📄 wavepdd.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
/*++
** Copyright 2000-2001 Intel Corporation. All Rights Reserved.
**
** Portions of the source code contained or described herein and all documents
** related to such source code (Material) are owned by Intel Corporation
** or its suppliers or licensors and is licensed by Microsoft Corporation for distribution.
** Title to the Material remains with Intel Corporation or its suppliers and licensors.
** Use of the Materials is subject to the terms of the Microsoft license agreement which accompanied the Materials.
** No other license under any patent, copyright, trade secret or other intellectual
** property right is granted to or conferred upon you by disclosure or
** delivery of the Materials, either expressly, by implication, inducement,
** estoppel or otherwise
** Some portion of the Materials may be copyrighted by Microsoft Corporation.
--*/
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @enum PCM_TYPE | Enumeration of standard PCM data types.
//
// @field PBYTE | pData | Pointer to just the data buffer which contains
// the waveform data to be played.
//
// @field ULONG | nBufferSize |
// Size, in number of bytes, of the buffer to play.
//
// @field ULONG | nBufferPosition |
// Current position, in number of bytes in the user buffer.
//
// @field BOOL | fLooping |
// If TRUE, the buffer should be played in an infinite loop.
//
// -----------------------------------------------------------------------------
typedef enum {
PCM_TYPE_M8,
PCM_TYPE_M16,
PCM_TYPE_S8,
PCM_TYPE_S16
} PCM_TYPE, *PPCM_TYPE;
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @struct SAMPLE_8_MONO | Single sample from 8-bit mono PCM data stream.
//
// @field UINT8 | sample | Unsigned 8-bit sample
//
// -----------------------------------------------------------------------------
typedef struct {
UINT8 sample; // Unsigned 8-bit sample
} SAMPLE_8_MONO;
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @struct SAMPLE_16_MONO | Single sample from 16-bit mono PCM data stream.
//
// @field INT16 | sample | Unsigned 16-bit sample
//
// -----------------------------------------------------------------------------
typedef struct {
INT16 sample; // Signed 16-bit sample
} SAMPLE_16_MONO;
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @struct SAMPLE_8_STEREO | Single sample from 8-bit stereo PCM data stream.
//
// @field UINT8 | sample_left | Unsigned 8-bit sample from left channel.
//
// @field UINT8 | sample_right | Unsigned 8-bit sample from right channel.
//
// -----------------------------------------------------------------------------
typedef struct {
UINT8 sample_left; // Unsigned 8-bit sample
UINT8 sample_right; // Unsigned 8-bit sample
} SAMPLE_8_STEREO;
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @struct SAMPLE_16_STEREO | Single sample from 16-bit stereo PCM data stream.
//
// @field UINT16 | sample_left | Unsigned 16-bit sample from left channel.
//
// @field UINT16 | sample_right | Unsigned 16-bit sample from right channel.
//
// -----------------------------------------------------------------------------
typedef struct {
INT16 sample_left; // Signed 16-bit sample
INT16 sample_right; // Signed 16-bit sample
} SAMPLE_16_STEREO;
// -----------------------------------------------------------------------------
//
// @doc EX_AUDIO_DDSI
//
// @struct PCM_SAMPLE | Union that allows access to any of the Sample Types
//
// @field SAMPLE_8_MONO | m8 | <t SAMPLE_8_MONO>
// @field SAMPLE_16_MONO | m16 | <t SAMPLE_16_MONO>
// @field SAMPLE_8_STEREO | s8 | <t SAMPLE_8_STEREO>
// @field SAMPLE_16_STEREO | s16 | <t SAMPLE_16_STEREO>
//
// -----------------------------------------------------------------------------
typedef union {
SAMPLE_8_MONO m8;
SAMPLE_16_MONO m16;
SAMPLE_8_STEREO s8;
SAMPLE_16_STEREO s16;
} PCM_SAMPLE, *PPCM_SAMPLE;
// Size of the DMA page
#define SAMPLE_MASK 0xFFF0
#define AUDIO_BUFFER_SIZE 0x1000
/*#define WPDM_PRIVATE 0
#define WPDM_PRIVATE_MUTE_EXTL3 WPDM_PRIVATE+0 // A MUTE or extended l3 write
#define WPDM_PRIVATE_MIXER WPDM_PRIVATE+1
#define WPDM_PRIVATE_DIAG WPDM_PRIVATE+2
//#define WPDM_PRIVATE_EQ WPDM_PRIVATE+3 //TODO: why does this value get booted by MDD?
*/
#define WPDM_PRIVATE WM_USER+10
#define WPDM_PRIVATE_WRITE_AC97 WPDM_PRIVATE+0 // do a write to the ac 97 register
#define WPDM_PRIVATE_READ_AC97 WPDM_PRIVATE+1 // do a read to the ac 97 register
#define WPDM_PRIVATE_DIAG_MSG WPDM_PRIVATE+2 // TBD
#define WPDM_PRIVATE_RET_ERROR 0xFFFFFFFF
#define WPDM_PRIVATE_RET_SUCCESS 0x0
#define WPDM_PRIVATE_RET_NOTSUPPORTED MMSYSERR_NOTSUPPORTED
// DCSRn Register Settings (see sa-1110 manual for DCSRn details)
#define DMA_RUN 1
#define DMA_IE 2 // interrupt enable flag
#define DMA_ERR 4
#define DMA_DONEA 8
#define DMA_STARTA 0x10
#define DMA_DONEB 0x20
#define DMA_STARTB 0x40
#define DMA_BIU 0x80
//CODEC RESET BEHAVIOR
#define RESET_GOTORESET 0 //force into reset mode
#define RESET_LEAVERESET 1 //normal operation
#define RESET_CYCLE 2
// Function Prototypes
//
BOOL AudioMute(BOOL);
BOOL AudioEnable(BOOL);
BOOL AudioWaitForRegIntr(VOID);
BOOL AudioInitializeComplete();
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