📄 wiimotewindow.g.cs
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#pragma checksum "..\..\WiimoteWindow.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "FB49472503E5C796417B4E83CF0EDDA4"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.3053
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WiiDrumHigh {
/// <summary>
/// WiimoteWindow
/// </summary>
public partial class WiimoteWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 26 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Image WiimoteShine;
#line default
#line hidden
#line 27 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Image NunchukShine;
#line default
#line hidden
#line 28 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Image WiifitShine;
#line default
#line hidden
#line 30 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Canvas BackgroundCanvas;
#line default
#line hidden
#line 31 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse Crash;
#line default
#line hidden
#line 35 "..\..\WiimoteWindow.xaml"
internal System.Windows.Media.GradientStop CrashGradientStop;
#line default
#line hidden
#line 40 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse CrashCenter;
#line default
#line hidden
#line 48 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse Ride;
#line default
#line hidden
#line 52 "..\..\WiimoteWindow.xaml"
internal System.Windows.Media.GradientStop RideGradientStop;
#line default
#line hidden
#line 57 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse RideCenter;
#line default
#line hidden
#line 65 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse HiHat;
#line default
#line hidden
#line 69 "..\..\WiimoteWindow.xaml"
internal System.Windows.Media.GradientStop HiHatGradientStop;
#line default
#line hidden
#line 74 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse HiHatCenter;
#line default
#line hidden
#line 82 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse Snare;
#line default
#line hidden
#line 85 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse MidTom;
#line default
#line hidden
#line 88 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse LowTom;
#line default
#line hidden
#line 91 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Ellipse Bass;
#line default
#line hidden
#line 94 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Rectangle BassLeftRing;
#line default
#line hidden
#line 99 "..\..\WiimoteWindow.xaml"
internal System.Windows.Shapes.Rectangle BassRightRing;
#line default
#line hidden
#line 106 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Canvas ConnectWiimoteCanvas;
#line default
#line hidden
#line 108 "..\..\WiimoteWindow.xaml"
internal System.Windows.Controls.Button ConnectButton;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/WiiDrumHigh;component/wiimotewindow.xaml", System.UriKind.Relative);
#line 1 "..\..\WiimoteWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.WiimoteShine = ((System.Windows.Controls.Image)(target));
return;
case 2:
this.NunchukShine = ((System.Windows.Controls.Image)(target));
return;
case 3:
this.WiifitShine = ((System.Windows.Controls.Image)(target));
return;
case 4:
this.BackgroundCanvas = ((System.Windows.Controls.Canvas)(target));
return;
case 5:
this.Crash = ((System.Windows.Shapes.Ellipse)(target));
return;
case 6:
this.CrashGradientStop = ((System.Windows.Media.GradientStop)(target));
return;
case 7:
this.CrashCenter = ((System.Windows.Shapes.Ellipse)(target));
return;
case 8:
this.Ride = ((System.Windows.Shapes.Ellipse)(target));
return;
case 9:
this.RideGradientStop = ((System.Windows.Media.GradientStop)(target));
return;
case 10:
this.RideCenter = ((System.Windows.Shapes.Ellipse)(target));
return;
case 11:
this.HiHat = ((System.Windows.Shapes.Ellipse)(target));
return;
case 12:
this.HiHatGradientStop = ((System.Windows.Media.GradientStop)(target));
return;
case 13:
this.HiHatCenter = ((System.Windows.Shapes.Ellipse)(target));
return;
case 14:
this.Snare = ((System.Windows.Shapes.Ellipse)(target));
return;
case 15:
this.MidTom = ((System.Windows.Shapes.Ellipse)(target));
return;
case 16:
this.LowTom = ((System.Windows.Shapes.Ellipse)(target));
return;
case 17:
this.Bass = ((System.Windows.Shapes.Ellipse)(target));
return;
case 18:
this.BassLeftRing = ((System.Windows.Shapes.Rectangle)(target));
return;
case 19:
this.BassRightRing = ((System.Windows.Shapes.Rectangle)(target));
return;
case 20:
this.ConnectWiimoteCanvas = ((System.Windows.Controls.Canvas)(target));
return;
case 21:
this.ConnectButton = ((System.Windows.Controls.Button)(target));
#line 108 "..\..\WiimoteWindow.xaml"
this.ConnectButton.Click += new System.Windows.RoutedEventHandler(this.ConnectButton_Click);
#line default
#line hidden
return;
}
this._contentLoaded = true;
}
}
}
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