📄 wait.c
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//
/* Copyright 2000-2001 Intel Corp. */
/*
*++
* FACILITY:
*
*
* AUTHORS:
*
* Glen Schaff
*
* MODIFICATIONS:
gds 10-31-98
*--
*/
#include <windows.h>
#include <nkintr.h>
#include "timer.h"
#include "bulverde.h"
extern PVOID VirtualAllocCopyPhysical(unsigned size,char *str,PVOID pPhysicalAddress);
static volatile BULVERDE_OST_REG *ost;
void usWait(unsigned usVal)
{
unsigned Start;
static unsigned firstCall=1;
if (firstCall)
{
ost = (volatile BULVERDE_OST_REG*)VirtualAllocCopyPhysical(0x80,"Wait OST",(PVOID)(BULVERDE_BASE_REG_PA_OST));
if (!ost)
{
RETAILMSG(TRUE, (TEXT("usWait: Map OST register failed\r\n")));
return;
}
firstCall=0;
}
if (usVal != 0)
{
Start = ost->oscr0;
while ((ost->oscr0 - Start) < usVal * TIMERTICK)
{
// do nothing
}
}
}
void msWait(unsigned msVal)
{
usWait(msVal*1000);
}
void sWait(unsigned sVal)
{
msWait(sVal*1000);
}
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