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📄 _core.js

📁 这是一个ajax的例子大家好好的看看就是一个鱼眼的效果
💻 JS
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if(!dojo._hasResource["dojox.fx._core"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.fx._core"] = true;dojo.provide("dojox.fx._core");dojox.fx._Line = function(start, end){	// summary: a custom _Line to accomodate multi-dimensional values	//		// description: 	//	a normal dojo._Line is the curve, and does Line(start,end)	//	for propertyAnimation. as we make more complicatied animations, we realize	//	some properties can have 2, or 4 values relevant (x,y) or (t,l,r,b) for example 	//	// 	this function provides support for those Lines, and is ported directly from 0.4	//	this is a lot of extra code for something so seldom used, so we'll put it here as	//	and optional core addition. you can create a new line, and use it during onAnimate	//	as you see fit.	//	// start: Integer|Array	//	An Integer (or an Array of integers) to use as a starting point	// end: Integer|Array	//	An Integer (or an Array of integers) to use as an ending point	//	// example: see dojox.fx.smoothScroll 	//	// example: 	// |	// this is 10 .. 100 and 50 .. 500	// |	var curve = new dojox.fx._Line([10,50],[100,500]);	// |	// dojo._Animation.onAnimate is called at every step of the animation	// |	// to define current values. this _Line returns an array	// | 	// at each step. arguments[0] and [1] in this example. 	//	this.start = start;	this.end = end;	if(dojo.isArray(start)){		// multi-dimensional branch		var diff = [];		dojo.forEach(this.start, function(s,i){			diff[i] = this.end[i] - s;		}, this);				this.getValue = function(/*float*/ n){			var res = [];			dojo.forEach(this.start, function(s, i){				res[i] = (diff[i] * n) + s;			}, this);			return res; // Array		}	}else{		// single value branch, document here for both branches:		var diff = end - start;		this.getValue = function(/*float*/ n){			// summary: Returns the point on the line, or an array of points			// n: a floating point number greater than 0 and less than 1			// returns: Mixed 			return (diff * n) + this.start; // Decimal		}	}};}

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