📄 sdl_dibevents.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#define WIN32_LEAN_AND_MEAN#include <windows.h>#include "SDL_main.h"#include "SDL_events.h"#include "SDL_syswm.h"#include "../../events/SDL_sysevents.h"#include "../../events/SDL_events_c.h"#include "../wincommon/SDL_lowvideo.h"#include "SDL_dibvideo.h"#include "SDL_vkeys.h"#ifndef WM_APP#define WM_APP 0x8000#endif#ifdef _WIN32_WCE#define NO_GETKEYBOARDSTATE#endif/* The translation table from a Microsoft VK keysym to a SDL keysym */static SDLKey VK_keymap[SDLK_LAST];static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed);/* Masks for processing the windows KEYDOWN and KEYUP messages */#define REPEATED_KEYMASK (1<<30)#define EXTENDED_KEYMASK (1<<24)/* DJM: If the user setup the window for us, we want to save his window proc, and give him a chance to handle some messages. */#ifdef STRICT#define WNDPROCTYPE WNDPROC#else#define WNDPROCTYPE FARPROC#endifstatic WNDPROCTYPE userWindowProc = NULL;#ifdef _WIN32_WCEWPARAM rotateKey(WPARAM key,SDL_ScreenOrientation direction) { if (direction != SDL_ORIENTATION_LEFT) return key; switch (key) { case 0x26: /* up */ return 0x27; case 0x27: /* right */ return 0x28; case 0x28: /* down */ return 0x25; case 0x25: /* left */ return 0x26; } return key;}#endif /* The main Win32 event handler */LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam){ extern int posted; switch (msg) { case WM_SYSKEYDOWN: case WM_KEYDOWN: { SDL_keysym keysym;#ifdef _WIN32_WCE // Drop GAPI artefacts if (wParam == 0x84 || wParam == 0x5B) return 0; // Rotate key if necessary if (this->hidden->orientation != SDL_ORIENTATION_UP) wParam = rotateKey(wParam, this->hidden->orientation); #endif /* Ignore repeated keys */ if ( lParam&REPEATED_KEYMASK ) { return(0); } switch (wParam) { case VK_CONTROL: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RCONTROL; else wParam = VK_LCONTROL; break; case VK_SHIFT: /* EXTENDED trick doesn't work here */ { Uint8 *state = SDL_GetKeyState(NULL); if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) { wParam = VK_LSHIFT; } else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) { wParam = VK_RSHIFT; } else { /* Win9x */ int sc = HIWORD(lParam) & 0xFF; if (sc == 0x2A) wParam = VK_LSHIFT; else if (sc == 0x36) wParam = VK_RSHIFT; else wParam = VK_LSHIFT; } } break; case VK_MENU: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RMENU; else wParam = VK_LMENU; break; }#ifdef NO_GETKEYBOARDSTATE /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */ if ( SDL_TranslateUNICODE ) { MSG m; m.hwnd = hwnd; m.message = msg; m.wParam = wParam; m.lParam = lParam; m.time = 0; if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) { GetMessage(&m, hwnd, 0, WM_USER); wParam = m.wParam; } }#endif /* NO_GETKEYBOARDSTATE */ posted = SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(wParam,HIWORD(lParam),&keysym,1)); } return(0); case WM_SYSKEYUP: case WM_KEYUP: { SDL_keysym keysym;#ifdef _WIN32_WCE // Drop GAPI artifacts if (wParam == 0x84 || wParam == 0x5B) return 0; // Rotate key if necessary if (this->hidden->orientation != SDL_ORIENTATION_UP) wParam = rotateKey(wParam, this->hidden->orientation); #endif switch (wParam) { case VK_CONTROL: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RCONTROL; else wParam = VK_LCONTROL; break; case VK_SHIFT: /* EXTENDED trick doesn't work here */ { Uint8 *state = SDL_GetKeyState(NULL); if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) { wParam = VK_LSHIFT; } else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) { wParam = VK_RSHIFT; } else { /* Win9x */ int sc = HIWORD(lParam) & 0xFF; if (sc == 0x2A) wParam = VK_LSHIFT; else if (sc == 0x36) wParam = VK_RSHIFT; else wParam = VK_LSHIFT; } } break; case VK_MENU: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RMENU; else wParam = VK_LMENU; break; } /* Windows only reports keyup for print screen */ if ( wParam == VK_SNAPSHOT && SDL_GetKeyState(NULL)[SDLK_PRINT] == SDL_RELEASED ) { posted = SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(wParam,HIWORD(lParam),&keysym,1)); } posted = SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(wParam,HIWORD(lParam),&keysym,0)); } return(0);#if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER) case WM_SYSCOMMAND: { const DWORD val = (DWORD) (wParam & 0xFFF0); if ((val == SC_SCREENSAVE) || (val == SC_MONITORPOWER)) { if (!this->hidden->allow_screensaver) { /* Note that this doesn't stop anything on Vista if the screensaver has a password. */ return(0); } } } /* Fall through to default processing */#endif /* SC_SCREENSAVE && SC_MONITORPOWER */ default: { /* Only post the event if we're watching for it */ if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.hwnd = hwnd; wmmsg.msg = msg; wmmsg.wParam = wParam; wmmsg.lParam = lParam; posted = SDL_PrivateSysWMEvent(&wmmsg); /* DJM: If the user isn't watching for private messages in her SDL event loop, then pass it along to any win32 specific window proc. */ } else if (userWindowProc) { return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam); } } break; } return(DefWindowProc(hwnd, msg, wParam, lParam));}void DIB_PumpEvents(_THIS){ MSG msg; while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { DispatchMessage(&msg); } }}static HKL hLayoutUS = NULL;void DIB_InitOSKeymap(_THIS){ int i;#ifndef _WIN32_WCE char current_layout[KL_NAMELENGTH]; GetKeyboardLayoutName(current_layout); //printf("Initial Keyboard Layout Name: '%s'\n", current_layout); hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL); if (!hLayoutUS) { //printf("Failed to load US keyboard layout. Using current.\n"); hLayoutUS = GetKeyboardLayout(0); } LoadKeyboardLayout(current_layout, KLF_ACTIVATE);#else#if _WIN32_WCE >=420 TCHAR current_layout[KL_NAMELENGTH];
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