dim0, int dim1, int offset_y, int offset_x)
{
  int i;

  if((*array2D      = (short**)malloc(dim0 * sizeof(short*))) == NULL)
    no_mem_exit("get_offset_mem2Dshort: array2D");

  if(((*array2D)[0] = (short* )calloc(dim0 * dim1, sizeof(short))) == NULL)
    no_mem_exit("get_offset_mem2Dshort: array2D");
  (*array2D)[0] += offset_x + offset_y * dim1;

  for(i=-1 ; i > -offset_y - 1; i--)
  {
    (*array2D)[i] =  (*array2D)[i+1] - dim1;
  }

  for(i=1 ; i < dim1 - offset_y; i++)
    (*array2D)[i] =  (*array2D)[i-1] + dim1;

  return dim0 * (sizeof(short*) + dim1 * sizeof(short));
}

/*!
 ************************************************************************
 * \brief
 *    Allocate 3D memory int array -> int array3D[dim0][dim1][dim2]
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_mem3Doint(int ****array3D, int dim0, int dim1, int dim2, int offset)
{
  int  i,j;

  if(((*array3D) = (int***)malloc(dim0 * sizeof(int**))) == NULL)
    no_mem_exit("get_mem3Doint: array3D");

  if(((*array3D)[0] = (int** )calloc(dim0 * dim1, sizeof(int*))) == NULL)
    no_mem_exit("get_mem3Doint: array3D");

  (*array3D) [0] += offset;

  for(i=1 ; i<dim0 ; i++)
    (*array3D)[i] =  (*array3D)[i-1] + dim1  ;

  for (i = 0; i < dim0; i++)
    for (j = -offset; j < dim1 - offset; j++)
      if(((*array3D)[i][j] = (int* )calloc(dim2, sizeof(int))) == NULL)
        no_mem_exit("get_mem3Doint: array3D");

  return dim0 * (sizeof(int**) + dim1 * (sizeof(int*) + dim2 * sizeof(int)));
}

/*!
 ************************************************************************
 * \brief
 *    Allocate 2D memory array -> int array2D[dim0][dim1]
 *    Note that array is shifted towards offset allowing negative values
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
int get_mem2Doint(int ***array2D, int dim0, int dim1, int offset)
{
  int i;

  if((*array2D      = (int**)malloc(dim0 * sizeof(int*))) == NULL)
    no_mem_exit("get_mem2Dint: array2D");
  if(((*array2D)[0] = (int* )calloc(dim0 * dim1, sizeof(int))) == NULL)
    no_mem_exit("get_mem2Dint: array2D");

  (*array2D)[0] += offset;

  for(i=1 ; i<dim0 ; i++)
    (*array2D)[i] =  (*array2D)[i-1] + dim1  ;

  return dim0 * (sizeof(int*) + dim1 * sizeof(int));
}


/*!
 ************************************************************************
 * \brief
 *    Allocate 3D memory array -> int array3D[dim0][dim1][dim2]
 *
 * \par Output:
 *    memory size in bytes
 ************************************************************************
 */
// same change as in get_mem3Dint
int get_mem3Ddouble(double ****array3D, int dim0, int dim1, int dim2)
{
	int  j, mem_size = dim0 * sizeof(double**);

  double **array2D;

  if(((*array3D) = (double***)malloc(dim0 * sizeof(double**))) == NULL)
    no_mem_exit("get_mem3Ddouble: array3D");

  mem_size += get_mem2Ddouble(&array2D, dim0 * dim1, dim2);

  for(j = 0; j < dim0; j++)
  {    
    (*array3D)[j] = &array2D[j * dim1];
  }

  return mem_size;
}

/*!
 ************************************************************************
 * \brief
 *    free 2D double memory array
 *    which was allocated with get_mem2Ddouble()
 ************************************************************************
 */
void free_mem2Ddouble(double **array2D)
{
  if (array2D)
  {
    if (*array2D)
      free (*array2D);
    else 
      error ("free_mem2Ddouble: trying to free unused memory",100);

    free (array2D);

  }
  else
  {
    error ("free_mem2Ddouble: trying to free unused memory",100);
  }
}


/*!
************************************************************************
* \brief
*    free 2D double memory array (with offset)
*    which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_mem2Dodouble(double **array2D, int offset)
{
  if (array2D)
  {
    array2D[0] -= offset;
    if (array2D[0])
      free (array2D[0]);
    else error ("free_mem2Dodouble: trying to free unused memory",100);

    free (array2D);

  } else
  {
    error ("free_mem2Dodouble: trying to free unused memory",100);
  }
}

/*!
 ************************************************************************
 * \brief
 *    free 3D memory array with offset
 ************************************************************************
 */
void free_mem3Dodouble(double ***array3D, int dim0, int dim1, int offset)
{
  int i, j;

  if (array3D)
  {
    for (i = 0; i < dim0; i++)
    {
      for (j = -offset; j < dim1 - offset; j++)
      {
        if (array3D[i][j])
          free(array3D[i][j]);
        else
          error ("free_mem3Dodouble: trying to free unused memory",100);
      }
    }
    array3D[0] -= offset;
    if (array3D[0])
      free(array3D[0]);
    else
      error ("free_mem3Dodouble: trying to free unused memory",100);
    free (array3D);
  }
  else
  {
    error ("free_mem3Dodouble: trying to free unused memory",100);
  }
}

/*!
 ************************************************************************
 * \brief
 *    free 3D memory array with offset
 ************************************************************************
 */
void free_mem3Doint(int ***array3D, int dim0, int dim1, int offset)
{
  int i, j;

  if (array3D)
  {
    for (i = 0; i < dim0; i++)
    {
      for (j = -offset; j < dim1 - offset; j++)
      {
        if (array3D[i][j])
          free(array3D[i][j]);
        else
          error ("free_mem3Doint: trying to free unused memory",100);
      }
    }
    array3D[0] -= offset;
    if (array3D[0])
      free(array3D[0]);
    else
      error ("free_mem3Doint: trying to free unused memory",100);
    free (array3D);
  }
  else
  {
    error ("free_mem3Doint: trying to free unused memory",100);
  }
}


/*!
************************************************************************
* \brief
*    free 2D double memory array (with offset)
*    which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_mem2Doint(int **array2D, int offset)
{
  if (array2D)
  {
    array2D[0] -= offset;
    if (array2D[0])
      free (array2D[0]);
    else 
      error ("free_mem2Doint: trying to free unused memory",100);

    free (array2D);

  } 
  else
  {
    error ("free_mem2Doint: trying to free unused memory",100);
  }
}

/*!
************************************************************************
* \brief
*    free 2D double memory array (with offset)
*    which was allocated with get_mem2Ddouble()
************************************************************************
*/
void free_offset_mem2Dshort(short **array2D, int dim1, int offset_y, int offset_x)
{
  if (array2D)
  {
    array2D[0] -= offset_x + offset_y * dim1;
    if (array2D[0])
      free (array2D[0]);
    else 
      error ("free_offset_mem2Dshort: trying to free unused memory",100);

    free (array2D);

  } 
  else
  {
    error ("free_offset_mem2Dshort: trying to free unused memory",100);
  }
}

/*!
 ************************************************************************
 * \brief
 *    free 3D memory array
 *    which was alocated with get_mem3Dint()
 ************************************************************************
 */
void free_mem3Ddouble(double ***array3D)
{
  if (array3D)
  {
    free_mem2Ddouble(*array3D);
    free (array3D);
  } 
  else
  {
    error ("free_mem3D: trying to free unused memory",100);
  }
}


⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -