📄 _common.js
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if(!dojo._hasResource["dojox.storage._common"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.storage._common"] = true;dojo.provide("dojox.storage._common");dojo.require("dojox.storage.Provider");dojo.require("dojox.storage.manager");/* Note: if you are doing Dojo Offline builds you _must_ have offlineProfile=true when you run the build script: ./build.sh action=release profile=offline offlineProfile=true*/dojo.require("dojox.storage.GearsStorageProvider");dojo.require("dojox.storage.WhatWGStorageProvider");dojo.require("dojox.storage.FlashStorageProvider");// now that we are loaded and registered tell the storage manager to// initialize itselfdojox.storage.manager.initialize();}
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