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📄 sdl_ataridevmouse.c

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"/*	MiNT /dev/mouse driver	Patrice Mandin*/#include <fcntl.h>#include <unistd.h>#include "../../events/SDL_events_c.h"#include "SDL_ataridevmouse_c.h"/* Defines */#define DEVICE_NAME	"/dev/mouse"/* Local variables */static int handle = -1;static int mouseb, prev_mouseb;/* Functions */int SDL_AtariDevMouse_Open(void){	int r;	const char *mousedev;	/*		TODO: Fix the MiNT device driver, that locks mouse for other		applications, so this is disabled till fixed	 */	return 0;	/* First, try SDL_MOUSEDEV device */	mousedev = SDL_getenv("SDL_MOUSEDEV");	if (!mousedev) {		handle = open(mousedev, 0);	}	/* Failed, try default device */	if (handle<0) {		handle = open(DEVICE_NAME, 0);	}	if (handle<0) {		handle = -1;		return 0;	}	/* Set non blocking mode */	r = fcntl(handle, F_GETFL, 0);	if (r<0) {		close(handle);		handle = -1;		return 0;	}	r |= O_NDELAY;	r = fcntl(handle, F_SETFL, r);	if (r<0) {		close(handle);		handle = -1;		return 0;	}	prev_mouseb = 7;	return 1;}void SDL_AtariDevMouse_Close(void){	if (handle>0) {		close(handle);		handle = -1;	}}static int atari_GetButton(int button){	switch(button)	{		case 0:			return SDL_BUTTON_RIGHT;		case 1:			return SDL_BUTTON_MIDDLE;		default:			break;	}	return SDL_BUTTON_LEFT;}void SDL_AtariDevMouse_PostMouseEvents(_THIS, SDL_bool buttonEvents){	unsigned char buffer[3];	int mousex, mousey;	if (handle<0) {		return;	}	mousex = mousey = 0;	while (read(handle, buffer, sizeof(buffer))==sizeof(buffer)) {		mouseb = buffer[0] & 7;		mousex += (char) buffer[1];		mousey += (char) buffer[2];		/* Mouse button events */		if (buttonEvents && (mouseb != prev_mouseb)) {			int i;			for (i=0;i<3;i++) {				int curbutton, prevbutton;				curbutton = mouseb & (1<<i);				prevbutton = prev_mouseb & (1<<i);							if (curbutton && !prevbutton) {					SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);				}				if (!curbutton && prevbutton) {					SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);				}			}			prev_mouseb = mouseb;		}	}	/* Mouse motion event */	if (mousex || mousey) {		SDL_PrivateMouseMotion(0, 1, mousex, -mousey);	}}

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