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📄 facedetectdlg.cpp

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// FaceDetectDlg.cpp : implementation file
//

#include "stdafx.h"
#include "FaceDetect.h"
#include "FaceDetectDlg.h"
#include "ReplaceDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#include "AddSampleDlg.h"

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg);
	//}}AFX_DATA_INIT;
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFaceDetectDlg dialog

CFaceDetectDlg::CFaceDetectDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFaceDetectDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFaceDetectDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CFaceDetectDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFaceDetectDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CFaceDetectDlg, CDialog)
	//{{AFX_MSG_MAP(CFaceDetectDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BTN_BINARY, OnBtnBinary)
	ON_BN_CLICKED(IDC_BTN_EDGE, OnBtnEdge)
	ON_BN_CLICKED(IDC_BTN_FACEHAIR, OnBtnFacehair)
	ON_BN_CLICKED(IDC_BTN_HISTOGRAM_FACE, OnBtnHistogramFace)
	ON_BN_CLICKED(IDC_BTN_HISTOGRAM_H, OnBtnHistogramH)
	ON_BN_CLICKED(IDC_BTN_HISTOGRAM_HAIR, OnBtnHistogramHair)
	ON_BN_CLICKED(IDC_BTN_HISTOGRAM_V, OnBtnHistogramV)
	ON_BN_CLICKED(IDC_BTN_LIKEHOOD, OnBtnLikehood)
	ON_BN_CLICKED(IDC_BTN_MARK_EYE, OnBtnMarkEye)
	ON_BN_CLICKED(IDC_BTN_MARK_FACE_1, OnBtnMarkFace1)
	ON_BN_CLICKED(IDC_BTN_MARK_FACE_2, OnBtnMarkFace2)
	ON_BN_CLICKED(IDC_BTN_MARK_MOUSE, OnBtnMarkMouse)
	ON_BN_CLICKED(IDC_BTN_MARK_NOSE, OnBtnMarkNose)
	ON_BN_CLICKED(IDC_BTN_OPENFILE, OnBtnOpenfile)
	ON_BN_CLICKED(IDS_ABOUTBOX, OnAboutbox)
	ON_BN_DOUBLECLICKED(IDS_ABOUTBOX, OnDoubleclickedAboutbox)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFaceDetectDlg message handlers

BOOL CFaceDetectDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	CWnd *pWnd0= GetDlgItem(IDC_BMPSHOW);
	pDCShow = pWnd0->GetDC();

	m_pMainDib = new CDib();

	m_tOriPixelArray = NULL;
	m_tResPixelArray = NULL;

	m_pResMap = NULL;

	m_nWndWidth = 0;
	m_nWndHeight= 0;
	m_sFileName = "";

	m_bSelectByMan = false;
	m_bLBottonDown = false;

	m_ManLeft = -1;
	m_ManRight = -1;
	m_ManTop = -1;
	m_ManBottom = -1;

	m_bFaceOK = false;
	m_bShowFace = false;
	m_rFaceRegion.left = m_rFaceRegion.right = m_rFaceRegion.top = m_rFaceRegion.bottom = 0;

	m_bManualMarkFacial = false;
	m_bLeftEyeOK = m_bRightEyeOK = m_bLeftNostrilOK = m_bRightNostrilOK =
	m_bLeftEyeLeftCornerOK = m_bLeftEyeRightCornerOK = m_bRightEyeLeftCornerOK = 
	m_bRightEyeRightCornerOK = m_bLeftMouthCornerOK = m_bRightMouthCornerOK = false;

	m_bMidMouthOK = m_bMidNoseOK = false;

	m_LeftEye = m_RightEye = m_LeftEyeLeftCorner = m_LeftEyeRightCorner = 
	m_LeftNostril = m_RightNostril = m_RightEyeLeftCorner = m_RightEyeRightCorner =
	m_LeftMouthCorner = m_RightMouthCorner = m_MidMouth = m_MidNose = CPoint(-1,-1);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CFaceDetectDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CFaceDetectDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);

		if(m_tResPixelArray==NULL) return;
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CFaceDetectDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

////////////////////////////////////////////////////////////////////////////////
// 画十字形标记
// 参数:  pDC-CDC指针
//         point-要画的点的坐标
//         crColor-标记得颜色
////////////////////////////////////////////////////////////////////////////////
void CFaceDetectDlg::DrawCross(CDC *pDC, CPoint point, COLORREF crColor)
{
	CPen pen,*oldPen;
	pen.CreatePen(PS_SOLID,1,crColor);
	oldPen = (CPen*)pDC->SelectObject(&pen);
	pDC->MoveTo(point.x-7,point.y);
	pDC->LineTo(point.x+7,point.y);
	pDC->MoveTo(point.x,point.y-7);
	pDC->LineTo(point.x,point.y+7);
	pDC->SelectObject(oldPen);
	pen.DeleteObject();
}

////////////////////////////////////////////////////////////////////////////////
// 拷贝位图
// 参数:  dest-目标位图指针
//         source-源位图指针
////////////////////////////////////////////////////////////////////////////////
bool CFaceDetectDlg::CopyBitMap(RGBQUAD **dest, RGBQUAD **source)
{
	if(source==NULL || dest==NULL) 
		return false;
	for(int i=0; i<m_nWndHeight; i++)
		for(int j=0; j<m_nWndWidth; j++)
			dest[i][j]=source[i][j];
	
	return true;
}

////////////////////////////////////////////////////////////////////////////////
// 生成新的位图
////////////////////////////////////////////////////////////////////////////////
void CFaceDetectDlg::MakeBitMap()
{
	CClientDC ClientDC(pDCShow->GetWindow());
	if(m_pResMap!=NULL) delete m_pResMap;

	m_pResMap=new CBitmap();
	m_pResMap->CreateCompatibleBitmap(&ClientDC,m_nWndWidth,m_nWndHeight);

	CDC  dc;
	dc.CreateCompatibleDC(&ClientDC);
	dc.SelectObject(m_pResMap);

	for(int i=0; i<m_nWndHeight; i++)
	for(int j=0; j<m_nWndWidth; j++)
	dc.SetPixelV(j,i,RGB(m_tResPixelArray[i][j].rgbRed,m_tResPixelArray[i][j].rgbGreen,m_tResPixelArray[i][j].rgbBlue));

	if(m_bFaceOK && m_bShowFace)
	{
		CBrush Pen;
		Pen.CreateSolidBrush(RGB(255,0,0));
		dc.FrameRect(m_rFaceRegion,&Pen);
	 	Pen.DeleteObject();
	}

	if(m_bLeftEyeOK)					DrawCross(&dc,m_LeftEye,RGB(255,0,0));
	if(m_bRightEyeOK)					DrawCross(&dc,m_RightEye,RGB(255,0,0));
	if(m_bLeftEyeLeftCornerOK)			DrawCross(&dc,m_LeftEyeLeftCorner,RGB(255,0,255));
	if(m_bLeftEyeRightCornerOK)			DrawCross(&dc,m_LeftEyeRightCorner,RGB(255,255,0));
	if(m_bRightEyeLeftCornerOK)			DrawCross(&dc,m_RightEyeLeftCorner,RGB(255,0,255));
	if(m_bRightEyeRightCornerOK)		DrawCross(&dc,m_RightEyeRightCorner,RGB(255,255,0));
	if(m_bLeftNostrilOK)				DrawCross(&dc,m_LeftNostril,RGB(0,255,0));
	if(m_bRightNostrilOK)				DrawCross(&dc,m_RightNostril,RGB(0,255,0));
	if(m_bMidNoseOK)					DrawCross(&dc,m_MidNose,RGB(0,255,0));
	if(m_bLeftMouthCornerOK)			DrawCross(&dc,m_LeftMouthCorner,RGB(0,0,255));
	if(m_bRightMouthCornerOK)			DrawCross(&dc,m_RightMouthCorner,RGB(0,0,255));
	if(m_bMidMouthOK)					DrawCross(&dc,m_MidMouth,RGB(0,0,255));

	dc.DeleteDC();

	MyDraw();
}

////////////////////////////////////////////////////////////////////////////////////
//读原图的数据
////////////////////////////////////////////////////////////////////////////////////
void CFaceDetectDlg::LoadOriPixel(CDib *pDib)
{
	BYTE	*colorTable;
	colorTable = (BYTE *)pDib->m_pDibBits;
	int byteBitCount  = pDib->GetBiBitCount()/8;

	m_tOriPixelArray  = new RGBQUAD*[m_nWndHeight];
	m_tResPixelArray  = new RGBQUAD*[m_nWndHeight];
	for(int l=0 ; l<m_nWndHeight; l++)
	{
		m_tOriPixelArray[l] = new RGBQUAD[m_nWndWidth];
		m_tResPixelArray[l] = new RGBQUAD[m_nWndWidth];
	}

	int count = 0;
	for(int i=m_nWndHeight-1; i>=0; i--)
	{
		for(int j=0; j<m_nWndWidth; j++)
		{
			m_tOriPixelArray[i][j].rgbBlue =colorTable[count++];
			m_tOriPixelArray[i][j].rgbGreen=colorTable[count++];
			m_tOriPixelArray[i][j].rgbRed  =colorTable[count++];
			m_tOriPixelArray[i][j].rgbReserved = 0;
			m_tResPixelArray[i][j]=m_tOriPixelArray[i][j];
			count += byteBitCount-3;
		}
		count += (4-(m_nWndWidth*byteBitCount)%4)%4;
	}

	method1 = new CLikelyHood(m_tOriPixelArray,m_nWndWidth,m_nWndHeight);
	method2 = new CHairFace(m_tOriPixelArray,m_nWndWidth,m_nWndHeight);
}

