⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sdl_vglevents.c

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 C
字号:
/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"/* Handle the event stream, converting X11 events into SDL events */#include <stdio.h>#include <sys/fbio.h>#include <sys/consio.h>#include <sys/kbio.h>#include <vgl.h>#include "SDL.h"#include "SDL_thread.h"#include "../../events/SDL_sysevents.h"#include "../../events/SDL_events_c.h"#include "SDL_vglvideo.h"#include "SDL_vglevents_c.h"/* The translation tables from a console scancode to a SDL keysym *//* FIXME: Free the keymap when we shut down the video mode */static keymap_t *vga_keymap = NULL;static SDLKey keymap[128];static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);static int posted = 0;static int oldx = -1;static int oldy = -1;static struct mouse_info mouseinfo;/* Ugh, we have to duplicate the kernel's keysym mapping code...   Oh, it's not so bad. :-)   FIXME: Add keyboard LED handling code */int VGL_initkeymaps(int fd){	vga_keymap = SDL_malloc(sizeof(keymap_t));	if ( ! vga_keymap ) {		SDL_OutOfMemory();		return(-1);	}	if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {		SDL_free(vga_keymap);		vga_keymap = NULL;		SDL_SetError("Unable to get keyboard map");		return(-1);	}	return(0);}static void handle_keyboard(_THIS){	SDL_keysym keysym;	int c, pressed, scancode;	while ((c = VGLKeyboardGetCh()) != 0) {		scancode = c & 0x7F;                if (c & 0x80) {                        pressed = SDL_RELEASED;                } else {                        pressed = SDL_PRESSED;                }		posted += SDL_PrivateKeyboard(pressed,				 TranslateKey(scancode, &keysym));	}}int VGL_initmouse(int fd){	mouseinfo.operation = MOUSE_GETINFO;	if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)		return -1;	return 0;}static void handle_mouse(_THIS){	char buttons;	int x, y;	int button_state, state_changed, state;	int i;	ioctl(0, CONS_MOUSECTL, &mouseinfo);	x = mouseinfo.u.data.x;	y = mouseinfo.u.data.y;	buttons = mouseinfo.u.data.buttons;	if ((x != oldx) || (y != oldy)) {		posted += SDL_PrivateMouseMotion(0, 0, x, y);		oldx = x;		oldy = y;	}	/* See what's changed */	button_state = SDL_GetMouseState(NULL, NULL);	state_changed = button_state ^ buttons;	for (i = 0; i < 8; i++) {		if (state_changed & (1<<i)) {			if (buttons & (1<<i)) {				state = SDL_PRESSED;			} else {				state = SDL_RELEASED;			}			posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);		}	}}	void VGL_PumpEvents(_THIS){	do {		posted = 0;		handle_keyboard(this);		handle_mouse(this);	} while (posted != 0);}void VGL_InitOSKeymap(_THIS){	int i;	/* Initialize the BeOS key translation table */	for ( i=0; i<SDL_arraysize(keymap); ++i )		keymap[i] = SDLK_UNKNOWN;	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;	keymap[SCANCODE_1] = SDLK_1;	keymap[SCANCODE_2] = SDLK_2;	keymap[SCANCODE_3] = SDLK_3;	keymap[SCANCODE_4] = SDLK_4;	keymap[SCANCODE_5] = SDLK_5;	keymap[SCANCODE_6] = SDLK_6;	keymap[SCANCODE_7] = SDLK_7;	keymap[SCANCODE_8] = SDLK_8;	keymap[SCANCODE_9] = SDLK_9;	keymap[SCANCODE_0] = SDLK_0;	keymap[SCANCODE_MINUS] = SDLK_MINUS;	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;	keymap[SCANCODE_TAB] = SDLK_TAB;	keymap[SCANCODE_Q] = SDLK_q;	keymap[SCANCODE_W] = SDLK_w;	keymap[SCANCODE_E] = SDLK_e;	keymap[SCANCODE_R] = SDLK_r;	keymap[SCANCODE_T] = SDLK_t;	keymap[SCANCODE_Y] = SDLK_y;	keymap[SCANCODE_U] = SDLK_u;	keymap[SCANCODE_I] = SDLK_i;	keymap[SCANCODE_O] = SDLK_o;	keymap[SCANCODE_P] = SDLK_p;	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;	keymap[SCANCODE_ENTER] = SDLK_RETURN;	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;	keymap[SCANCODE_A] = SDLK_a;	keymap[SCANCODE_S] = SDLK_s;	keymap[SCANCODE_D] = SDLK_d;	keymap[SCANCODE_F] = SDLK_f;	keymap[SCANCODE_G] = SDLK_g;	keymap[SCANCODE_H] = SDLK_h;	keymap[SCANCODE_J] = SDLK_j;	keymap[SCANCODE_K] = SDLK_k;	keymap[SCANCODE_L] = SDLK_l;	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;	keymap[SCANCODE_Z] = SDLK_z;	keymap[SCANCODE_X] = SDLK_x;	keymap[SCANCODE_C] = SDLK_c;	keymap[SCANCODE_V] = SDLK_v;	keymap[SCANCODE_B] = SDLK_b;	keymap[SCANCODE_N] = SDLK_n;	keymap[SCANCODE_M] = SDLK_m;	keymap[SCANCODE_COMMA] = SDLK_COMMA;	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;	keymap[SCANCODE_SLASH] = SDLK_SLASH;	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;	keymap[SCANCODE_LEFTALT] = SDLK_LALT;	keymap[SCANCODE_SPACE] = SDLK_SPACE;	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;	keymap[SCANCODE_F1] = SDLK_F1;	keymap[SCANCODE_F2] = SDLK_F2;	keymap[SCANCODE_F3] = SDLK_F3;	keymap[SCANCODE_F4] = SDLK_F4;	keymap[SCANCODE_F5] = SDLK_F5;	keymap[SCANCODE_F6] = SDLK_F6;	keymap[SCANCODE_F7] = SDLK_F7;	keymap[SCANCODE_F8] = SDLK_F8;	keymap[SCANCODE_F9] = SDLK_F9;	keymap[SCANCODE_F10] = SDLK_F10;	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;	keymap[SCANCODE_CURSORUP] = SDLK_KP8;	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;	keymap[SCANCODE_LESS] = SDLK_LESS;	keymap[SCANCODE_F11] = SDLK_F11;	keymap[SCANCODE_F12] = SDLK_F12;	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;	keymap[SCANCODE_BREAK] = SDLK_BREAK;	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;	keymap[SCANCODE_HOME] = SDLK_HOME;	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;	keymap[SCANCODE_END] = SDLK_END;	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;	keymap[SCANCODE_INSERT] = SDLK_INSERT;	keymap[SCANCODE_REMOVE] = SDLK_DELETE;	keymap[119] = SDLK_PAUSE;	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;	keymap[127] = SDLK_MENU;}static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym){	/* Set the keysym information */	keysym->scancode = scancode;	keysym->sym = keymap[scancode];	keysym->mod = KMOD_NONE;	/* If UNICODE is on, get the UNICODE value for the key */	keysym->unicode = 0;	if ( SDL_TranslateUNICODE && vga_keymap ) {		int map;		SDLMod modstate;		modstate = SDL_GetModState();		map = 0;		if ( modstate & KMOD_SHIFT ) {			map += 1;		}		if ( modstate & KMOD_CTRL ) {			map += 2;		}		if ( modstate & KMOD_ALT ) {			map += 4;		}		if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {			keysym->unicode = vga_keymap->key[scancode].map[map];		}	}	return(keysym);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -