📄 sdl_phyuv.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* This is the QNX Realtime Platform version of SDL YUV video overlays */#include <errno.h>#include <Ph.h>#include <Pt.h>#include "SDL_video.h"#include "SDL_phyuv_c.h"#include "../SDL_yuvfuncs.h"#define OVERLAY_STATE_UNINIT 0#define OVERLAY_STATE_ACTIVE 1/* The functions are used to manipulate software video overlays */static struct private_yuvhwfuncs ph_yuvfuncs ={ ph_LockYUVOverlay, ph_UnlockYUVOverlay, ph_DisplayYUVOverlay, ph_FreeYUVOverlay};int grab_ptrs2(PgVideoChannel_t* channel, FRAMEDATA* Frame0, FRAMEDATA* Frame1){ int planes = 0; /* Buffers have moved; re-obtain the pointers */ Frame0->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane1); Frame1->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane2); Frame0->U = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane1); Frame1->U = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane2); Frame0->V = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane1); Frame1->V = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane2); if (Frame0->Y) planes++; if (Frame0->U) planes++; if (Frame0->V) planes++; return planes;}SDL_Overlay* ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display){ SDL_Overlay* overlay; struct private_yuvhwdata* hwdata; int vidport; int rtncode; int planes; int i=0; PhPoint_t pos; /* Create the overlay structure */ overlay = SDL_calloc(1, sizeof(SDL_Overlay)); if (overlay == NULL) { SDL_OutOfMemory(); return NULL; } /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; overlay->hwdata = NULL; /* Set up the YUV surface function structure */ overlay->hwfuncs = &ph_yuvfuncs; /* Create the pixel data and lookup tables */ hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata)); if (hwdata == NULL) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata = hwdata; PhDCSetCurrent(0); if (overlay->hwdata->channel == NULL) { if ((overlay->hwdata->channel = PgCreateVideoChannel(Pg_VIDEO_CHANNEL_SCALER, 0)) == NULL) { SDL_SetError("ph_CreateYUVOverlay(): Create channel failed: %s\n", strerror(errno)); SDL_FreeYUVOverlay(overlay); return NULL; } } overlay->hwdata->forcedredraw=0; PtGetAbsPosition(window, &pos.x, &pos.y); overlay->hwdata->CurrentWindowPos.x = pos.x; overlay->hwdata->CurrentWindowPos.y = pos.y; overlay->hwdata->CurrentViewPort.pos.x = 0; overlay->hwdata->CurrentViewPort.pos.y = 0; overlay->hwdata->CurrentViewPort.size.w = width; overlay->hwdata->CurrentViewPort.size.h = height; overlay->hwdata->State = OVERLAY_STATE_UNINIT; overlay->hwdata->FrameData0 = (FRAMEDATA *) SDL_calloc(1, sizeof(FRAMEDATA)); overlay->hwdata->FrameData1 = (FRAMEDATA *) SDL_calloc(1, sizeof(FRAMEDATA)); vidport = -1; i=0; overlay->hwdata->ischromakey=0; do { SDL_memset(&overlay->hwdata->caps, 0x00, sizeof(PgScalerCaps_t)); overlay->hwdata->caps.size = sizeof(PgScalerCaps_t); rtncode = PgGetScalerCapabilities(overlay->hwdata->channel, i, &overlay->hwdata->caps); if (rtncode==0) { if (overlay->hwdata->caps.format==format) { if ((overlay->hwdata->caps.flags & Pg_SCALER_CAP_DST_CHROMA_KEY) == Pg_SCALER_CAP_DST_CHROMA_KEY) { overlay->hwdata->ischromakey=1; } vidport=1; break; } } else { break; } i++; } while(1); if (vidport == -1) { SDL_SetError("No available video ports for requested format\n"); SDL_FreeYUVOverlay(overlay); return NULL; } overlay->hwdata->format = format; overlay->hwdata->props.format = format; overlay->hwdata->props.size = sizeof(PgScalerProps_t); overlay->hwdata->props.src_dim.w = width; overlay->hwdata->props.src_dim.h = height; /* overlay->hwdata->chromakey = PgGetOverlayChromaColor(); */ overlay->hwdata->chromakey = PgRGB(12, 6, 12); /* very dark pink color */ overlay->hwdata->props.color_key = overlay->hwdata->chromakey; PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport); overlay->hwdata->props.flags = Pg_SCALER_PROP_DOUBLE_BUFFER; if ((overlay->hwdata->ischromakey)&&(overlay->hwdata->chromakey)) { overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_ENABLE; overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_SPECIFY_KEY_MASK; } else { overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_CHROMA_ENABLE; } rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &overlay->hwdata->props); switch(rtncode) { case -1: SDL_SetError("PgConfigScalerChannel failed\n"); SDL_FreeYUVOverlay(overlay); return NULL; case 1: case 0: default: break; } planes = grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1); if(overlay->hwdata->channel->yplane1 != NULL) overlay->hwdata->YStride = overlay->hwdata->channel->yplane1->pitch; if(overlay->hwdata->channel->vplane1 != NULL) overlay->hwdata->UStride = overlay->hwdata->channel->vplane1->pitch; if(overlay->hwdata->channel->uplane1 != NULL) overlay->hwdata->VStride = overlay->hwdata->channel->uplane1->pitch; /* check for the validness of all planes */ if ((overlay->hwdata->channel->yplane1 == NULL) && (overlay->hwdata->channel->uplane1 == NULL) && (overlay->hwdata->channel->vplane1 == NULL)) { SDL_FreeYUVOverlay(overlay); SDL_SetError("PgConfigScaler() returns all planes equal NULL\n"); return NULL; }/* overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel); if (overlay->hwdata->current==0) { overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0; } else { overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1; }*/ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;/* overlay->hwdata->locked = 1;*/ /* Find the pitch and offset values for the overlay */ overlay->planes = planes; overlay->pitches = SDL_calloc(overlay->planes, sizeof(Uint16)); overlay->pixels = SDL_calloc(overlay->planes, sizeof(Uint8*)); if (!overlay->pitches || !overlay->pixels) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL);
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