////////////////////////////////////////////////////////////////////////////////
// 给位图赋值
// 参数:  target-目标位图指针
//         Val-要赋予的值
////////////////////////////////////////////////////////////////////////////////
void CFaceDetectDlg::SetPixelArray(RGBQUAD **target, int Val)
{
	for(int i=0; i<m_nWndHeight; i++)
	for(int j=0; j<m_nWndWidth; j++)
	{
		target[i][j].rgbRed =  target[i][j].rgbBlue = target[i][j].rgbGreen = Val;
	}
}

////////////////////////////////////////////////////////////////////////////////
// 边界检测
////////////////////////////////////////////////////////////////////////////////
void CFaceDetectDlg::DoLOG(int left, int right, int top, int bottom, RGBQUAD **source, RGBQUAD **target)
{
	int i,j;

	double **result;					 
	result = new double*[m_nWndHeight];
	for(int l=0 ; l<m_nWndHeight; l++)
	{
		result[l] = new double[m_nWndWidth];
		for(j=0; j<m_nWndWidth; j++)
			result[l][j] = source[l][j].rgbRed;
	}
	
	for(i=0; i<m_nWndHeight; i++)
	for(j=0; j<m_nWndWidth; j++)
	{
		double r,g,temp;
		temp = source[i][j].rgbGreen+source[i][j].rgbRed+source[i][j].rgbBlue;
		r = (double)source[i][j].rgbRed/temp;
		g = (double)source[i][j].rgbGreen/temp;
		if(g<0.398 && g > 0.246 && r<0.664 && r>0.233 && r>g && g>=0.5*(1-r))
		{
			target[i][j].rgbRed = 255;  //face
		}
		else target[i][j].rgbRed = 0;
	}
	
	for(i=top+2; i<bottom-2; i++)
	for(j=left+2; j<right-2; j++)
	{
		result[i][j] =  
			     (0-2.0/24.0)*((unsigned char)target[i-2][j-2].rgbRed) + 
                 (0-4.0/24.0)*((unsigned char)target[i-2][j-1].rgbRed) + 
			     (0-4.0/24.0)*((unsigned char)target[i-2][j].rgbRed)   +
			     (0-4.0/24.0)*((unsigned char)target[i-2][j+1].rgbRed) +
			     (0-2.0/24.0)*((unsigned char)target[i-2][j+2].rgbRed) +
				 (0-4.0/24.0)*((unsigned char)target[i-1][j-2].rgbRed) + 
				 (8.0/24.0)  *((unsigned char)target[i-1][j].rgbRed)   +
				 (0-4.0/24.0)*((unsigned char)target[i-1][j+2].rgbRed) +
				 (0-4.0/24.0)*((unsigned char)target[i][j-2].rgbRed)   + 
				 (8.0/24.0)  *((unsigned char)target[i][j-1].rgbRed)   + 
				 (1.0)       *((unsigned char)target[i][j].rgbRed)     +
				 (8.0/24.0)  *((unsigned char)target[i][j+1].rgbRed)   +
				 (0-4.0/24.0)*((unsigned char)target[i][j+2].rgbRed)   +
				 (0-4.0/24.0)*((unsigned char)target[i+1][j-2].rgbRed) + 
				 (8.0/24.0)  *((unsigned char)target[i+1][j].rgbRed)   +
				 (0-4.0/24.0)*((unsigned char)target[i+1][j+2].rgbRed) +
				 (0-2.0/24.0)*((unsigned char)target[i+2][j-2].rgbRed) + 
				 (0-4.0/24.0)*((unsigned char)target[i+2][j-1].rgbRed) + 
				 (0-4.0/24.0)*((unsigned char)target[i+2][j].rgbRed)   +
				 (0-4.0/24.0)*((unsigned char)target[i+2][j+1].rgbRed) +
				 (0-2.0/24.0)*((unsigned char)target[i+2][j+2].rgbRed);
	}

	SetPixelArray(target,255);

	for(i=top+1; i<bottom-1; i++)

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