📄 sipexstateconnecting.h
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/*
* ==============================================================================
* Name : SIPExStateConnecting.h
* Part of : SIPExEngine
* Interface :
* Description :
* Version :
*
* Copyright (c) 2004-2006 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef __TSIPSTATECONNECTING_H__
#define __TSIPSTATECONNECTING_H__
// INCLUDES
#include "SIPExState.h"
// CLASS DECLARATIONS
/**
* The state is valid when the socket engine
* is trying to connect to the remote peer.
*/
class TSIPExStateConnecting
: public TSIPExState
{
public:
/**
* From TSIPExState
*/
virtual void SocketState( CSIPExEngine* aContext, TInt aNewState );
/**
* From TSIPExState
*/
virtual void EndGameL( CSIPExEngine* aContext );
};
#endif // __TSIPSTATECONNECTING_H__
// End of file
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