📄 dsa_old.cpp
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#include "dsa.h"#include "sdlepocapi.h"#include <cdsb.h>LOCAL_C TInt BytesPerPixel(TDisplayMode aMode) { return ((TDisplayModeUtils::NumDisplayModeBitsPerPixel(aMode) - 1) >> 3) + 1; }//////////////////////////////////////////////////////////////////////////////////////////////// NONSHARABLE_CLASS(CDsaA) : public CDsa { public: CDsaA(RWsSession& aSession); private: ~CDsaA(); TUint8* LockSurface(); void UnlockHWSurfaceRequestComplete(); void UnlockHwSurface(); void CreateSurfaceL(); void Wipe(TInt aLength); void RecreateL(); void Free(); TInt ExternalUpdate() {return 0;} private: CFbsBitmap* iBmp; }; CDsaA::CDsaA(RWsSession& aSession) : CDsa(aSession) { } void CDsaA::Free() { delete iBmp; iBmp = NULL; }CDsaA::~CDsaA() { __ASSERT_DEBUG(iBmp == NULL, PANIC(KErrNotReady)); } TUint8* CDsaA::LockSurface() { iBmp->LockHeap(); return reinterpret_cast<TUint8*>(iBmp->DataAddress()); }void CDsaA::UnlockHWSurfaceRequestComplete() { PANIC(KErrNotSupported); }void CDsaA::UnlockHwSurface() { iBmp->UnlockHeap(); SetUpdating(EFalse); Dsa().Gc()->BitBlt(HwRect().iTl, iBmp); Dsa().ScreenDevice()->Update(); }void CDsaA::CreateSurfaceL() { delete iBmp; iBmp = NULL; iBmp = new (ELeave) CFbsBitmap(); User::LeaveIfError(iBmp->Create(HwRect().Size(), DisplayMode())); }void CDsaA::Wipe(TInt aLength) //dont call in drawing { iBmp->LockHeap(); Mem::FillZ(iBmp->DataAddress(), aLength); iBmp->UnlockHeap(); } void CDsaA::RecreateL() { }//////////////////////////////////////////////////////////////////////////////////////////////////////////////////NONSHARABLE_CLASS(MDsbObs) { public: virtual void SurfaceReady() = 0; virtual CDirectScreenBitmap& Dsb() = 0; }; NONSHARABLE_CLASS(CDsbSurface) : public CActive { public: CDsbSurface(MDsbObs& aDsb); TUint8* Address(); void Complete(); ~CDsbSurface(); private: void RunL(); void DoCancel(); private: MDsbObs& iDsb; TUint8* iAddress; }; CDsbSurface::CDsbSurface(MDsbObs& aDsb) : CActive(CActive::EPriorityHigh) , iDsb(aDsb) { CActiveScheduler::Add(this); }CDsbSurface::~CDsbSurface() { Cancel(); } void CDsbSurface::Complete() { if(iAddress != NULL && !IsActive()) { iAddress = NULL; SetActive(); iDsb.Dsb().EndUpdate(iStatus); } } TUint8* CDsbSurface::Address() { if(iAddress == NULL && !IsActive()) { TAcceleratedBitmapInfo info; if(KErrNone == iDsb.Dsb().BeginUpdate(info)) iAddress = info.iAddress; } return iAddress; } void CDsbSurface::RunL() { iDsb.SurfaceReady(); }void CDsbSurface::DoCancel() { //empty } NONSHARABLE_CLASS(CDsaB) : public CDsa, public MDsbObs { public: CDsaB(RWsSession& aSession); private: ~CDsaB(); TUint8* LockSurface(); void UnlockHWSurfaceRequestComplete(); void UnlockHwSurface(); void CreateSurfaceL(); void Wipe(TInt aLength); void RecreateL(); void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice); void Free(); CDirectScreenBitmap& Dsb(); void SurfaceReady(); TInt ExternalUpdate() {return 0;} private: CDsbSurface* iSurface1; CDsbSurface* iSurface2; CDirectScreenBitmap* iDsb; };CDsaB::CDsaB(RWsSession& aSession) : CDsa(aSession) { }void CDsaB::Free() { } void CDsaB::UnlockHWSurfaceRequestComplete() { iSurface1->Complete(); iSurface2->Complete(); } void CDsaB::CreateSurfaceL() { } void CDsaB::Wipe(TInt aLength) //dont call in drawing { TUint8* addr = LockSurface(); if(addr != NULL) { Mem::FillZ(addr, aLength); UnlockHwSurface(); } }void CDsaB::UnlockHwSurface() { EpocSdlEnv::Request(CDsa::ERequestUpdate); } TUint8* CDsaB::LockSurface() { TUint8* addr = iSurface1->Address(); if(addr == NULL) addr = iSurface2->Address(); SetUpdating(addr == NULL); return addr; } void CDsaB::SurfaceReady() { SetUpdating(EFalse); }CDirectScreenBitmap& CDsaB::Dsb() { return *iDsb; } void CDsaB::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice) { if(iDsb == NULL) iDsb = CDirectScreenBitmap::NewL(); CDsa::ConstructL(aWindow, aDevice); iSurface1 = new (ELeave) CDsbSurface(*this); iSurface2 = new (ELeave) CDsbSurface(*this); } CDsaB::~CDsaB() { delete iSurface1; delete iSurface2; delete iDsb; } void CDsaB::RecreateL() { iDsb->Close(); iDsb->Create(HwRect(), CDirectScreenBitmap::EDoubleBuffer); }///////////////////////////////////////////////////////////////////////////////////////////////////// TSize CDsa::WindowSize() const { TSize size = HwRect().Size(); if(iStateFlags & EOrientation90) { const TInt tmp = size.iWidth; size.iWidth = size.iHeight; size.iHeight = tmp; } return size; } void CDsa::SetSuspend() { iStateFlags |= ESdlThreadSuspend; }void CDsa::ReleaseStop() { iStateFlags &= ~ESdlThreadExplicitStop; }TBool CDsa::Stopped() const { return (iStateFlags & ESdlThreadExplicitStop); }void CDsa::SetOrientation(CSDL::TOrientationMode aOrientation) { TInt flags = 0; switch(aOrientation) { case CSDL::EOrientation90: flags = EOrientation90; break; case CSDL::EOrientation180: flags = EOrientation180; break; case CSDL::EOrientation270: flags = EOrientation90 | EOrientation180; break; case CSDL::EOrientation0: flags = 0; break; } if(flags != (iStateFlags & EOrientationFlags)) { iStateFlags |= EOrientationChanged; iNewFlags = flags; //cannot be set during drawing... } }CDsa::~CDsa() { if(iDsa != NULL) { iDsa->Cancel(); } delete iDsa; User::Free(iLut256); } void CDsa::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice) { if(iDsa != NULL) { iDsa->Cancel(); delete iDsa; iDsa = NULL; } iDsa = CDirectScreenAccess::NewL( iSession, aDevice, aWindow, *this); if(iLut256 == NULL) iLut256 = (TUint32*) User::AllocL(256 * sizeof(TUint32)); iTargetMode = aWindow.DisplayMode(); iTargetBpp = BytesPerPixel(DisplayMode()); iTargetRect = TRect(aWindow.Position(), aWindow.Size()); RestartL(); }void CDsa::LockPalette(TBool aLock) { if(aLock) iStateFlags |= EPaletteLocked; else iStateFlags &= ~EPaletteLocked; }TInt CDsa::SetPalette(TInt aFirst, TInt aCount, TUint32* aPalette) { if(iLut256 == NULL) return KErrNotFound; const TInt count = aCount - aFirst; if(count > 256) return KErrArgument; if(iStateFlags & EPaletteLocked) return KErrNone; for(TInt i = aFirst; i < count; i++) //not so busy here:-) { iLut256[i] = aPalette[i]; } return KErrNone; } void CDsa::RestartL() { //const TBool active = iDsa->IsActive(); //if(!active) iDsa->StartL(); RRegion* r = iDsa->DrawingRegion(); iDsa->Gc()->SetClippingRegion(r); TRect rect = r->BoundingRect(); if(rect.IsEmpty()) { return; } iScreenRect = rect; //to ensure properly set, albeit may not(?) match to value SDL has - therefore may has to clip RecreateL(); iStateFlags |= ERunning;// iScanLineWidth = iTargetBpp * HwRect().Width(); ReleaseStop(); if(iStateFlags & ESdlThreadSuspend) { EpocSdlEnv::Resume(); iStateFlags &= ~ ESdlThreadSuspend; } } CDsa::CDsa(RWsSession& aSession) : iSession(aSession), iStateFlags(0) {// CActiveScheduler::Add(this); iCFTable[0] = CopyMem; iCFTable[1] = CopyMemFlipReversed; iCFTable[2] = CopyMemReversed; iCFTable[3] = CopyMemFlip; iCFTable[4] = Copy256; iCFTable[5] = Copy256FlipReversed; iCFTable[6] = Copy256Reversed; iCFTable[7] = Copy256Flip; iCFTable[8] = CopySlow; iCFTable[9] = CopySlowFlipReversed; iCFTable[10] = CopySlowReversed; iCFTable[11] = CopySlowFlip; } RWsSession& CDsa::Session() { return iSession; }TUint8* CDsa::LockHwSurface() { if((iStateFlags & EUpdating) == 0) //else frame is skipped { return LockSurface(); } return NULL; }/* void CDsa::RunL() { iStateFlags &= ~EUpdating; } void CDsa::DoCancel() { iStateFlags &= ~EUpdating; //nothing can do, just wait? }*/ TInt CDsa::AllocSurface(TBool aHwSurface, const TSize& aSize, TDisplayMode aMode) { if(aHwSurface && aMode != DisplayMode()) return KErrArgument; iSourceMode = aMode; iSourceBpp = BytesPerPixel(aMode); const TSize size = WindowSize(); if(aSize.iWidth > size.iWidth) return KErrTooBig; if(aSize.iHeight > size.iHeight) return KErrTooBig; TRAPD(err, CreateSurfaceL()); if(err != KErrNone) return err; SetCopyFunction(); EpocSdlEnv::ObserverEvent(MSDLObserver::EEventWindowReserved); return KErrNone; } /*void SaveBmp(const TDesC& aName, const TAny* aData, TInt aLength, const TSize& aSz, TDisplayMode aMode) { CFbsBitmap* s = new CFbsBitmap(); s->Create(aSz, aMode); s->LockHeap(); TUint32* addr = s->DataAddress(); Mem::Copy(addr, aData, aLength); s->UnlockHeap(); s->Save(aName); s->Reset(); delete s; } void SaveBmp(const TDesC& aName, const TUint32* aData, const TSize& aSz) { CFbsBitmap* s = new CFbsBitmap(); s->Create(aSz, EColor64K); TBitmapUtil bmp(s); bmp.Begin(TPoint(0, 0)); for(TInt j = 0; j < aSz.iHeight; j++) { bmp.SetPos(TPoint(0, j)); for(TInt i = 0; i < aSz.iWidth; i++) { bmp.SetPixel(*aData); aData++; bmp.IncXPos(); } } bmp.End(); s->Save(aName); s->Reset(); delete s; } TBuf<16> FooName(TInt aFoo) { TBuf<16> b; b.Format(_L("C:\\pic%d.mbm"), aFoo); return b; }*/void CDsa::ClipCopy(TUint8* aTarget, const TUint8* aSource, const TRect& aRect, const TRect& aTargetPos) const { TUint8* target = aTarget; const TUint8* source = aSource; const TInt lineWidth = aRect.Width(); source += iSourceBpp * (aRect.iTl.iY * lineWidth); TInt sourceStartOffset = iSourceBpp * aRect.iTl.iX; source += sourceStartOffset; target += iTargetBpp * ((aTargetPos.iTl.iY + aRect.iTl.iY ) * lineWidth); TInt targetStartOffset = iTargetBpp * (aRect.iTl.iX + aTargetPos.iTl.iX); target += targetStartOffset; TUint32* targetPtr = reinterpret_cast<TUint32*>(target); const TInt targetWidth = HwRect().Size().iWidth; const TInt height = aRect.Height(); TInt lineMove = iStateFlags & EOrientation90 ? 1 : lineWidth; if(iStateFlags & EOrientation180) { targetPtr += targetWidth * (height - 1); for(TInt i = 0; i < height; i++) //source is always smaller
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