📄 sdl_dspvideo.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_dspvideo_h#define _SDL_dspvideo_h#if TARGET_API_MAC_OSX# include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */#else#include <DrawSprocket.h>#endif#include "../maccommon/SDL_lowvideo.h"/* DrawSprocket specific information */struct DSpInfo { DSpContextReference dsp_context; CGrafPtr dsp_back_buffer; int dsp_old_depth; /* Flags for hw acceleration */ int dsp_vram_available; int dsp_agp_available; }; /* Old variable names */#define dsp_context (this->hidden->dspinfo->dsp_context)#define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)#define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth)#define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)#define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)#endif /* _SDL_dspvideo_h */
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