sipexgamecontainer.h
来自「an example for sip for symbian」· C头文件 代码 · 共 141 行
H
141 行
/*
* ==============================================================================
* Name : SIPExGameContainer.h
* Part of : SIPEx
* Interface :
* Description :
* Version :
*
* Copyright (c) 2004-2006 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef __SIPEXGAMECONTAINER_H__
#define __SIPEXGAMECONTAINER_H__
// INCLUDES
#include <coecntrl.h>
// FORWARD DECLARATIONS
class CSIPExEngine;
class CAknsBasicBackgroundControlContext;
// CLASS DECLARATION
/**
* CSIPExGameContainer container control class.
*
*/
class CSIPExGameContainer : public CCoeControl, MCoeControlObserver
{
public: // Constructors and destructor
/**
* C++ default constructor
* @param aEngine The reference to the application engine.
*/
CSIPExGameContainer( CSIPExEngine& aEngine );
/**
* EPOC default constructor.
* @param aRect Frame rectangle for container.
*/
void ConstructL( const TRect& aRect );
/**
* Destructor.
*/
~CSIPExGameContainer();
private: // Functions from base classes
/**
* From CoeControl,SizeChanged.
*/
void SizeChanged();
/**
* From CoeControl,CountComponentControls.
*/
TInt CountComponentControls() const;
/**
* From CCoeControl,ComponentControl.
*/
CCoeControl* ComponentControl( TInt aIndex ) const;
/**
* From CCoeControl,Draw.
*/
void Draw( const TRect& aRect ) const;
/**
* From CCoeControl, HandleControlEventL.
*/
void HandleControlEventL( CCoeControl* aControl,TCoeEvent aEventType );
/**
* From CCoeControl, OfferKeyEvent.
*/
TKeyResponse OfferKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType );
/**
* From CCoeControl, HandleResourceChange.
*/
void HandleResourceChange( TInt aType );
/**
* From CCoeControl, MopSupplyObject.
*/
TTypeUid::Ptr MopSupplyObject( TTypeUid aId );
private:
/**
* Drawing game. Decides if the cursor or board will be drawn.
* @param aGc The system's graphics context.
* @param aRect The rectangle where to draw.
*/
void DrawGame(CWindowGc& aGc, const TRect& aRect) const;
/**
* Drawing the game board
* @param aGc The system's graphics context.
* @param aRect The rectangle where to draw.
*/
void DrawBoard( CWindowGc& aGc, const TRect& aRect ) const;
/**
* Drawing the game cursor.
* @param aGc The system's graphics context.
* @param aRect The rectangle where to draw.
*/
void DrawCursor(CWindowGc& aGc, const TRect& aRect) const;
/**
* Calculating game board dimensions.
* @param aRect The rectangle available to the game.
*/
void CalculateBoardDimensions( const TRect& aRect );
private: //data
CSIPExEngine& iEngine;
CAknsBasicBackgroundControlContext* iBgContext;
TInt iXOffset;
TInt iYOffset;
TInt iBoxW;
TInt iMidW;
};
#endif // __SIPEXGAMECONTAINER_H__
// End of File
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