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📄 streamer.js

📁 这是一个ajax的例子大家好好的看看就是一个鱼眼的效果
💻 JS
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if(!dojo._hasResource["dojox.timing.Streamer"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.timing.Streamer"] = true;dojo.provide("dojox.timing.Streamer");dojo.require("dojox.timing._base");dojox.timing.Streamer = function(	/* function */input, 	/* function */output, 	/* int */interval, 	/* int */minimum,	/* array */initialData){	//	summary	//	Streamer will take an input function that pushes N datapoints into a	//		queue, and will pass the next point in that queue out to an	//		output function at the passed interval; this way you can emulate	//		a constant buffered stream of data.	//	input: the function executed when the internal queue reaches minimumSize	//	output: the function executed on internal tick	//	interval: the interval in ms at which the output function is fired.	//	minimum: the minimum number of elements in the internal queue.	var self = this;	var queue = [];	//	public properties	this.interval = interval || 1000;	this.minimumSize = minimum || 10;	//	latency usually == interval * minimumSize	this.inputFunction = input || function(q){ };	this.outputFunction = output || function(point){ };	//	more setup	var timer = new dojox.timing.Timer(this.interval);	var tick = function(){		self.onTick(self);		if(queue.length < self.minimumSize){			self.inputFunction(queue);		}		var obj = queue.shift();		while(typeof(obj) == "undefined" && queue.length > 0){			obj = queue.shift();		}				//	check to see if the input function needs to be fired		//	stop before firing the output function		//	TODO: relegate this to the output function?		if(typeof(obj) == "undefined"){			self.stop();			return;		}		//	call the output function.		self.outputFunction(obj);	};	this.setInterval = function(/* int */ms){		//	summary		//	sets the interval in milliseconds of the internal timer		this.interval = ms;		timer.setInterval(ms);	};	this.onTick = function(/* dojox.timing.Streamer */obj){ };	// wrap the timer functions so that we can connect to them if needed.	this.start = function(){		//	summary		//	starts the Streamer		if(typeof(this.inputFunction) == "function" && typeof(this.outputFunction) == "function"){			timer.start();			return;		}		throw new Error("You cannot start a Streamer without an input and an output function.");	};	this.onStart = function(){ };	this.stop = function(){		//	summary		//	stops the Streamer		timer.stop();	};	this.onStop = function(){ };	//	finish initialization	timer.onTick = this.tick;	timer.onStart = this.onStart;	timer.onStop = this.onStop;	if(initialData){		queue.concat(initialData);	}};}

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