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📄 offline.js.uncompressed.js

📁 这是一个ajax的例子大家好好的看看就是一个鱼眼的效果
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		// summary:		//		Registers the existence of a new storage provider; used by		//		subclasses to inform the manager of their existence. The		//		storage manager will select storage providers based on 		//		their ordering, so the order in which you call this method		//		matters. 		// name:		//		The full class name of this provider, such as		//		"dojox.storage.FlashStorageProvider".		// instance:		//		An instance of this provider, which we will use to call		//		isAvailable() on. 				// keep list of providers as a list so that we can know what order		// storage providers are preferred; also, store the providers hashed		// by name in case someone wants to get a provider that uses		// a particular storage backend		this.providers.push(instance);		this.providers[name] = instance;	};		this.setProvider = function(storageClass){		// summary:		//		Instructs the storageManager to use the given storage class for		//		all storage requests.		// description:		//		Example-		//			dojox.storage.setProvider(		//				dojox.storage.IEStorageProvider)		};		this.autodetect = function(){		// summary:		//		Autodetects the best possible persistent storage provider		//		available on this platform. 				//console.debug("dojox.storage.manager.autodetect");				if(this._initialized){ // already finished			return;		}		// a flag to force the storage manager to use a particular 		// storage provider type, such as 		// djConfig = {forceStorageProvider: "dojox.storage.WhatWGStorageProvider"};		var forceProvider = dojo.config["forceStorageProvider"] || false;		// go through each provider, seeing if it can be used		var providerToUse;		//FIXME: use dojo.some		for(var i = 0; i < this.providers.length; i++){			providerToUse = this.providers[i];			if(forceProvider && forceProvider == providerToUse.declaredClass){				// still call isAvailable for this provider, since this helps some				// providers internally figure out if they are available				// FIXME: This should be refactored since it is non-intuitive				// that isAvailable() would initialize some state				providerToUse.isAvailable();				break;			}else if(!forceProvider && providerToUse.isAvailable()){				break;			}		}				if(!providerToUse){ // no provider available			this._initialized = true;			this.available = false;			this.currentProvider = null;			console.warn("No storage provider found for this platform");			this.loaded();			return;		}					// create this provider and mix in it's properties		// so that developers can do dojox.storage.put rather		// than dojox.storage.currentProvider.put, for example		this.currentProvider = providerToUse;		dojo.mixin(dojox.storage, this.currentProvider);				// have the provider initialize itself		dojox.storage.initialize();				this._initialized = true;		this.available = true;	};		this.isAvailable = function(){ /*Boolean*/		// summary: Returns whether any storage options are available.		return this.available;	};		this.addOnLoad = function(func){ /* void */		// summary:		//		Adds an onload listener to know when Dojo Offline can be used.		// description:		//		Adds a listener to know when Dojo Offline can be used. This		//		ensures that the Dojo Offline framework is loaded and that the		//		local dojox.storage system is ready to be used. This method is		//		useful if you don't want to have a dependency on Dojo Events		//		when using dojox.storage.		// func: Function		//		A function to call when Dojo Offline is ready to go		this._onLoadListeners.push(func);				if(this.isInitialized()){			this._fireLoaded();		}	};		this.removeOnLoad = function(func){ /* void */		// summary: Removes the given onLoad listener		for(var i = 0; i < this._onLoadListeners.length; i++){			if(func == this._onLoadListeners[i]){				this._onLoadListeners = this._onLoadListeners.splice(i, 1);				break;			}		}	};		this.isInitialized = function(){ /*Boolean*/	 	// summary:		//		Returns whether the storage system is initialized and ready to		//		be used. 		// FIXME: This should REALLY not be in here, but it fixes a tricky		// Flash timing bug.		// Confirm that this is still needed with the newly refactored Dojo		// Flash. Used to be for Internet Explorer. -- Brad Neuberg		if(this.currentProvider != null			&& this.currentProvider.declaredClass == "dojox.storage.FlashStorageProvider" 			&& dojox.flash.ready == false){			return false;		}else{			return this._initialized;		}	};	this.supportsProvider = function(/*string*/ storageClass){ /* Boolean */		// summary: Determines if this platform supports the given storage provider.		