⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sdl_wsconsvideo.h

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 H
字号:
/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_wsconsvideo_h#define _SDL_wsconsvideo_h#include <sys/time.h>#include <termios.h>#include <dev/wscons/wsconsio.h>#include "SDL_mouse.h"#include "SDL_mutex.h"#include "../SDL_sysvideo.h"void WSCONS_ReportError(char *fmt, ...);/* Hidden "this" pointer for the video functions */#define _THIS	SDL_VideoDevice *this#define private	(this->hidden)/* Private display data */typedef void WSCONS_bitBlit(Uint8 *src_pos,			    int srcRightDelta, // pixels, not bytes			    int srcDownDelta,  // pixels, not bytes			    Uint8 *dst_pos,			    int dst_linebytes,			    int width,			    int height);struct SDL_PrivateVideoData {  int fd;                       /* file descriptor of open device */  struct wsdisplay_fbinfo info; /* frame buffer characteristics */  int physlinebytes;            /* number of bytes per row */  int redMask, greenMask, blueMask;  Uint8 *fbstart;               /* These refer to the surface used, */  int fblinebytes;              /* physical frame buffer or shadow. */  size_t fbmem_len;  Uint8 *physmem;  Uint8 *shadowmem;  int rotate;  int shadowFB;                 /* Tells whether a shadow is being used. */  WSCONS_bitBlit *blitFunc;  SDL_Rect *SDL_modelist[2];  unsigned int kbdType;  int did_save_tty;  struct termios saved_tty;};#endif /* _SDL_wsconsvideo_h */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -