📄 halpalette.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
// -----------------------------------------------------------------------------
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// -----------------------------------------------------------------------------
/*
** INTEL CONFIDENTIAL
** Copyright 2000-2003 Intel Corporation All Rights Reserved.
**
** The source code contained or described herein and all documents
** related to the source code (Material) are owned by Intel Corporation
** or its suppliers or licensors. Title to the Material remains with
** Intel Corporation or its suppliers and licensors. The Material contains
** trade secrets and proprietary and confidential information of Intel
** or its suppliers and licensors. The Material is protected by worldwide
** copyright and trade secret laws and treaty provisions. No part of the
** Material may be used, copied, reproduced, modified, published, uploaded,
** posted, transmitted, distributed, or disclosed in any way without Intel抯
** prior express written permission.
** No license under any patent, copyright, trade secret or other intellectual
** property right is granted to or conferred upon you by disclosure or
** delivery of the Materials, either expressly, by implication, inducement,
** estoppel or otherwise. Any license under such intellectual property rights
** must be express and approved by Intel in writing.
*/
#include "precomp.h"
DWORD WINAPI HalCreatePalette( LPDDHAL_CREATEPALETTEDATA pd )
{
/*
typedef struct _DDHAL_CREATEPALETTEDATA
{
LPDDRAWI_DIRECTDRAW_GBL lpDD; // driver struct
LPDDRAWI_DDRAWPALETTE_GBL lpDDPalette; // ddraw palette struct
LPPALETTEENTRY lpColorTable; // colors to go in palette
HRESULT ddRVal; // return value
LPDDHAL_CREATEPALETTE CreatePalette; // PRIVATE: ptr to callback
BOOL is_excl; // process has exclusive mode
} DDHAL_CREATEPALETTEDATA;
*/
// Implementation
pd->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
//////////////////////////// DDHAL_DDPALETTECALLBACKS ////////////////////////////
DWORD WINAPI HalDestroyPalette( LPDDHAL_DESTROYPALETTEDATA pd )
{
DEBUGENTER( HalDestroyPalette );
/*
typedef struct _DDHAL_DESTROYPALETTEDATA
{
LPDDRAWI_DIRECTDRAW_GBL lpDD; // driver struct
LPDDRAWI_DDRAWPALETTE_GBL lpDDPalette; // palette struct
HRESULT ddRVal; // return value
LPDDHALPALCB_DESTROYPALETTE DestroyPalette; // PRIVATE: ptr to callback
} DDHAL_DESTROYPALETTEDATA;
*/
// Implementation
pd->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
DWORD WINAPI HalSetEntries( LPDDHAL_SETENTRIESDATA pd )
{
DEBUGENTER( HalSetEntries );
/*
typedef struct _DDHAL_SETENTRIESDATA
{
LPDDRAWI_DIRECTDRAW_GBL lpDD; // driver struct
LPDDRAWI_DDRAWPALETTE_GBL lpDDPalette; // palette struct
DWORD dwBase; // base palette index
DWORD dwNumEntries; // number of palette entries
LPPALETTEENTRY lpEntries; // color table
HRESULT ddRVal; // return value
LPDDHALPALCB_SETENTRIES SetEntries; // PRIVATE: ptr to callback
} DDHAL_SETENTRIESDATA;
*/
// Implementation
pd->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
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