📄 bc
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@c ----------------------------------------------------------------------
@node bcmp, memory
@heading @code{bcmp}
@subheading Syntax
@example
#include <string.h>
int bcmp(const void *ptr1, const void *ptr2, int length);
@end example
@subheading Description
Compare memory pointed to by @var{ptr1} and @var{ptr2} for at most
@var{length} bytes.
@subheading Return Value
The number of bytes remaining when the first mismatch occurred, or zero
if all bytes were equal.
@subheading Example
@example
void f(char *s1, char *s2)
@{
int l = bcmp(s1, s2, strlen(s1));
printf("Difference: %s, %s\n", s1+strlen(s1)-l, s2+strlen(s1)-l);
@}
@end example
@c ----------------------------------------------------------------------
@node _bcopy, memory
@heading @code{_bcopy}
@subheading Syntax
@example
#include <string.h>
void _bcopy(const void *source, void *dest, int length);
@end example
@subheading Description
Copy @var{length} bytes from @var{source} to @var{dest}. This is just
like @code{bcopy} (@pxref{bcopy}), except that the loads and stores are
done with different opcodes in case @var{source} and @var{dest} can't be
paged in at the same time (like blitting in the graphics buffer).
@subheading Return Value
No value is returned.
@subheading Example
@example
bcopy(ScreenPrimary+ScreenCols()*2, ScreenPrimary,
(ScreenRows()-1)*ScreenCols()*2);
@end example
@c ----------------------------------------------------------------------
@node bcopy, memory
@heading @code{bcopy}
@subheading Syntax
@example
#include <string.h>
void bcopy(const void *source, void *dest, int length);
@end example
@subheading Description
Copy @var{length} bytes from @var{source} to @var{dest}. Overlapping
regions are handled properly, although this behavior is not portable.
@subheading Return Value
No value is returned.
@subheading Example
@example
struct s a, b;
bcopy(a, b, sizeof(struct s));
@end example
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