// description:		//		Example-		//			dojox.storage.manager.supportsProvider(		//				"dojox.storage.InternetExplorerStorageProvider");		// construct this class dynamically		try{			// dynamically call the given providers class level isAvailable()			// method			var provider = eval("new " + storageClass + "()");			var results = provider.isAvailable();			if(!results){ return false; }			return results;		}catch(e){			return false;		}	};	this.getProvider = function(){ /* Object */		// summary: Gets the current provider		return this.currentProvider;	};		this.loaded = function(){		// summary:		//		The storage provider should call this method when it is loaded		//		and ready to be used. Clients who will use the provider will		//		connect to this method to know when they can use the storage		//		system. You can either use dojo.connect to connect to this		//		function, or can use dojox.storage.manager.addOnLoad() to add		//		a listener that does not depend on the dojo.event package.		// description:		//		Example 1-		//			if(dojox.storage.manager.isInitialized() == false){ 		//				dojo.connect(dojox.storage.manager, "loaded", TestStorage, "initialize");		//			}else{		//				dojo.connect(dojo, "loaded", TestStorage, "initialize");		//			}		//		Example 2-		//			dojox.storage.manager.addOnLoad(someFunction);		// FIXME: we should just provide a Deferred for this. That way you		// don't care when this happens or has happened. Deferreds are in Base		this._fireLoaded();	};		this._fireLoaded = function(){		//console.debug("dojox.storage.manager._fireLoaded");				dojo.forEach(this._onLoadListeners, function(i){ 			try{ 				i(); 			}catch(e){ console.debug(e); } 		});	};		this.getResourceList = function(){		// summary:		//		Returns a list of whatever resources are necessary for storage		//		providers to work. 		// description:		//		This will return all files needed by all storage providers for		//		this particular environment type. For example, if we are in the		//		browser environment, then this will return the hidden SWF files		//		needed by the FlashStorageProvider, even if we don't need them		//		for the particular browser we are working within. This is meant		//		to faciliate Dojo Offline, which must retrieve all resources we		//		need offline into the offline cache -- we retrieve everything		//		needed, in case another browser that requires different storage		//		mechanisms hits the local offline cache. For example, if we		//		were to sync against Dojo Offline on Firefox 2, then we would		//		not grab the FlashStorageProvider resources needed for Safari.		var results = [];		dojo.forEach(dojox.storage.manager.providers, function(currentProvider){			results = results.concat(currentProvider.getResourceList());		});				return results;	}};}if(!dojo._hasResource["dojox._sql._crypto"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox._sql._crypto"] = true;// Taken from http://www.movable-type.co.uk/scripts/aes.html by// Chris Veness (CLA signed); adapted for Dojo and Google Gears Worker Pool// by Brad Neuberg, bkn3@columbia.edudojo.provide("dojox._sql._crypto");dojo.mixin(dojox._sql._crypto,{	// _POOL_SIZE:	//	Size of worker pool to create to help with crypto	_POOL_SIZE: 100,		encrypt: function(plaintext, password, callback){		// summary:		//	Use Corrected Block TEA to encrypt plaintext using password		//	(note plaintext & password must be strings not string objects).		//	Results will be returned to the 'callback' asychronously.			this._initWorkerPool();			var msg ={plaintext: plaintext, password: password};		msg = dojo.toJson(msg);		msg = "encr:" + String(msg);			this._assignWork(msg, callback);	},	decrypt: function(ciphertext, password, callback){		// summary:		//	Use Corrected Block TEA to decrypt ciphertext using password		//	(note ciphertext & password must be strings not string objects).		//	Results will be returned to the 'callback' asychronously.		this._initWorkerPool();			var msg ={ciphertext: ciphertext, password: password};		msg = dojo.toJson(msg);		msg = "decr:" + String(msg);			this._assignWork(msg, callback);	},		_initWorkerPool: function(){		// bugs in Google Gears prevents us from dynamically creating		// and destroying workers as we need them -- the worker		// pool functionality stops working after a number of crypto		// cycles (probably related to a memory leak in Google Gears).		// this is too bad, since it results in much simpler code.			// instead, we have to create a pool of workers and reuse them. we		// keep a stack of 'unemployed' Worker IDs that are currently not working.		// if a work request comes in, we pop off the 'unemployed' stack		// and put them to work, storing them in an 'employed' hashtable,		// keyed by their Worker ID with the value being the callback function		// that wants the result. when an employed worker is done, we get		// a message in our 'manager' which adds this worker back to the 		// unemployed stack and routes the result to the callback that		// wanted it. if all the workers were employed in the past but		// more work needed to be done (i.e. it's a tight labor pool ;) 		// then the work messages are pushed onto		// a 'handleMessage' queue as an object tuple{msg: msg, callback: callback}			if(!this._manager){			try{				this._manager = google.gears.factory.create("beta.workerpool", "1.0");				this._unemployed = [];				this._employed ={};				this._handleMessage = [];							var self = this;				this._manager.onmessage = function(msg, sender){					// get the callback necessary to serve this result					var callback = self._employed["_" + sender];									// make this worker unemployed					self._employed["_" + sender] = undefined;					self._unemployed.push("_" + sender);									// see if we need to assign new work					// that was queued up needing to be done					if(self._handleMessage.length){						var handleMe = self._handleMessage.shift();						self._assignWork(handleMe.msg, handleMe.callback);					}									// return results					callback(msg);				}								var workerInit = "function _workerInit(){"									+ "gearsWorkerPool.onmessage = "										+ String(this._workerHandler)									+ ";"								+ "}";							var code = workerInit + " _workerInit();";					// create our worker pool				for(var i = 0; i < this._POOL_SIZE; i++){					this._unemployed.push("_" + this._manager.createWorker(code));				}			}catch(exp){				throw exp.message||exp;			}		}	},	_assignWork: function(msg, callback){		// can we immediately assign this work?		if(!this._handleMessage.length && this._unemployed.length){			// get an unemployed worker			var workerID = this._unemployed.shift().substring(1); // remove _					// list this worker as employed			this._employed["_" + workerID] = callback;					// do the worke			this._manager.sendMessage(msg, workerID);		}else{			// we have to queue it up			this._handleMessage ={msg: msg, callback: callback};		}	},	_workerHandler: function(msg, sender){				/* Begin AES Implementation */				/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  */				// Sbox is pre-computed multiplicative inverse in GF(2^8) used in SubBytes and KeyExpansion [§5.1.1]		var Sbox =	[0x63,0x7c,0x77,0x7b,0xf2,0x6b,0x6f,0xc5,0x30,0x01,0x67,0x2b,0xfe,0xd7,0xab,0x76,					 0xca,0x82,0xc9,0x7d,0xfa,0x59,0x47,0xf0,0xad,0xd4,0xa2,0xaf,0x9c,0xa4,0x72,0xc0,					 0xb7,0xfd,0x93,0x26,0x36,0x3f,0xf7,0xcc,0x34,0xa5,0xe5,0xf1,0x71,0xd8,0x31,0x15,					 0x04,0xc7,0x23,0xc3,0x18,0x96,0x05,0x9a,0x07,0x12,0x80,0xe2,0xeb,0x27,0xb2,0x75,					 0x09,0x83,0x2c,0x1a,0x1b,0x6e,0x5a,0xa0,0x52,0x3b,0xd6,0xb3,0x29,0xe3,0x2f,0x84,					 0x53,0xd1,0x00,0xed,0x20,0xfc,0xb1,0x5b,0x6a,0xcb,0xbe,0x39,0x4a,0x4c,0x58,0xcf,					 0xd0,0xef,0xaa,0xfb,0x43,0x4d,0x33,0x85,0x45,0xf9,0x02,0x7f,0x50,0x3c,0x9f,0xa8,					 0x51,0xa3,0x40,0x8f,0x92,0x9d,0x38,0xf5,0xbc,0xb6,0xda,0x21,0x10,0xff,0xf3,0xd2,					 0xcd,0x0c,0x13,0xec,0x5f,0x97,0x44,0x17,0xc4,0xa7,0x7e,0x3d,0x64,0x5d,0x19,0x73,					 0x60,0x81,0x4f,0xdc,0x22,0x2a,0x90,0x88,0x46,0xee,0xb8,0x14,0xde,0x5e,0x0b,0xdb,					 0xe0,0x32,0x3a,0x0a,0x49,0x06,0x24,0x5c,0xc2,0xd3,0xac,0x62,0x91,0x95,0xe4,0x79,					 0xe7,0xc8,0x37,0x6d,0x8d,0xd5,0x4e,0xa9,0x6c,0x56,0xf4,0xea,0x65,0x7a,0xae,0x08,					 0xba,0x78,0x25,0x2e,0x1c,0xa6,0xb4,0xc6,0xe8,0xdd,0x74,0x1f,0x4b,0xbd,0x8b,0x8a,					 0x70,0x3e,0xb5,0x66,0x48,0x03,0xf6,0x0e,0x61,0x35,0x57,0xb9,0x86,0xc1,0x1d,0x9e,					 0xe1,0xf8,0x98,0x11,0x69,0xd9,0x8e,0x94,0x9b,0x1e,0x87,0xe9,0xce,0x55,0x28,0xdf,					 0x8c,0xa1,0x89,0x0d,0xbf,0xe6,0x42,0x68,0x41,0x99,0x2d,0x0f,0xb0,0x54,0xbb,0x16];		// Rcon is Round Constant used for the Key Expansion [1st col is 2^(r-1) in GF(2^8)] [§5.2]		var Rcon = [ [0x00, 0x00, 0x00, 0x00],					 [0x01, 0x00, 0x00, 0x00],					 [0x02, 0x00, 0x00, 0x00],					 [0x04, 0x00, 0x00, 0x00],					 [0x08, 0x00, 0x00, 0x00],					 [0x10, 0x00, 0x00, 0x00],					 [0x20, 0x00, 0x00, 0x00],					 [0x40, 0x00, 0x00, 0x00],					 [0x80, 0x00, 0x00, 0x00],					 [0x1b, 0x00, 0x00, 0x00],					 [0x36, 0x00, 0x00, 0x00] ]; 		/*		 * AES Cipher function: encrypt 'input' with Rijndael algorithm		 *		 *	 takes	 byte-array 'input' (16 bytes)		 *			 2D byte-array key schedule 'w' (Nr+1 x Nb bytes)

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