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📄 sdl_dspvideo.h

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_dspvideo_h#define _SDL_dspvideo_h#if TARGET_API_MAC_OSX#  include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */#else#include <DrawSprocket.h>#endif#include "../maccommon/SDL_lowvideo.h"/* DrawSprocket specific information */struct DSpInfo {	DSpContextReference dsp_context;	CGrafPtr            dsp_back_buffer;   int                 dsp_old_depth;   	/* Flags for hw acceleration */	int dsp_vram_available;	int dsp_agp_available;		}; /* Old variable names */#define dsp_context (this->hidden->dspinfo->dsp_context)#define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)#define dsp_old_depth   (this->hidden->dspinfo->dsp_old_depth)#define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)#define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)#endif /* _SDL_dspvideo_h */

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