📄 sipexstateacceptingsip.h
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/*
* ==============================================================================
* Name : SIPExStateAcceptingSIP.h
* Part of : SIPExEngine
* Interface :
* Description :
* Version :
*
* Copyright (c) 2004-2006 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef __TSIPSTATEACCEPTINGSIP_H__
#define __TSIPSTATEACCEPTINGSIP_H__
// INCLUDES
#include "SIPExState.h"
// CLASS DECLARATIONS
/**
* The state is valid when we have recived the invitation
* and socket is listening the connection from remote peer.
*/
class TSIPExStateAcceptingSIP
: public TSIPExState
{
public:
/**
* SocketState
* From TSIPExState
*/
virtual void SocketState( CSIPExEngine* /*aContext*/, TInt /*aNewState*/ );
/**
* SocketState
* From TSIPExState
*/
virtual void EndGameL( CSIPExEngine* aContext );
/**
* InvitationCancelled
* From TSIPExState
*/
virtual void InvitationCancelled( CSIPExEngine* aContext);
};
#endif // __TSIPSTATEACCEPTINGSIP_H__
// End of file
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