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📄 move.js

📁 这是一个ajax的例子大家好好的看看就是一个鱼眼的效果
💻 JS
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if(!dojo._hasResource["dojo.dnd.move"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojo.dnd.move"] = true;dojo.provide("dojo.dnd.move");dojo.require("dojo.dnd.Mover");dojo.require("dojo.dnd.Moveable");dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {	// object attributes (for markup)	constraints: function(){},	within: false,		// markup methods	markupFactory: function(params, node){		return new dojo.dnd.move.constrainedMoveable(node, params);	},	constructor: function(node, params){		// summary: an object, which makes a node moveable		// node: Node: a node (or node's id) to be moved		// params: Object: an optional object with additional parameters;		//	following parameters are recognized:		//		constraints: Function: a function, which calculates a constraint box,		//			it is called in a context of the moveable object.		//		within: Boolean: restrict move within boundaries.		//	the rest is passed to the base class		if(!params){ params = {}; }		this.constraints = params.constraints;		this.within = params.within;	},	onFirstMove: function(/* dojo.dnd.Mover */ mover){		// summary: called during the very first move notification,		//	can be used to initialize coordinates, can be overwritten.		var c = this.constraintBox = this.constraints.call(this, mover);		c.r = c.l + c.w;		c.b = c.t + c.h;		if(this.within){			var mb = dojo.marginBox(mover.node);			c.r -= mb.w;			c.b -= mb.h;		}	},	onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){		// summary: called during every move notification,		//	should actually move the node, can be overwritten.		var c = this.constraintBox, s = mover.node.style;		s.left = (leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l) + "px";		s.top  = (leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t) + "px";	}});dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {	// object attributes (for markup)	box: {},		// markup methods	markupFactory: function(params, node){		return new dojo.dnd.move.boxConstrainedMoveable(node, params);	},	constructor: function(node, params){		// summary: an object, which makes a node moveable		// node: Node: a node (or node's id) to be moved		// params: Object: an optional object with additional parameters;		//	following parameters are recognized:		//		box: Object: a constraint box		//	the rest is passed to the base class		var box = params && params.box;		this.constraints = function(){ return box; };	}});dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {	// object attributes (for markup)	area: "content",	// markup methods	markupFactory: function(params, node){		return new dojo.dnd.move.parentConstrainedMoveable(node, params);	},	constructor: function(node, params){		// summary: an object, which makes a node moveable		// node: Node: a node (or node's id) to be moved		// params: Object: an optional object with additional parameters;		//	following parameters are recognized:		//		area: String: a parent's area to restrict the move,		//			can be "margin", "border", "padding", or "content".		//	the rest is passed to the base class		var area = params && params.area;		this.constraints = function(){			var n = this.node.parentNode, 				s = dojo.getComputedStyle(n), 				mb = dojo._getMarginBox(n, s);			if(area == "margin"){				return mb;	// Object			}			var t = dojo._getMarginExtents(n, s);			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;			if(area == "border"){				return mb;	// Object			}			t = dojo._getBorderExtents(n, s);			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;			if(area == "padding"){				return mb;	// Object			}			t = dojo._getPadExtents(n, s);			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;			return mb;	// Object		};	}});// WARNING: below are obsolete objects, instead of custom movers use custom moveables (above)dojo.dnd.move.constrainedMover = function(fun, within){	// summary: returns a constrained version of dojo.dnd.Mover	// description: this function produces n object, which will put a constraint on 	//	the margin box of dragged object in absolute coordinates	// fun: Function: called on drag, and returns a constraint box	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 	//	otherwise the constraint is applied to the left-top corner	dojo.deprecated("dojo.dnd.move.constrainedMover, use dojo.dnd.move.constrainedMoveable instead");	var mover = function(node, e, notifier){		dojo.dnd.Mover.call(this, node, e, notifier);	};	dojo.extend(mover, dojo.dnd.Mover.prototype);	dojo.extend(mover, {		onMouseMove: function(e){			// summary: event processor for onmousemove			// e: Event: mouse event			dojo.dnd.autoScroll(e);			var m = this.marginBox, c = this.constraintBox,				l = m.l + e.pageX, t = m.t + e.pageY;			l = l < c.l ? c.l : c.r < l ? c.r : l;			t = t < c.t ? c.t : c.b < t ? c.b : t;			this.host.onMove(this, {l: l, t: t});		},		onFirstMove: function(){			// summary: called once to initialize things; it is meant to be called only once			dojo.dnd.Mover.prototype.onFirstMove.call(this);			var c = this.constraintBox = fun.call(this);			c.r = c.l + c.w;			c.b = c.t + c.h;			if(within){				var mb = dojo.marginBox(this.node);				c.r -= mb.w;				c.b -= mb.h;			}		}	});	return mover;	// Object};dojo.dnd.move.boxConstrainedMover = function(box, within){	// summary: a specialization of dojo.dnd.constrainedMover, which constrains to the specified box	// box: Object: a constraint box (l, t, w, h)	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 	//	otherwise the constraint is applied to the left-top corner	dojo.deprecated("dojo.dnd.move.boxConstrainedMover, use dojo.dnd.move.boxConstrainedMoveable instead");	return dojo.dnd.move.constrainedMover(function(){ return box; }, within);	// Object};dojo.dnd.move.parentConstrainedMover = function(area, within){	// summary: a specialization of dojo.dnd.constrainedMover, which constrains to the parent node	// area: String: "margin" to constrain within the parent's margin box, "border" for the border box,	//	"padding" for the padding box, and "content" for the content box; "content" is the default value.	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 	//	otherwise the constraint is applied to the left-top corner	dojo.deprecated("dojo.dnd.move.parentConstrainedMover, use dojo.dnd.move.parentConstrainedMoveable instead");	var fun = function(){		var n = this.node.parentNode, 			s = dojo.getComputedStyle(n), 			mb = dojo._getMarginBox(n, s);		if(area == "margin"){			return mb;	// Object		}		var t = dojo._getMarginExtents(n, s);		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;		if(area == "border"){			return mb;	// Object		}		t = dojo._getBorderExtents(n, s);		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;		if(area == "padding"){			return mb;	// Object		}		t = dojo._getPadExtents(n, s);		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;		return mb;	// Object	};	return dojo.dnd.move.constrainedMover(fun, within);	// Object};// patching functions one level up for compatibilitydojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;}

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