📄 program.cs
字号:
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.IO;
namespace Client
{
class Program
{
static StreamWriter writeImageData;
static NetworkStream nStream;
static string Base64ImageData;
static string BlockData;
static int RemainingStringLength = 0;
static bool Done = false;
static void Main(string[] args)
{
try
{
TcpClient tcpClient = new TcpClient("127.0.0.1", 5555);
nStream = tcpClient.GetStream();
writeImageData = new StreamWriter(nStream);
//Change the filename here. If you change the file type,
//you must change it on the Server Project too.
FileStream fs = File.OpenRead("logo.jpg");
byte[] ImageData = new byte[fs.Length];
fs.Read(ImageData, 0, ImageData.Length);
Base64ImageData = Convert.ToBase64String(ImageData);
int startIndex = 0;
Console.WriteLine("Transfering Data...");
while (Done == false)
{
while (startIndex < Base64ImageData.Length)
{
try
{
BlockData = Base64ImageData.Substring(startIndex, 100);
writeImageData.WriteLine(BlockData);
writeImageData.Flush();
startIndex += 100;
}
catch (Exception er)
{
RemainingStringLength = Base64ImageData.Length - startIndex;
BlockData = Base64ImageData.Substring(startIndex, RemainingStringLength);
writeImageData.WriteLine(BlockData);
writeImageData.Flush();
Done = true;
break;
}
}
}
writeImageData.Close();
tcpClient.Close();
Console.WriteLine("Transfer Complete");
}
catch (Exception er)
{
Console.WriteLine("Unable to connect to server");
Console.WriteLine(er.Message);
}
Console.ReadKey();
}
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -