📄 sdl_epocevents.cpp
字号:
#include "epoc_sdl.h"#include <stdio.h>#undef NULLextern "C" {//#define DEBUG_TRACE_ENABLED#include "SDL_error.h"#include "SDL_video.h"#include "SDL_keysym.h"#include "SDL_keyboard.h"#include "SDL_events_c.h"#include "SDL_timer.h"} /* extern "C" */#include "SDL_epocvideo.h"#include "SDL_epocevents_c.h"#include "sdlepocapi.h"#include <eikenv.h>#include<bautils.h>extern "C" { static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym); }//extern "C" {/* The translation tables from a console scancode to a SDL keysym */static SDLKey keymap[MAX_SCANCODE];static SDL_keysym *TranslateKey(_THIS, int scancode, SDL_keysym *keysym);void DisableKeyBlocking(_THIS);//} /* extern "C" */SDLKey* KeyMap() { return keymap; } TBool isCursorVisible = EFalse;void ResetKeyMap() { int i; /* Initialize the key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; /* Numbers */ for ( i = 0; i<32; ++i ){ keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i); } /* e.g. Alphabet keys */ for ( i = 0; i<32; ++i ){ keymap['A' + i] = (SDLKey)(SDLK_a+i); } keymap[EStdKeyBackspace] = SDLK_BACKSPACE; keymap[EStdKeyTab] = SDLK_TAB; keymap[EStdKeyEnter] = SDLK_RETURN; keymap[EStdKeyEscape] = SDLK_ESCAPE; keymap[EStdKeySpace] = SDLK_SPACE; keymap[EStdKeyPause] = SDLK_PAUSE; keymap[EStdKeyHome] = SDLK_HOME; keymap[EStdKeyEnd] = SDLK_END; keymap[EStdKeyPageUp] = SDLK_PAGEUP; keymap[EStdKeyPageDown] = SDLK_PAGEDOWN; keymap[EStdKeyDelete] = SDLK_DELETE; keymap[EStdKeyUpArrow] = SDLK_UP; keymap[EStdKeyDownArrow] = SDLK_DOWN; keymap[EStdKeyLeftArrow] = SDLK_LEFT; keymap[EStdKeyRightArrow] = SDLK_RIGHT; keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK; keymap[EStdKeyLeftShift] = SDLK_LSHIFT; keymap[EStdKeyRightShift] = SDLK_RSHIFT; keymap[EStdKeyLeftAlt] = SDLK_LALT; keymap[EStdKeyRightAlt] = SDLK_RALT; keymap[EStdKeyLeftCtrl] = SDLK_LCTRL; keymap[EStdKeyRightCtrl] = SDLK_RCTRL; keymap[EStdKeyLeftFunc] = SDLK_LMETA; keymap[EStdKeyRightFunc] = SDLK_RMETA; keymap[EStdKeyInsert] = SDLK_INSERT; keymap[EStdKeyComma] = SDLK_COMMA; keymap[EStdKeyFullStop] = SDLK_PERIOD; keymap[EStdKeyForwardSlash] = SDLK_SLASH; keymap[EStdKeyBackSlash] = SDLK_BACKSLASH; keymap[EStdKeySemiColon] = SDLK_SEMICOLON; keymap[EStdKeySingleQuote] = SDLK_QUOTE; keymap[EStdKeyHash] = SDLK_HASH; keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET; keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET; keymap[EStdKeyMinus] = SDLK_MINUS; keymap[EStdKeyEquals] = SDLK_EQUALS; keymap[EStdKeyF1] = SDLK_F1; keymap[EStdKeyF2] = SDLK_F2; keymap[EStdKeyF3] = SDLK_F3; keymap[EStdKeyF4] = SDLK_F4; keymap[EStdKeyF5] = SDLK_F5; keymap[EStdKeyF6] = SDLK_F6; keymap[EStdKeyF7] = SDLK_F7; keymap[EStdKeyF8] = SDLK_F8; keymap[EStdKeyF9] = SDLK_F9; keymap[EStdKeyF10] = SDLK_F10; keymap[EStdKeyF11] = SDLK_F11; keymap[EStdKeyF12] = SDLK_F12; keymap[EStdKeyXXX] = SDLK_RETURN; /* "fire" key */ keymap[EStdKeyDevice3] = SDLK_RETURN; /* "fire" key */ keymap[EStdKeyNkpAsterisk] = SDLK_ASTERISK; keymap[EStdKeyYes] = SDLK_HOME; /* "call" key */ keymap[EStdKeyNo] = SDLK_END; /* "end call" key */ keymap[EStdKeyDevice0] = SDLK_SPACE; /* right menu key */ keymap[EStdKeyDevice1] = SDLK_ESCAPE; /* left menu key */ keymap[EStdKeyDevice2] = SDLK_POWER; /* power key */ keymap[EStdKeyMenu] = SDLK_MENU; // menu key keymap[EStdKeyDevice6] = SDLK_LEFT; // Rocker (joystick) left keymap[EStdKeyDevice7] = SDLK_RIGHT; // Rocker (joystick) right keymap[EStdKeyDevice8] = SDLK_UP; // Rocker (joystick) up keymap[EStdKeyDevice9] = SDLK_DOWN; // Rocker (joystick) down keymap[EStdKeyLeftFunc] = SDLK_LALT; //chr? keymap[EStdKeyRightFunc] = SDLK_RALT; keymap[EStdKeyDeviceA] = SDLK_RETURN; /* "fire" key */ /////////////////////////////////////////////////////////// /* RFs fs; if(KErrNone == fs.Connect()) { RArray<TInt> array; TRAPD(err, ReadL(fs, array)); if(err == KErrNone && array.Count() > 0) { SDLKey temp[MAX_SCANCODE]; Mem::Copy(temp, keymap, MAX_SCANCODE * sizeof(SDLKey)); for(TInt k = 0; k < array.Count(); k+= 2) { const TInt oldval = array[k]; const TInt newval = array[k + 1]; if(oldval >= 0 && oldval < MAX_SCANCODE && newval >= 0 && newval < MAX_SCANCODE) { keymap[oldval] = temp[newval]; } } } array.Close(); } fs.Close();*/ /////////////////////////////////////////////////////////// keymap[EStdKeyNumLock] = SDLK_NUMLOCK; keymap[EStdKeyScrollLock] = SDLK_SCROLLOCK; keymap[EStdKeyNkpForwardSlash] = SDLK_KP_DIVIDE; keymap[EStdKeyNkpAsterisk] = SDLK_KP_MULTIPLY; keymap[EStdKeyNkpMinus] = SDLK_KP_MINUS; keymap[EStdKeyNkpPlus] = SDLK_KP_PLUS; keymap[EStdKeyNkpEnter] = SDLK_KP_ENTER; keymap[EStdKeyNkp1] = SDLK_KP1; keymap[EStdKeyNkp2] = SDLK_KP2; keymap[EStdKeyNkp3] = SDLK_KP3; keymap[EStdKeyNkp4] = SDLK_KP4; keymap[EStdKeyNkp5] = SDLK_KP5; keymap[EStdKeyNkp6] = SDLK_KP6; keymap[EStdKeyNkp7] = SDLK_KP7; keymap[EStdKeyNkp8] = SDLK_KP8; keymap[EStdKeyNkp9] = SDLK_KP9; keymap[EStdKeyNkp0] = SDLK_KP0; keymap[EStdKeyNkpFullStop] = SDLK_KP_PERIOD; /* keymap[EStdKeyMenu] = SDLK_MENU; should be, but not yet keymap[EStdKeyBacklightOn] = keymap[EStdKeyBacklightOff] = keymap[EStdKeyBacklightToggle] = keymap[EStdKeyIncContrast] = keymap[EStdKeyDecContrast] = keymap[EStdKeySliderDown] = keymap[EStdKeySliderUp] = keymap[EStdKeyDictaphonePlay] = keymap[EStdKeyDictaphoneStop] = keymap[EStdKeyDictaphoneRecord] = keymap[EStdKeyHelp] = keymap[EStdKeyOff] = keymap[EStdKeyDial] = keymap[EStdKeyIncVolume] = keymap[EStdKeyDecVolume] = keymap[EStdKeyDevice0] = keymap[EStdKeyDevice1] = keymap[EStdKeyDevice2] = keymap[EStdKeyDevice3] = keymap[EStdKeyDevice4] = keymap[EStdKeyDevice5] = keymap[EStdKeyDevice6] = keymap[EStdKeyDevice7] = keymap[EStdKeyDevice8] = keymap[EStdKeyDevice9] = keymap[EStdKeyDeviceA] = keymap[EStdKeyDeviceB] = keymap[EStdKeyDeviceC] = keymap[EStdKeyDeviceD] = keymap[EStdKeyDeviceE] = keymap[EStdKeyDeviceF] = keymap[EStdKeyApplication0] = keymap[EStdKeyApplication1] = keymap[EStdKeyApplication2] = keymap[EStdKeyApplication3] = keymap[EStdKeyApplication4] = keymap[EStdKeyApplication5] = keymap[EStdKeyApplication6] = keymap[EStdKeyApplication7] = keymap[EStdKeyApplication8] = keymap[EStdKeyApplication9] = keymap[EStdKeyApplicationA] = keymap[EStdKeyApplicationB] = keymap[EStdKeyApplicationC] = keymap[EStdKeyApplicationD] = keymap[EStdKeyApplicationE] = keymap[EStdKeyApplicationF] = keymap[EStdKeyYes] = keymap[EStdKeyNo] = keymap[EStdKeyIncBrightness] = keymap[EStdKeyDecBrightness] = keymap[EStdKeyCaseOpen] = keymap[EStdKeyCaseClose] = */ }int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent){ int posted = 0; SDL_keysym keysym; // SDL_TRACE1("hws %d", aWsEvent.Type()); switch (aWsEvent.Type()) { case EEventPointer: /* Mouse pointer events */ {/* const TPointerCursorMode mode = EpocSdlEnv::PointerMode(); if(mode == EPointerCursorNone)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -