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📄 shadow.js

📁 这是一个ajax的例子大家好好的看看就是一个鱼眼的效果
💻 JS
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if(!dojo._hasResource["dojox.fx.Shadow"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.fx.Shadow"] = true;dojo.provide("dojox.fx.Shadow");dojo.experimental("dojox.fx.Shadow"); dojo.require("dijit._Widget"); dojo.require("dojo.NodeList-fx"); dojo.declare("dojox.fx.Shadow",	dijit._Widget,{	// summary: Adds a drop-shadow to a node.	// 	// example:	// |	// add drop shadows to all nodes with class="hasShadow"	// |	dojo.query(".hasShadow").forEach(function(n){	// |		var foo = new dojox.fx.Shadow({ node: n });	// |		foo.startup();	// |	});	//	// shadowPng: String	// 	Base location for drop-shadow images	shadowPng: dojo.moduleUrl("dojox.fx", "resources/shadow"),	// shadowThickness: Integer	// 	How wide (in px) to make the shadow	shadowThickness: 7,	// shadowOffset: Integer	//	How deep to make the shadow appear to be	shadowOffset: 3,	// opacity: Float	//	Overall opacity of the shadow	opacity: 0.75,	// animate: Boolean		// 	A toggle to disable animated transitions	animate: false,	// node: DomNode	// 	The node we will be applying this shadow to	node: null,	startup: function(){		// summary: Initializes the shadow.		this.inherited(arguments);		this.node.style.position = "relative";		// make all the pieces of the shadow, and position/size them as much		// as possible (but a lot of the coordinates are set in sizeShadow		this.pieces={};		var x1 = -1 * this.shadowThickness;		var y0 = this.shadowOffset;		var y1 = this.shadowOffset + this.shadowThickness;		this._makePiece("tl", "top", y0, "left", x1);		this._makePiece("l", "top", y1, "left", x1, "scale");		this._makePiece("tr", "top", y0, "left", 0);		this._makePiece("r", "top", y1, "left", 0, "scale");		this._makePiece("bl", "top", 0, "left", x1);		this._makePiece("b", "top", 0, "left", 0, "crop");		this._makePiece("br", "top", 0, "left", 0);		this.nodeList = dojo.query(".shadowPiece",this.node);		this.setOpacity(this.opacity);		this.resize();	},	_makePiece: function(name, vertAttach, vertCoord, horzAttach, horzCoord, sizing){		// summary: append a shadow pieces to the node, and position it		var img;		var url = this.shadowPng + name.toUpperCase() + ".png";		if((dojo.isIE)&&(dojo.isIE<7)){			img=document.createElement("div");			img.style.filter="progid:DXImageTransform.Microsoft.AlphaImageLoader(src='"+url+"'"+				(sizing?", sizingMethod='"+sizing+"'":"") + ")";		}else{			img=document.createElement("img");			img.src=url;		}		img.style.position="absolute"; 		img.style[vertAttach]=vertCoord+"px";		img.style[horzAttach]=horzCoord+"px";		img.style.width=this.shadowThickness+"px";		img.style.height=this.shadowThickness+"px";		dojo.addClass(img,"shadowPiece"); 		this.pieces[name]=img;		this.node.appendChild(img);	},	setOpacity: function(/* Float */n,/* Object? */animArgs){		// summary: set the opacity of the underlay		// note: does not work in IE? FIXME.		if(dojo.isIE){ return; } 		if(!animArgs){ animArgs = {}; } 		if(this.animate){			var _anims = [];			this.nodeList.forEach(function(node){				_anims.push(dojo._fade(dojo.mixin(animArgs,{ node: node, end: n })));			});			dojo.fx.combine(_anims).play();		}else{			this.nodeList.style("opacity",n);		}		},	setDisabled: function(/* Boolean */disabled){		// summary: enable / disable the shadow		if(disabled){			if(this.disabled){ return; }			if(this.animate){ this.nodeList.fadeOut().play(); 			}else{ this.nodeList.style("visibility","hidden"); }			this.disabled = true;		}else{			if(!this.disabled){ return; }			if(this.animate){ this.nodeList.fadeIn().play(); 			}else{ this.nodeList.style("visibility","visible"); }			this.disabled = false;		}	},	resize: function(/* dojox.fx._arg.ShadowResizeArgs */args){		// summary: Resizes the shadow based on width and height.		var x; var y;		if(args){ x = args.x; y = args.y;		}else{			var co = dojo._getBorderBox(this.node); 			x = co.w; y = co.h; 		}		var sideHeight = y - (this.shadowOffset+this.shadowThickness);		if (sideHeight < 0) { sideHeight = 0; }		if (y < 1) { y = 1; }		if (x < 1) { x = 1; }		with(this.pieces){			l.style.height = sideHeight+"px";			r.style.height = sideHeight+"px";			b.style.width = x+"px";			bl.style.top = y+"px";			b.style.top = y+"px";			br.style.top = y+"px";			tr.style.left = x+"px";			r.style.left = x+"px";			br.style.left = x+"px";		}	}});}

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