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📄 sdl_macmouse.c

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"#if defined(__APPLE__) && defined(__MACH__)#include <Carbon/Carbon.h>#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)#include <Carbon.h>#else#include <Quickdraw.h>#endif/* Routines that are not supported by the Carbon API... */#if !TARGET_API_MAC_CARBON#include <CursorDevices.h>#endif#include "SDL_mouse.h"#include "SDL_macmouse_c.h"/* The implementation dependent data for the window manager cursor */struct WMcursor {	Cursor curs;};void Mac_FreeWMCursor(_THIS, WMcursor *cursor){	SDL_free(cursor);}WMcursor *Mac_CreateWMCursor(_THIS,		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y){	WMcursor *cursor;	int row, bytes;			/* Allocate the cursor memory */	cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));	if ( cursor == NULL ) {		SDL_OutOfMemory();		return(NULL);	}	SDL_memset(cursor, 0, sizeof(*cursor));        if (w > 16)        w = 16;        if (h > 16)        h = 16;    	bytes = (w+7)/8;	for ( row=0; row<h; ++row ) {		SDL_memcpy(&cursor->curs.data[row], data, bytes);		data += bytes;	}	for ( row=0; row<h; ++row ) {		SDL_memcpy(&cursor->curs.mask[row], mask, bytes);		mask += bytes;	}	cursor->curs.hotSpot.h = hot_x;	cursor->curs.hotSpot.v = hot_y;	/* That was easy. :) */	return(cursor);}int Mac_cursor_showing = 1;int Mac_ShowWMCursor(_THIS, WMcursor *cursor){	if ( cursor == NULL ) {		if ( Mac_cursor_showing ) {			HideCursor();			Mac_cursor_showing = 0;		}	} else {		SetCursor(&cursor->curs);		if ( ! Mac_cursor_showing ) {			ShowCursor();			Mac_cursor_showing = 1;		}	}	return(1);}void Mac_WarpWMCursor(_THIS, Uint16 x, Uint16 y){#if !TARGET_API_MAC_CARBON	CursorDevice *cursordevice;	cursordevice = nil;	CursorDeviceNextDevice(&cursordevice);	if ( cursordevice != nil ) {		WindowPtr saveport;		Point where;		GetPort(&saveport);		SetPort(SDL_Window);		where.h = x;		where.v = y;		LocalToGlobal(&where);		SetPort(saveport);		CursorDeviceMoveTo(cursordevice, where.h, where.v);	}#endif /* !TARGET_API_MAC_CARBON */}

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